Collectors, rejoice! During Timerunning: Mists of Pandaria, you will be able to purchase and learn transmog ensembles from other armor types. The system is working on the PTR, but it currently has a couple of bugs.
27.03.2024 - 10:45 / wowhead.com
Mid-March, Blizzard revealed 12 new Hero Talent Trees in a sneak peek at the new system coming with the The War Within expansion.
Our Vengeance Demon Hunter guide writer, Itamae, offers an early review of the Aldrachi Reaver Demon Hunter Hero Talents that start off with a mostly passive ability that evolves into a rewarding well-rounded reaper of death.
Hero talents are the new system for The War Within and we've seen a number of trees released. Finally, we get a first look at one of the Demon Hunter trees and this time we managed to get a preview before beta! As a reminder, unlike our current talent trees, we will be able to acquire every single node in the Hero Talent tree of our choice, with our only decisions coming in the form of selection between which tree we take and the options on select choice nodes. Our first Hero talent tree is the Aldrachi Reaver, which I had previously predicted to be our physical combat enhancing tree based on the name. As it turns out, that's exactly what we're getting — improvements to our mobility (Vengeful Retreat and Felblade), primary physical abilities (Throw Glaive, Shear, Fracture, and Soul Cleave), melee damage, and souls. While there are a number of potential interactions, let's start piece-by-piece, with a talent breakdown first and then build up with the interactions and finally overall thoughts. Note that for a lot of this, I'm going to primarily be discussing Fracture rather than Shear since most of our preferred builds tend to run it. All of what I mention will also apply to both spells, with special mentions when warranted.
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We'll be going through the talents primarily by row, since it's the easiest to follow.
Keystone Node — Art of the Glaive
— The primary driver of this hero tree, this talent is essentially a consistent proc. Once we've consumed 20 Souls, Throw Glaive becomes a new ability called Reaver's Glaive, which damages 3 targets and enhances our next Shear, Fracture, and Soul Cleave, making our generators apply a 15% damage taken debuff and our spender dealing extra damage.
Based on the 20 soul consumption rate and current Soul generation, we're likely to get this buff
Collectors, rejoice! During Timerunning: Mists of Pandaria, you will be able to purchase and learn transmog ensembles from other armor types. The system is working on the PTR, but it currently has a couple of bugs.
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