Suicide Squad: Kill the Justice League is out now - as long as you opted into its early access release and you live in New Zealand where it's now January 30 - but it's already been pulled offline due to a huge bug with story progression.
12.01.2024 - 09:17 / gameinformer.com / Brian Shea
Suicide Squad: Kill the Justice League exists at a strange intersection of gaming hype. On the one hand, obviously, we are and should be excited for Rocksteady's return to the Arkham Universe that it popularized through some of the greatest superhero games of all time. Obviously. But on the other hand, Suicide Squad: Kill the Justice League deviates from so many of the conventions that made Arkham Asylum, Arkham City, and Arkham Knight so beloved. And so many of those conventions that Kill the Justice League embraces – such as a team-based, co-op infrastructure, and a live-service-inspired post-launch content plan – have crashed and burned in other superhero games, most notably Crystal Dynamic's ill-fated 2020 Avengers title.
These factors come together to make it so I, quite frankly, don't know how I should feel about this game. So when Warner Bros. and Rocksteady invited me to Burbank, California, to spend a day playing the game and talking to the developers, I jumped at the chance to finally piece together how much hype I should or shouldn't feel for Suicide Squad: Kill the Justice League now that it's less than a month from launch.
Much like its predecessors, Suicide Squad: Kill the Justice League gives you a cinematic adventure within Rocksteady's DC Universe. Five years after Arkham Knight's events, the Justice League – including Superman, Batman, Wonder Woman, The Flash, Green Lantern, and presumably others – has been keeping order on the planet. Those five years were clearly eventful, as we now have a whole suite of heroes instead of just Batman, but we don't have a game to explain all of those moments.
Instead, players can find clues about the state of the world since Arkham Knight. «There are a few different avenues that the kind of space between the two games is filled in,» production manager Jack Hackett says. «Some are in major setpiece moments during the story where details are revealed or otherwise explained. There are also a whole bunch of collectibles and details in the city which give you further information. I think, for the really dedicated story fans of the Arkham Universe, they'll spend some time when the game's out unpacking exactly what went on for each character. I think you're also going to find out what happened to some characters you might not expect to pop up in this game again, but there are some pretty deep cuts from the Arkhamverse that will pop up and say hello.»
When I ask Hackett about the 100-percent ending of Arkham Knight, he tells me it is considered canon and will play a role in Suicide Squad: Kill the Justice League. «It did set up something, didn't it?» he says with a chuckle. «I won't say anything more than the word 'yes.' But you'll know the canon ending of
Suicide Squad: Kill the Justice League is out now - as long as you opted into its early access release and you live in New Zealand where it's now January 30 - but it's already been pulled offline due to a huge bug with story progression.
So we haven’t done one of our “where is our review” posts in a while, because frankly, we generally get copies of AAA games on time. Although there have been bumps in the road every so often, most gaming publishers want people to try out their games early, from the press to content creators, to any number of other folks in this modern media landscape.
There’s a lot of story packed into the four games in the Batman Arkham series, and with the next chapter of it set to unfold in Suicide Squad: Kill the Justice League, we thought it was time for a catch-up. With a vast cast of iconic characters and plenty of twists and turns along the way, it can be fairly easy to forget everything that happened in Gotham so far, nevermind what it may all mean for Metropolis. Don’t worry though, we’re here to tell you about all the important stuff in as succinct a way as we can.
Suicide Squad: Kill the Justice League's PS5 file size is 45 GB. Suicide Squad: Kill the Justice League is set within the same universe as the Batman: Arkham games, placing players in the shoes of Task Force X as they face off against some of the DC Universe's most powerful superheroes. Unlike Rocksteady's Batman games, Suicide Squad is a co-op multiplayer adventure that also features some live service elements.
Suicide Squad’s “early access” period will start to go live around the world late Monday night on consoles (and 10am PT Tuesday on Steam), which means that’s when it’s officially out, practically speaking. Unfortunately, we won’t have a review of Rocksteady’s new game-as-a-service looter shooter for you right away, as codes have not been sent ahead of time – in fact, Warner Bros. Games informed IGN that it has declined to send us codes at all.
Warner Bros. Games and DC Comics have treated fans to an exhilarating glimpse into the upcoming third-person action-shooter, “Suicide Squad: Kill the Justice League,” through the recently released third and final episode of the Suicide Squad: Kill the Justice League Insider video series. This installment sheds light on the game’s post-launch content, promising an immersive experience for players eager to extend their adventure beyond the main storyline.
Officially, Suicide Squad Kill The Justice League comes out on February 2nd, the same day that another big title arrives from Atlus. But a few days before, on January 30th, a special “early access” period will start for certain gamers to get into the title beforehand. These dates would excite players if they were hyped for the title. But, currently, the hype for the next game by Rocksteady Studios is “mixed” at best. An easy counter to this “mixed hype” would be to see how the reviews turn out and if critics can sway some of them to the developers’ side. Yet, if reports are to be believed, there’s a problem on that end.
Nine years after Batman: Arkham Knight, Rocksteady’s jumping back into the DC universe with Suicide Squad: Kill the Justice League. The same universe, but totally different gameplay; Suicide Squad is an open-world co-op looter-shooter. For those on the fence about Rocksteady’s latest, or for those who want to absorb every bit of information about the world, characters, and how it all works, here’s everything we know about Suicide Squad: Kill the Justice League.
Rocksteady Studios’ long anticipated Arkhamverse sequel Suicide Squad: Kill the Justice League will be available to play for those who have preordered it on Jan 30, and to the public at large on its official release date of Feb. 2.
As Suicide Squad: Kill the Justice League nears its launch, developer Rocksteady has confirmed that the game's post-launch DLC will bring iconic DC villain Joker as a playable character. The studio made the announcement Monday in the third episode of its Suicide Squad Insider developer diary series, detailing its plans for delivering free post-launch seasonal content to players who buy the game, multiversal concepts and a few multiplayer features that will be present at launch. According to Rocksteady, each post-launch season will feature two episodes and will follow the theme of a DC villain, bringing new ways to play. The new announcement follows the developers teasing hundreds of character builds and distinct loadouts earlier this month.
Rocksteady Studios, the devs behind Suicide Squad: Kill the Justice League, have shared an update on the game's first season and what players can expect — and fortunately, it's a character many players will be keen to see. As announced during Rocksteady's latest Suicide Squad Insider video on YouTube, it was announced that The Joker would be the next member to join the suicide squad when the first season rolls in March.
Suicide Squad: Kill the Justice League is going to be “one of the most generous , player friendly post launch experiences available” according to a new video from Rocksteady. Each season will include two new episodes that focus on a specific character from the DC Universe, automatically dropped in to the game and, according to the video, it’s not locked behind a battle pass.