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Hi-Fi Rush to Get Final Patch Amid Tango Gameworks Closure - ign.com - city Tokyo
ign.com
15.05.2024 / 13:55

Hi-Fi Rush to Get Final Patch Amid Tango Gameworks Closure

Hi-Fi Rush is set for its final patch later today, May 15, amid the closure of its developer Tango Gameworks.

Success Can't Save Your Favorite Game Studios Anymore - ign.com - Japan - city Tokyo
ign.com
14.05.2024 / 14:51

Success Can't Save Your Favorite Game Studios Anymore

This week, Microsoft and Bethesda announced that they would be closing down multiple game development studios under their umbrella. These include Alpha Dog Games, maker of Mighty Doom, and Arkane Austin, developer of the disastrous Redfall among others. In the gaming industry, the conventional wisdom has long been held that bad games sink you and great games save you, which would lead many to drawing an unfortunate line between Redfall’s reception and Arkane Austin’s closure — but immediately stops supporting that conclusion when you get to Tango Gameworks.

Assassin’s Creed Shadows Pricing and Season Pass/DLC Plan Have Leaked - wccftech.com - Japan - Los Angeles
wccftech.com
14.05.2024 / 12:57

Assassin’s Creed Shadows Pricing and Season Pass/DLC Plan Have Leaked

Following the release date leak, Assassin's Creed Shadows also got its pricing and season pass/DLC plan leaked, although through another source.

Square Enix Unveils New Business Plan with Aggressive Multiplatform Strategy and Quality Over Quantity Focus - wccftech.com - Japan
wccftech.com
13.05.2024 / 11:19

Square Enix Unveils New Business Plan with Aggressive Multiplatform Strategy and Quality Over Quantity Focus

Today, Square Enix reported financial results for the fiscal year that ended on March 31. The results weren't great, as the Japanese publisher narrowly missed the revenue target and majorly missed the operating income target, with the latter also down 26.6% compared to last year.

Xbox Game Studios head says Microsoft needs 'smaller games that give us prestige and awards' one day after shutting down Hi-Fi Rush studio Tango Gameworks - techradar.com
techradar.com
10.05.2024 / 23:07

Xbox Game Studios head says Microsoft needs 'smaller games that give us prestige and awards' one day after shutting down Hi-Fi Rush studio Tango Gameworks

Xbox Game Studios head Matt Booty has reportedly said Microsoft needs smaller games that will earn it «prestige and awards» a day after shutting down Tango Gameworks.

CAPCOM Registers New Record of Net Sales and Seventh Consecutive Year of Record Profits - wccftech.com - Japan
wccftech.com
10.05.2024 / 09:26

CAPCOM Registers New Record of Net Sales and Seventh Consecutive Year of Record Profits

CAPCOM's yearly financial report has been released, showing that the Japanese company has registered a new record of $979 million when it comes to net sales. It's a major increase (21%) year-over-year, and it also comes with a boost in operating income ($366 million, up 12.3% compared to last year) and ordinary income ($381 million, up 15.7% year-over-year).

Dishonored and Hi-Fi Rush Sequels Pitched Before Studio Closures - gamerant.com - city Tokyo - county Rush
gamerant.com
09.05.2024 / 18:31

Dishonored and Hi-Fi Rush Sequels Pitched Before Studio Closures

Arkane Austin and Tango Gameworks were reportedly in the process of pitching sequels to Dishonored and Hi-Fi Rush before Xbox’s sudden closure of their studios on Tuesday. This news comes after learning more details surrounding the shutdown of three ZeniMax Media subsidiary studios, Hi-Fi Rush developer Tango Gameworks prominently among them.

Xbox exec tells staff they want more smaller games just like Hi-Fi Rush, one day after closing its studio - thesixthaxis.com - Japan
thesixthaxis.com
09.05.2024 / 13:29

Xbox exec tells staff they want more smaller games just like Hi-Fi Rush, one day after closing its studio

In one of the most double-think statements ever made outside of George Orwell’s 1984, Xbox Game Studios head Matt Booty has told employees that “We need smaller games that give us prestige and awards,” just one day after closing down the game studio that was responsible for the prestigious award-winning game, Hi-Fi Rush.

Microsoft’s Xbox Is Planning More Cuts After Closing Down Bethesda Studios - gadgets.ndtv.com - city Tokyo
gadgets.ndtv.com
09.05.2024 / 11:59

Microsoft’s Xbox Is Planning More Cuts After Closing Down Bethesda Studios

The sudden closure of several video-game studios at Microsoft's Xbox division was the result of a widespread cost-cutting initiative that still isn't finished.

More Xbox studio cuts likely to follow Tango and Arkane Austin, and Game Pass looks like the culprit - rockpapershotgun.com
rockpapershotgun.com
09.05.2024 / 11:15

More Xbox studio cuts likely to follow Tango and Arkane Austin, and Game Pass looks like the culprit

Like us, you’re probably still reeling from Tuesday’s news that Hi-Fi Rush studio Tango and Prey’s Arkane Austin are getting shuttered by Microsoft. According to Bloomberg, these closures were just a part of a “widespread cost-cutting initiative” that’s still underway. All signs point towards more cuts to come, basically. ZeniMax studios seem to be the main target.

Xbox studios boss says it needs smaller, award-winning games one day after closing Tango Gameworks - videogameschronicle.com - Japan - New York
videogameschronicle.com
09.05.2024 / 09:57

Xbox studios boss says it needs smaller, award-winning games one day after closing Tango Gameworks

One day after closing Hi-Fi Rush developer Tango Gameworks, Xbox studios boss Matt Booty reportedly told staff the company needs “smaller games that give us prestige and awards”.

Arkane Austin Studio Director Gives Emotional Goodbye to Colleagues, Wonders about the ‘Sweet Spot’ Team Size - wccftech.com - state Idaho - city Austin
wccftech.com
09.05.2024 / 05:31

Arkane Austin Studio Director Gives Emotional Goodbye to Colleagues, Wonders about the ‘Sweet Spot’ Team Size

Arkane Austin is officially no more, and Studio Director Harvey Smith, who has worked at Arkane for over sixteen years, shared all his emotions in a long and heartfelt thread on Twitter/X. Over the course of his 30-plus-year-long career in the industry, Smith was a lead designer at Ion Storm on Deus Ex, a director on Deus Ex: Invisible War, and a designer on Thief: Deadly Shadows. After a brief stint at Midway, he joined Arkane to be a creative director, designer, and writer on the first Dishonored.

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