Jason Schreier
Neil Druckmann
Last Of Us
Usa
game
developer
online
multiplayer
balancing
single-player
Career
Jason Schreier
Neil Druckmann
Last Of Us
Usa
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Ramen VR CEO Opens Up About Major Changes Coming to Zenith: The Last City, With Pre-Alpha Signups Open - mmorpg.com - city Last
mmorpg.com
04.01.2024 / 23:21

Ramen VR CEO Opens Up About Major Changes Coming to Zenith: The Last City, With Pre-Alpha Signups Open

Late last year, Ramen VR announced that they will bring some major changes to Zenith: The Last City. Now, there’s a new devblog breaking down some of the changes and why they’re happening, along with a closed pre-alpha coming this weekend.

Pax Dei Devs Talk Monetization Core Goals, From Preventing Inactivity to the Potential for a PLEX-Like System - mmorpg.com
mmorpg.com
19.12.2023 / 18:15

Pax Dei Devs Talk Monetization Core Goals, From Preventing Inactivity to the Potential for a PLEX-Like System

Pax Dei’s latest devblog is all about monetization, from what the team at Mainframe is considering as a core system, to many other factors that will figure into the decision.

The Last of Us Online Was “the Highlight of My Career” – Technical Designer - gamingbolt.com
gamingbolt.com
18.12.2023 / 12:53

The Last of Us Online Was “the Highlight of My Career” – Technical Designer

After several years in development, Naughty Dog recently confirmed that it has officially ended development on The Last of Us Online, and in the wake of the developer’s cancellation, a number of developers who worked on the project have taken to social media to talk about their experience with the game- and it all seems overwhelmingly positive.

Zenith: The Last City's Developers Discuss Vision For 2.0 Version, Announce Alpha Playtest - mmorpg.com - county Early - city Last - Announce
mmorpg.com
17.12.2023 / 02:07

Zenith: The Last City's Developers Discuss Vision For 2.0 Version, Announce Alpha Playtest

In a new blog published to the game’s official site, Andy Tsen, co-founder of Ramen VR, fully officially discussed the prospects of Zenith: The Last City’s 2.0 version. The blog also acknowledges that alpha playtests will be enacted soon. 

Naughty Dog cancel The Last Of Us Online while teasing new single player projects - rockpapershotgun.com - While
rockpapershotgun.com
16.12.2023 / 16:17

Naughty Dog cancel The Last Of Us Online while teasing new single player projects

Naughty Dog have officially stopped development of The Last Of Us Online, a multiplayer game based on their celebrated McCarthyite (no, not that McCarthy - I mean the novelist) post-apocalyptic action-adventure. Announced in the dusty days of 2018 as a multiplayer mode for The Last Of Us: Part 2, it evolved into a standalone experience with new characters and a new setting, but Sony reportedly scaled the project back earlier this year. Naughty Dog have now formally called it quits, stating that supporting a live service project such as this would have “severely impacted” future single-player game projects. Sony never locked down platforms for The Last Of Us Online, but a PC release was surely on the cards, though I would have expected the game to launch first on PlayStation, as with the original Last Of Us and Uncharted 4.

The Day Before Dev Drops Digital Smoke Bomb, Disappears Days After Early Access Launch | Push Square - pushsquare.com - Australia - After
pushsquare.com
16.12.2023 / 15:20

The Day Before Dev Drops Digital Smoke Bomb, Disappears Days After Early Access Launch | Push Square

Update — Publisher Mytona has posted an update on The Day Before situation, pledging to work with Steam to open up refunds to any players who choose to do so.

The Last of Us Online developers celebrate their canceled game: “it’s absolutely been the highlight of my career” - gamesradar.com
gamesradar.com
16.12.2023 / 14:47

The Last of Us Online developers celebrate their canceled game: “it’s absolutely been the highlight of my career”

Following The Last Of Us Online’s cancellation earlier this week, current and former developers from Naughty Dog have emerged to celebrate the mysterious multiplayer project.

Naughty Dog confirms multiple single-player games in development following The Last Of Us Online's cancellation - gamesradar.com
gamesradar.com
15.12.2023 / 12:13

Naughty Dog confirms multiple single-player games in development following The Last Of Us Online's cancellation

The Last of Us developer Naughty Dog has confirmed that more than one single-player game is in development at the studio. 

The Last of Us Online canceled as Naughty Dog didn’t want to ‘become a solely live service games studio’ - techradar.com
techradar.com
15.12.2023 / 10:05

The Last of Us Online canceled as Naughty Dog didn’t want to ‘become a solely live service games studio’

Naughty Dog has confirmed that it has stopped development on its multiplayer The Last of Us title — known as The Last of Us Online — after concerns that it would impact the studio’s future single-player games. 

The Last of Us Online Has Been Officially Cancelled - gamingbolt.com
gamingbolt.com
15.12.2023 / 03:35

The Last of Us Online Has Been Officially Cancelled

We’d known for a while now that Naughty Dog was working on a standalone multiplayer Last of Us game, but recent months have raised questions about what state the project is in behind-the-scenes. Reports have claimed that its development team has been scaled back, and that though it hadn’t been completely cancelled, it had been put “on ice”. And though the project’s director confirmed as recently as last month that it was still in the works, that is officially no longer the case.

The Last Of Us Multiplayer Officially Canceled, Naughty Dog Announces - mmorpg.com - Announces
mmorpg.com
15.12.2023 / 02:55

The Last Of Us Multiplayer Officially Canceled, Naughty Dog Announces

Naughty Dog officially canceled its planned multiplayer spin-off of The Last of Us today, ending months of speculation about the planned game's status. The reason given? It would come at the expense of the single-player games the studio creates.

The Last of Us Online finally cancelled because Naughty Dog thinks it will 'severely impact development on future single-player games' - pcgamer.com
pcgamer.com
15.12.2023 / 01:01

The Last of Us Online finally cancelled because Naughty Dog thinks it will 'severely impact development on future single-player games'

The Last of Us Online has been cancelled after more than three years in development. Naughty Dog made the announcement today, arguing that the ambitious project would require the studio to pivot entirely to post-launch support (read: a live service future) rather than their raison d'etre: big budget singleplayer narrative adventures.

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