The Last of Us Part 2's making-of documentary is releasing on February 2 with multiple ways to watch. Naughty Dog also announced that new The Last of Us Part 2 skins are coming to the game's remastered edition on the same day.
20.01.2024 - 14:30 / thegamer.com / Last Of Us
The Last of Us Part 2 is a game full of sadness and tragedy, with a few tender and heartwarming moments sprinkled throughout to give the more dramatic and emotional scenes more punch. One of these moments is when players get a brief glimpse of what a normal life could've looked like for Ellie and Dina, having players explore and maintain a farmhouse following the birth of JJ.
If you've ever wondered how Ellie and Dina came across that farmhouse, a YouTuber called Speclizer has given us some idea as to how it might have happened. Uploaded to their YouTube channel earlier this week, Speclizer has created a video showing off a custom level that they made for The Last of Us Part 2 that sees Ellie coming across the farmhouse in the dead of night and clearing it of all the infected lurking inside.
In the video (which you can view down below), we see Ellie pick off a couple of Clickers with her bow before moving around the side of the house to find a melee weapon. She then whips out her silenced machine gun and slowly makes her way through each room of the house, systematically taking down any Clickers hiding within. She then takes down another Clicker outside before leaving the area, presumably to go grab Dina.
Speclizer may have even added a few touches for a bit of world building too. Throughout the video, we can see several bodies of people that weren't put down by Ellie, suggesting that they could have been the previous occupants. There's also a horse just chilling out in the front of the building, which also implies that their deaths could have been fairly recent.
Unfortunately, you can't actually play this level yourself since Speclizer doesn't seem to have uploaded it anywhere, most likely because The Last of Us Part 2 isn't actually on PC just yet. It's only a matter of time though, as the launch of The Last of Us Part 1 on PC last year showed us, so it's possible that Speclizer might upload it if a thing like that occurs. For now, you'll have to settle for it being a headcanon.
Speclizer's video has also dropped just in time for the recent release of The Last of Us Part 2 Remastered, which includes developer commentary and Lost Levels that give us some interesting tidbits about development that were previously unknown. For example, it turns out the game's version of Seattle is actually based on Infamous: Second Son, and that the snowball fight between Ellie and Dina in the intro was originally a game of Clicker tag.
The Last of Us Part 2's making-of documentary is releasing on February 2 with multiple ways to watch. Naughty Dog also announced that new The Last of Us Part 2 skins are coming to the game's remastered edition on the same day.
The Seattle portion of 's story feels like a small open world where Ellie and Dina can explore the destroyed metropolis for supplies by learning every code to areas locked by gates. The long highway and compact buildings create a large space to track down various items. However, the only clue to reaching these spots is through a hidden area somewhere in the city.
The indie studio behind Another Crab's Treasure has been broken into for the third time, with two happening in the same week.
The Last of Us Part II Remastered arrived last week, and if the cutscene commentary from the game's director, writer and key actors wasn't enough for you, Naughty Dog has another behind the scenes piece coming. Grounded II: Making The Last Of Us Part II, a documentary on the game's creation, will arrive on February 2 at 12PM ET on YouTube as well as in the game itself. There's a trailer in the remastered game currently, and the full documentary will be added via a downloadable patch. That patch will also have some new skins for Ellie and Abby in the main game.
This article has MAJOR SPOILERS for The Last of Us Series
The Last of Us 2 Remastered's director commentary has revealed a very different ending for the Naughty Dog sequel, and I'm so glad it didn't turn out this way.
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The Last of Us Part 2 Remastered released last week, giving players a native-PS5 version of Ellie and Abby's harrowing experiences.
is deeply narrative-driven, and near-constant dialogue throughout the game results in very fleshed out characters. From old favorites like Joel, to new leads like Abby, has a knack for delivering compelling quotes. The story's stakes are high and the game's characters are incredibly complex. With such a dire post-pandemic world and a cinematic flair, it's unsurprising that is filled with memorable lines.
is a bit of a misnomer. It certainly ups the visuals from the original 2020 release of, but it also provides a fair amount of new content. The most significant is No Return, a roguelike game mode, but it also includes three Lost Levels, galleries of concept art, new skins for characters and weapons, a developer commentary track for the main game, and a few more odds and ends. Developer commentary piques interest, and its implementation in the campaign is middling, but the Lost Levels, which also include it, are a revelation.
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