The lawsuit focuses on the fact that currency for games like NBA 2K cannot be refunded.
15.11.2023 - 11:19 / gameranx.com
Take-Two CEO Strauss Zelnick has stated that he thinks video games should be priced in terms of their playtime.
As reported by Dexerto, the CEO made these comments in the earnings call for Q2:
“In terms of pricing for any entertainment property, basically the algorithm is the value of the expected entertainment usage, which is to say that the per-hour value times the number of expected hours plus the terminal value that’s perceived by the customer in ownership if the title is actually owned, not, say, rented or subscribed to.
And you’ll see that that bears out in every kind of entertainment vehicle. By that standard, our frontline prices are still very, very low because we offer many hours of engagement.
That doesn’t necessarily mean that the industry has pricing power or wants to have pricing power. However, there is a great deal of value offered.”
Dexerto points out that among the publisher’s companies is Rockstar Games. Rockstar has recently revealed that they will be sharing the first trailer for Grand Theft Auto VI this December. That is of course an indication that Grand Theft Auto VI will be releasing soon. Does that mean that Zelnick intends to price Grand Theft Auto VI at a premium?
In fact, we can look at a very recent example of Rockstar’s business practices to assess that. The company released Red Dead Redemption to the PlayStation 4 and Nintendo Switch this year, with no online features and no enhancements. Later, a patch was released that improves performance to 60 FPS on PlayStation 4.
That rerelease of Red Dead Redemption came at $ 50. While it is below the longstanding regular price of $ 60, many gamers felt that it was still far too high for what it was. Zelnick defended this pricing, saying “that’s just what we believe is the commercially accurate price for it.”
So Zelnick’s current statement to investors now is consistent to what he said then. But then, Zelnick didn’t say anything like Grand Theft Auto VI is worth $ 120. Zelnick is certainly defending the higher prices that the industry is pushing towards games nowadays.
It does probably mean that Grand Theft Auto VI is going to retail at $ 70. In spite of what it looks like Zelnick said, he is definitely also still mindful of how much gamers are willing to pay, like everyone else in the industry. Thus far, the industry seems to have swayed most gamers to accept the new $ 70 premium for AAAs. We doubt that they can push that further.
The lawsuit focuses on the fact that currency for games like NBA 2K cannot be refunded.
Take-Two Interactive and 2K Games are facing a class-action lawsuit over the removal of purchased in-game currencies from accounts when a game's online features are taken offline.
Take-Two Interactive and 2K Games are facing a class action lawsuit accusing the company of theft and unlawful business practices, due to virtual currency becoming non-transferrable in its games once servers for previous titles are deactivated.
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A story has been doing the rounds that Strauss Zelnick, the CEO of GTA publisher Take-Two, thinks games should be priced by the hour.
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