Many classes in sound as though they would be much more powerful than a bard would be, in theory. Bards are the singers, comedians, and storytellers of the Forgotten Realms, and can use their acting skills to effectively charm their way out of situations and influence people. This doesn't typically carry over to being a good class for combat, and they do not start with many weapon or armor proficiencies, nor do they get a high Armor Class or Strength. That said, in, a bard can be extremely effective with the right build.
In general, bards just seem to make more sense in the roleplay-heavy arena of tabletop gaming rather than in a video game. When playing face-to-face, there are more opportunities for bards to improvise amusing, lyrical dialogue and pester the rest of the party with incessant little ditties. allows for a lot of flexibility in character builds for bards, and a deadly combination of spells, skills, and subclasses can turn a mellifluous bard into a menacing battle master.
Bards are primarily considered a support class in, yet there are ways to make them incredibly powerful in combat, too. Support isn't just about healing, and while bards can heal pretty well, there are many options in the bard's spell book for buffing allies and nerfing enemies. Focusing on these instead of attack spells can make a skilled bard indispensable on the field of battle.
Just don't expect it to be easy from the beginning. Bards get off to a rough start in, with weak melee attacks, few damaging cantrips, and highly specific weapon proficiencies. Still, even the most basic support spells can make a world of difference. grants a party member advantage on their next attack roll, and can give the whole rest of the party bonuses to attacks and saving throws. These can help support more damage-oriented allies until the bard comes into their own.
However, for every buff, there's an equal and opposite debuff. spells like, a cantrip, curses the target with disadvantage on their next attack. The level one spell gives up to three creatures penalties on all their attacks and saving throws for ten turns. Meanwhile, other spells, like,, and can inflict unique status effects to take enemies out of commission. When a bard is attentive, well-supported, and properly kitted out, their opponents won't even know what hit them.
If they somehow still struggle with an encounter, spells like and can help soften an adversary's attitude.
As a bard is canonically a smooth talker, it comes as little surprise that they are some of the most effective characters in dialogue scenarios. Their high Charisma stat can be used to cast spells, and gives them a unique advantage in dangerous conversations. Even in difficult situations where Deception,
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could see a much-needed endgame improvement soon. Unlike most open-world survival games, is surprisingly linear. Sure, players can go wherever they want, whenever they want, but the map is always the same, aside from its procedurally generated dungeons. Players will always find the same landmarks, Pal habitats, and skill trees in the same places in . There's something to be said for a bespoke map design, but the linear nature of means that there's a clear-cut endgame. At a certain point, a player has done everything there is to do on the Palpagos Islands.
There's a conspiracy deep at the heart of , and the recent update only complicates the matter. announces in-game events via Major Orders, transmissions from the development team that direct players to complete certain types of missions on certain planets. Major Orders track the progress of players worldwide, allowing Helldivers everywhere to share a common goal, and promoting further unity among the people of Super Earth.
There's an easy way to get advance access to new content, but it's only available for a limited time. Still technically in early access, has already gotten a few updates. However, these are mostly minor, usually consisting of bug fixes or other small-scale changes. Every single one of these is necessary for quality-of-life, but as a whole, they're not terribly exciting.
Rumors of a release date for have existed for years, but new rumors suggest an update could be coming soon. The as-yet-unannounced installment in the spinoff series, would technically be the seventh mainline game. However, it'd only be the fourth since the series established its own identity, a process that began with the incorporation of social simulation elements into .
's map isn't truly open-world; it's divided into regions, and further areas are unlocked as the player progresses through the story. The regions themselves are pretty wide open, though. Each one comprises a significant bit of real estate on ’s larger Gaia map, and they’re all interconnected, even if players can only travel between them after reaching certain milestones in the story.
Fans of the series should pay special attention to 's Protorelic quests. Technically labeled as Phenomenon Intel on the map, these quests are better known by the names of the mysterious artifacts they're centered around: the so-called Protorelics. These technological antiques are highly sought after, especially by resident expert Chadley, who can reverse engineer them into useful items. Completing Protorelic quests also contributes to the gang's overall Party Level in FF7 Rebirth.
The biggest threat to democracy in isn't bugs or Automatons — sometimes, it's other players. Despite being a relatively new game, has already developed a devoted community. That largely stems from its co-op gameplay, which encourages, if not requires, concentrated teamwork. It's not always perfect — selfishness isn't unheard of in . Still, players soldier on, working to get more players invested in the effort to spread democracy through the universe.
boasts the largest playable party in the remake trilogy to date, but it's not complete from the start — characters like Yuffie and Cait Sith take time to join. With nine playable characters, adds depth and variety to the mix of real-time combat and Active Time Battle pioneered by. Each character has their own unique playstyle, from Cloud's up-close, fast-paced sword swipes to Aerith's potent spells and positioning-dependent buffs. Experimenting with different party compositions is half the fun. The other half is mixing and matching Materia with 's Skill Core system.
's official roster is now available in full. Including 250 superstars, a slight increase over 's roster of 246, is one of the biggest video games in recent years. While the bulk of its wrestlers and managers will be available at launch, several others will be released as DLC on a rough monthly schedule. Announced just before the 2024 Royal Rumble, arrives in plenty of time for Wrestlemania XL.
might just have the most minigames of any entry in the series, but they're most concentrated at the Gold Saucer. A veritable minigame paradise, the Gold Saucer is a returning location from the original. It's a glittering palace of entertainment on 's map, a monument to delight and debauchery, and the best place to take a break from endless combat encounters.
The March 2024 games list has engrossing RPGs, an intriguing take on a beloved gaming princess, and impressive suplexes. Variety is the spice of life, and there’s plenty to be had during this month.