Hideo Kojima says Jordan Peele isn't the only big name working on his upcoming horror game, and is actually a member of a team that he likes to call 'The Avengers.'
21.01.2024 - 16:23 / screenrant.com / Last Of Us
is deeply narrative-driven, and near-constant dialogue throughout the game results in very fleshed out characters. From old favorites like Joel, to new leads like Abby, has a knack for delivering compelling quotes. The story's stakes are high and the game's characters are incredibly complex. With such a dire post-pandemic world and a cinematic flair, it's unsurprising that is filled with memorable lines.
[Warning: The following article contains spoilers for The Last of Us Part 2.]
A few years after Joel and Ellie's odyssey to find the Fireflies in, tells the parallel story of Ellie and Abby, the daughter of the surgeon whom Joel killed at the end of the first game. The game is an agonizing descent into vengeful violence, but nonetheless a towering narrative achievement.Although centered on the two leading women, has a wonderful cast of suppporting characters who contribute to its most memorable quotes and converstations.
Sarah's death at the beginning of fundamentally changed Joel as a person. He became jaded and stoic until eventually bonding with Ellie helped him move on. Ellie's corny jokes are a charming through line in the first game, and they briefly come full circle when Joel tells one at the beginning of: "" It emphasizes how Joel went from wanting nothing to do with Ellie to learning jokes just for her.
shows Ellie becoming entirely consumed by her quest for revenge against Abby's group for Joel's murder. Early in Ellie and Dina's journey through Seattle, Ellie is captured by one of the perpetrators, Jordan. While tied to a table, Ellie tells Jordan, "," in reference to her plans for revenge. Ellie is soon saved by Dina before brutally killing Jordan. The line is an early indication that Ellie is slipping into a very dark place, hinting at her insatiable need for revenge.
After years of pursuing Joel following his rampage at the hospital during the climax of Abby and her group finally catch their quarry. As her friends hold Joel captive, Abby tells him, "," before taking her time brutally murdering him with a golf club. This line is perhaps the earliest indication that is going to be a much darker journey than its predecessor.
Joel's actions at the end of the first game were morally gray at best, choosing to save Ellie's life rather than allowing her to die in the service of finding a cure for the Cordyceps brain infection. However, Ellie eventually becomes suspicious of Joel's lies regarding the Fireflies and, in one heated moment, she swore that she would leave for good if he didn't tell her the truth. The entire dynamic between Joel and Ellie in hinges upon this monumental moment. Players witness a growing divide between the two beloved characters as Ellie comes to realize what Joel did
Hideo Kojima says Jordan Peele isn't the only big name working on his upcoming horror game, and is actually a member of a team that he likes to call 'The Avengers.'
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The Seattle portion of 's story feels like a small open world where Ellie and Dina can explore the destroyed metropolis for supplies by learning every code to areas locked by gates. The long highway and compact buildings create a large space to track down various items. However, the only clue to reaching these spots is through a hidden area somewhere in the city.
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is a bit of a misnomer. It certainly ups the visuals from the original 2020 release of, but it also provides a fair amount of new content. The most significant is No Return, a roguelike game mode, but it also includes three Lost Levels, galleries of concept art, new skins for characters and weapons, a developer commentary track for the main game, and a few more odds and ends. Developer commentary piques interest, and its implementation in the campaign is middling, but the Lost Levels, which also include it, are a revelation.