Take-Two Interactive and 2K Games are facing a class-action lawsuit over the removal of purchased in-game currencies from accounts when a game's online features are taken offline.
08.11.2023 - 23:33 / ign.com / Strauss Zelnick
After wave after wave of mass layoffs impacted almost every major games company in the last several months, the Take-Two Interactive CEO Strauss Zelnick says he feels confident that the publisher is on the other side of what's been a highly fraught year for the industry.
Speaking to IGN alongside its quarterly financials, Zelnick says that its cost-cutting measures undertaken earlier this year exceeded the publisher's targets, and that "we feel good about how we're structured now."
Notably, some of that cost-cutting includes the layoffs at the Private Division label and other company divisions made back in March, though specific numbers were neither given nor reported. However, Zelnick claims that Take-Two has weathered the worst of a post-pandemic slump, and is prepared for a surge of growth in the coming years.
"We've already gotten through the right-sizing we felt we needed to do, and we expect to be in growth mode going forward," he said.
Zelnick's optimism is largely backed by the company's numbers. Take-Two saw total net bookings of $1.44 billion in the last quarter, down 4% year-over-year thanks to a slight dip in recurrent spending, but well-within expectations. Grand Theft Auto 5 sold another five million copies in the quarter, bringing it to a total of 190 million units sold over its lifetime. Red Dead Redemption 2 has sold over 57 million total units, and NBA 2K24 got off to a solid start with 4.5 million units sold — not quite matching NBA 2K23's five million in the same period, but not far off.
But what's really driving expectations for a gangbuster Take-Two year to come is, of course, GTA 6. The publisher has been teasing a "highly anticipated year" in fiscal 2025 (beginning April of 2024) since this past May.
"We expect to enter this new era by launching several groundbreaking titles that we believe will set new standards in our industry and enable us to achieve over $8 billion in Net Bookings and over $1 billion in Adjusted Unrestricted Operating Cash Flow," Take-Two said at the time. "We expect to sustain this momentum by delivering even higher levels of operating results in Fiscal 2026 and beyond."
At the time, we predicted this was a harbinger of the next Grand Theft Auto, and our prediction seems to be on the cusp of coming true, with developer Rockstar just this morning confirming it would share a reveal trailer in early December.
But even if Grand Theft Auto 6 is the biggest moneymaker, it won't be carrying the torch alone.
Take-Two has 52 total game releases currently planned through fiscal 2026 including Ghost Story Games' long-awaited game Judas and its regular slate of annual sports titles. Presumably this also could include the publisher's mystery NFL arcade game, whatever's going
Take-Two Interactive and 2K Games are facing a class-action lawsuit over the removal of purchased in-game currencies from accounts when a game's online features are taken offline.
Take-Two Interactive and 2K Games are facing a class action lawsuit accusing the company of theft and unlawful business practices, due to virtual currency becoming non-transferrable in its games once servers for previous titles are deactivated.
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Two of the biggest bits of videogame news to come along this week were Nintendo's announcement of a live-action Zelda movie, and Rockstar's promise of a proper Grand Theft Auto 6 reveal in December. That might naturally lead your wandering thoughts to wonder when Take-Two Interactive will get around to making the Grand Theft Auto-based Hollywood blockbuster that's such an obvious, almost obligatory, project.
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