It's been almost seven years since Uncharted: The Lost Legacy, but our treasure hunting days are about to make a comeback.
30.12.2023 - 18:25 / screenrant.com / Red Dead Redemption / John Marston
There is now finally a way to visit Mexico in without using glitches. Despite some key characters in the story having ties to the location, it was inaccessible in the 2018 title's main campaign, leaving many to wonder if Rockstar would add it in later story DLC, but unfortunately this never materialized.
Mexico was featured in the first game as the second region John Marston travelled to in his pursuit of two of his former allies from the doomed Van der Linde Gang, Bill Williamson and Javier Escuella, during the main storyline. In this time he also assisted a rebel group led by Abraham Reyes as part of the Mexican Revolution. Unfortunately, when playing its prequel,, players will hit an invisible wall if they try to get into Mexico, despite the location appearing on the game's map.
Despite it not being accessible officially in 's story, some players managed to find an exploitable glitch that allowed them to access Mexico. To exploit this Mexico glitch, players must have completed the main story of, which allowed them to travel to New Austin. From there, they'd have to travel to the westernmost point, along the Sea of Coronado and ride their horse through the water, aiming to the right of a rock on the shoreline to find the hole in the invisible wall.
Unfortunately, once in this part of the map, there isn't much to do, and if players go too far off the map, they'll fall into a void and die. It's possible to visit locations such as El Presidio, but the models are incomplete and have lower resolution texturing, clearly only intended to be seen from a distance. Other areas from the first game, such as Casa Madrugada or Las Hermanas also simply don't exist, with players seeing a bare piece of land upon traveling there. The rocky, leveled terrain of Escalera is also present, but with none of the buildings.
has been largely praised since its launch for its impressive visuals and rich open-world, which covers a large portion of Rockstar's fictional version of the United States of America. Territories from the first such as New Elizabeth and New Austin received a major revamp for the prequel, allowing players to explore these locations with more detail than before. Therefore, it was a shame for those fans of the series who wanted to see some of 's Mexican locations upgraded to this quality as well.
As shown in a cinematic showcase video by Noru122, a new mod by Mexico Team called "" remakes and remasters many of the Mexican locations from, reworking the Nuevo Paraíso map from that game to transfer it into. The mod is described as a "" and Noru122 points out that they are not a part of Mexico Team, and the mod is ".
Noru122's video begins by showing the aforementioned El Presidio, restored from the half-built,
It's been almost seven years since Uncharted: The Lost Legacy, but our treasure hunting days are about to make a comeback.
MachineGames unveiled Indiana Jones and the Great Circle during yesterday's Xbox Developer Direct with a rather impressive presentation. The developers also seemed genuinely psyched about the project, believing it to be a great match for their own game-making chops. Speaking to the Bethesda blog, Senior Animator Rebecca Elfstrӧm Hidén said:
We should know by now never to count out Indiana Jones. First The Last Crusade was proven to be a misnomer when it was followed up by 2008’s Kingdom of the Crystal Skull and then even that was replaced as Indy’s final adventure with 2023’s Dial of Destiny.
Indiana Jones and The Great Circle has really hit the nail on the head when it comes to the voice of its iconic relic-hunting protagonist.
From its hand-to-hand combat and its fully simulated whip to its focus on cinematic set pieces and the fact that it’s going to be a primarily first-person experience, there’s plenty about Indiana Jones and the Great Circle that has been revealed by developer MachineGames, though some questions have still yet to be answered. For instance, how is the game going to be structured? Is it going to be a linear experience, as you’d expect from a cinematic action-adventure game such as this one, or will it afford room for open-ended exploration?
MachineGames, Bethesda, and Microsoft revealed Indiana Jones and the Great Circle at the Xbox Developer_Direct presentation earlier today, and naturally, we saw a great deal of Indy’s whip in action. From combat to stealth to traversal, the whip can be used for a variety of gameplay actions, and MachineGames has spoken about the process of ensuring that it felt right when players were in control.
Microsoft's January Xbox Developer Direct has been and gone, bringing first looks and long-awaited release news for some of the company's most highly anticipated titles. MachineGames' Indiana Jones was the biggie of course, showcasing first gameplay and featuring confirmation of a 2024 release, but there was more besides, with Senua's Saga: Hellblade 2, Avowed, and Oxide Games' Ara: History Untold all putting in an appearance.
The upcoming features a digital recreation of the eponymous character that looks and sounds a lot like Harrison Ford, allowing players to immerse themselves in a new adventure with the iconic archaeologist. The game will occur between the events of the movies and while presenting yet another dangerous worldwide quest that Indy is drawn into. As well-known as this hero of archeology is, nothing created in the franchise would be the same without the image and voice of Harrison Ford.
The upcoming Indiana Jones and the Great Circle will see veteran voice actor Troy Baker play the titular treasure hunter. Bethesda revealed that it is working on an Indiana Jones video game back in 2021, with subsidiary Wolfenstein studio MachineGames on developmental duties. There has been very little official information in the years since the Indiana Jones game’s first 30-second teaser trailer was shown, save that it is being produced exclusively for PC and Xbox consoles following Microsoft’s buyout of Bethesda parent company ZeniMax Media in 2021.
We now know who is voicing Indiana Jones in Bethesda/MachineGames' upcoming game - and it's not Harrison Ford, although it sure sounds like it.
As part of the Xbox Developer Direct Livestream, MachineGames showed off their upcoming Indiana Jones project, Indiana Jones and The Great Circle. Most importantly, it involves Harrison Ford(‘s likeness) and punching Nazis. Two awesome things.
A new Inside the Game trailer for Diablo 4 Season 3 and an interview from PC Gamer unveiled some new details about the upcoming seasonal mechanic. Both sources combined showcase 3 of the 12 Governing Stones and 7 of the 27 Tuning Stones (including one of the 2 elusive Uber Uniques) coming in Season 3 at various levels — check out the tooltips down below! All Governing and Tuning Stones in Season 3 What Are Seneschal Companions?Based on the video footage, we can also assume the following regarding Governing and Tuning Stones in Diablo 4 Season 3: