Microsoft has announced the first wave of titles coming to Game Pass in May. It’s kicking things off early with Have A Nice Death, a 2D action rogue-like available today on console, PC and the cloud.
12.04.2024 - 17:09 / thesixthaxis.com / Cody Rhodes / Abubakar Salim
Video games are all about dying. Be it Pac-Man failing to escape a ghost and bursting into pixelated oblivion, Mario melting himself by accidentally leaping into a pool of lava, or being one of the 99 that fails to win in a battle royale, gamers worldwide have died a thousand deaths. Thankfully, the grim reaper is a mere inconvenience in these digital realms, another obstacle you must traverse in order to do a Cody Rhodes and ‘finish the story’. Far fewer games explore the topic of Death in real life, the one with a capital ‘D’ that we all try really hard not to think about and desperately hope doesn’t apply to us or our loved ones. Tales of Kenzera: ZAU, however, well, that takes a long and hard look at death. Indeed, death, sorrow, and loss, is the very reason for this metroidvania’s existence.
“This journey that we want to share with you, it had to be a Metroidvania”, explains Abubakar Salim, the founder of Surgent Studios. “To me, the genre’s rules and structures of the genre, behave like grief. You are thrown into this alien world you can never prepare for. Yet, the longer you stay in it, explore its corners, in time the more comfortable you get with it.” Tales of Kenzera: Zau may, at a glance, appear to be just another Metroidvania – a genre that we are all too familiar with – but this is a game with surprising depths. The team at Surgent Studios are using a Metroidvania in an attempt to tell a heartfelt story about the love between a father and son, and the transformative power of loss.
“It’s a coming of age story”, continues Abubakar, “This young kid to a young man. Zau is learning to cope with the loss of his father, through the characters he meets and the vibrant world he engages in. Zau learns about this new version of himself, this version where he needs to push on”. Tales of Kenzera: Zau has all the features you would expect of a Metroidvania; a vast 2.5D world to explore, a combat system that provides player agency, discoverable cosmic powers to do battle with, and, of course, double jumps. A lot of double jumps. But more intriguing is how the journey of grief has been woven throughout the game. “From the mask switching in combat to the movement, we wanted to emulate this dance of grief”, expands Abubakar, “The journey of grief is full of surprises, full of ups and downs, it feels chaotic, a constant track that you have to move to. But if you listen carefully you can find the beat to follow to glide through the music that’s thrown at you.”
The themes of Tales of Kenzera: Zau, were inspired by the passing of Abubakar’s father; “When I was clearing my father’s things after he passed away, there was this book he left which contained his handwriting. It meant so much to me, as by looking at his
Microsoft has announced the first wave of titles coming to Game Pass in May. It’s kicking things off early with Have A Nice Death, a 2D action rogue-like available today on console, PC and the cloud.
The Xbox Game Pass library has expanded to include Have a Nice Death. The stylish and scintillating roguelike is the 17th new title to reach Xbox Game Pass in April 2024.
Five more games have been confirmed for Xbox Game Pass as part of the latest ID at Xbox showcase, including one that can be played today. When it comes to new Xbox Game Pass games, fans are treated to a huge variety of titles. Some of the games that are added to Xbox Game Pass are massive, AAA games with blockbuster budgets, but other times, they are smaller-scale indie games.
The horror veterans at Bloober Team have partnered with a Take-Two Interactive subsidiary on a new game based on an original IP. Bloober Team itself recently confirmed the existence of this mysterious project, in addition to providing a status update on one other yet-to-be-revealed game that it currently has in the works.
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Tech Glitch, an indie title developed for Xbox, is now completely free to play, and it's filled with easy achievements. Many may not be familiar with the likes of Tech Glitch, but the deal is a perfect opportunity for those looking to rack up some serious points that are also low-effort.
Xbox Game Pass members can play Another Crab's Treasure as part of their subscription starting today, April 25. This day-one addition to the Xbox Game Pass library arrives in the form of a colorful action RPG with an important message about environmental preservation.
is celebrating its 20th anniversary with three epic expansions which will tie together to form, the first of which is coming later this year with the release of the expansion. While the overarching narrative will be one that looks at the greater picture of with Azeroth's history, Titans, and what is going on with the Sword of Sargeras, will have a more enclosed story going on in a new area.
We are in the midst of a Metroidvania renaissance. Metroid: Dread, Ori, Hollow Knight, Dead Cells, and more have kept fans of the genre fully satiated in recent years. 2024 has already seen the launch of one of the genre’s best in Price of Persia: The Lost Crown.
Loss is inevitable, and yet, knowing that makes it no less difficult. Grief is all but guaranteed to touch your life — to touch my life. And, most certainly, it already has. That assuredness — that we’ll all be touched by death — is part of the reason so much art is dedicated to interrogating those feelings. For so long, video games have been one medium that, for all its death, dying, and multiple lives, had not quite unpacked the emotion of grief. There was little reason to: When you die in a video game, you always come back to life. The danger of death amounts to nothing but a few hearts on a screen, a number. Oftentimes, it’s encouraged. The more kills you get, the better. Death is not something to mourn there, but a celebration. But this isn’t a universal truth across all games. More and more video games are exploring what it means to lose — no longer just a level, but the more tangible, life-altering loss. It’s games like Spiritfarer, a “cozy management game about dying,” which is about life after death; What Remains of Edith Finch, about the stories that are left behind; or A Mortician’s Tale, which has you going hands-on with death. You’ll find grief in games, too, that are not explicitly about loss; like I said, it’s inevitable.
Tales of Kenzera: Zau MSRP $20.00 Score Details Pros
There's something about playing Tales of Kenzera: ZAU that never feels quite right. Whether it's the slow, sluggish controls or frustratingly frequent one-hit kills, reaching any sort of flow state where you're vibing and jiving with the latest EA Originals title is nigh-on impossible. It's a very stop-start experience at odds with the usual hallmarks of the Metroidvania genre, instead spotlighting a touching, personal tale of parental loss. Such a heavy narrative focus is no bad thing, but with little gameplay satisfaction to count on between plot points, it feels so lopsided that anything else comes across as an afterthought.