A new GTA 6 rating has surfaced which is similar to the older Grand Theft Auto installments, including GTA: Vice City and San Andreas.
23.09.2023 - 02:01 / ign.com / Katsuhiro Harada / New
At a special showcase for members of the press at Bandai Namco Entertainment in Tokyo, Japan, I had a chance to play an early build of Tekken 8. While renowned director Katsuhiro Harada’s latest sequel will launch with 32 characters, only 16 were available during this meeting. The roster included a blend of old and new faces, including long-established stars like Paul Phoenix and Jin Kazama alongside more recent creations like Claudio Serafino and Lars Alexandersson. However, series producer Michael Murray stated that all Tekken 8 models have been redesigned from scratch, befitting the transition from the Unreal Engine 4 to Unreal Engine 5.
With a series that celebrates its 30th anniversary next year, Tekken walks a tricky line. The 3D fighter has built up a fan base all over the world over three decades, but the franchise necessarily needs new blood to remain competitive. Tekken 8 will try to satisfy both crowds with dual control options: Arcade style retains the classic four-button attack scheme—one input per limb—while Special style lets players execute command moves and complex combos with simple button presses. Murray emphasized the importance and flexibility of Special style, acknowledging that other long-running fighting games have introduced similar systems. "Ours, you can turn on or off in the middle of a match any time you want," he said.
New to Tekken 8, players using Special style can combine buttons and single directional inputs to activate more moves than seen in Tekken 7. The on-screen user interface has also improved; Tekken 7 included a guide telling players which buttons triggered which move, but used the given name for these attacks, which a new player might not understand. Tekken 8's Special mode actually describes what type of attack each button performs – it’s a handy shortcut to give everyone a quicker sense of how moves work and flow together.
Even with this expanded repertoire, Murray noted that Special mode will remain "simple and accessible" but "limiting," as it cannot compare with the classic Arcade inputs when it comes to player freedom. His hope is that new players can use Special style to lower the barrier of entry and, once they grasp the basics, they will feel motivated to graduate to the traditional Arcade style.
As a lapsed Tekken player, I could see exactly what he meant. In my time with Tekken 8, Special style certainly helped refresh my fundamentals and offered a shortcut to create long combos with every character, regardless of my previous experience. When I built up enough meter, tapping just one button enough times automatically tacked a devastating Rage Art onto the end of my combos. When combined with Tekken 8's new Heat system that rewards aggressive play,
A new GTA 6 rating has surfaced which is similar to the older Grand Theft Auto installments, including GTA: Vice City and San Andreas.
Final Fantasy XIV Patch 6.5, “Growing Light” is here, with new main scenario quests, Island Sanctuary updates, expanded Duty Support, PvP Season 5, and a new raid, dungeon, and trial.
Puppet Soulslike Lies of P has received a new update bringing balance changes to make the game a little easier.
Escape from Tarkov is a game that makes you feel amazing if you win, and awful if you lose. You're likely to feel terrible again and again if you play it, but the thrill when everything goes right makes up for all of that. And while it's hard to beat that feeling of pleasure, I imagine I'm not the only person who played Tarkov and felt the pain of its hardcore difficulty. Escape from Tarkov: Arena seems like a game that even these kinds of players can jump in and enjoy. Arena retains the original Tarkov's hardcore shootouts while being a fast-paced and much more easily-digested team shooter.
Square Enix showcased over 30 minutes of gameplay footage and a new trailer for Final Fantasy VII Rebirth focused on mini-games playable in the Grasslands during its Tokyo Game Show 2023 stage event.
Announced earlier this year, Bandai Namco's Sand Land looks to translate a cult Japanese comic into an open-world adventure. Playing it on the floor of Tokyo Game Show, I came away intrigued about the characters and story, but less thrilled about actually playing the full game.
In a surprise announcement at Eve Fanfest in Reykjavik, Iceland, CCP Games has announced its brand-new standalone FPS game, Eve Vanguard. Being developed using Unreal Engine 5, the shooter will see players take on the role of the Vanguard for the first time ever, and will be available separately to the main Eve Online experience.
The highly-anticipated second part of the Final Fantasy VII Remake, Final Fantasy 7 Rebirth, has received 19 minutes of TGS 2023 gameplay.
Capcom began its Online Program at Tokyo Game Show 2023 with new gameplay and details for Dragon’s Dogma 2. Director Hideaki Itsuno talked about the four starting Vocations and various features players could expect from the action RPG. There are two regions to explore: Vermind, ruled by Arisen, who slayed the Dragon, and Battahl, a city built on ancient ruins and ruled by Beastmen.
Criterion Games will be added to EA Entertainment to work on the next Battlefield as well as the next Need for Speed.
Square Enix has released the Tokyo Game Show 2023 trailer for the newly announced RPG SaGa Emerald Beyond.
LEVEL-5 has released a six-minute trailer introducing the controls of the Inazuma Eleven: Victory Road demo playable at Tokyo Game Show 2023, which will run from September 21 to 23 at Makuhari Messe in Chiba, Japan.