Starfield was comfortably No.1 across Europe during its launch week, GSD data shows.
31.08.2023 - 16:13 / polygon.com / Todd Howard
With Starfield, Bethesda’s ambition has exceeded its craft.
It’s difficult to speak definitively when discussing a game like this, a role-playing epic about exploring an infinite expanse. One player might choose to join a gang of pirates, make as much money as possible, then set off on a shiny new ship to test the boundaries of space. Another might fill out a job application to join the corporate faction Ryujin Industries, which exerts influence over all settled colonies, and rise through the ranks. Meanwhile, I enjoy Starfield most when I’m able to piddle around for hours delivering coffee orders, taxiing people around the solar system, and assisting in scientific research.
All this is to say that Starfield is vast. Though I’ve played nearly 50 hours of the game during the pre-release review period, I’ve reached a tiny fraction of its supposed 1,000 planets. I’ve collected every artifact, infiltrated a pirate crew as an undercover narc (against my will), fancied up my spaceship, run errands for random people, and searched for resources on barren planets. There is so much to do and so many people to meet across the cosmos, on new worlds to which humans have escaped after fleeing a blighted Earth. For all of this vastness, though, Starfield often feels sterile, and it buries its best moments beneath so much tedium.
Starfield has been in development for eight years, according to game director Todd Howard, and it shows. You’ll find atmospheric places and compelling stories amid the bespoke planets and procedurally generated environments, but too many of Bethesda’s vistas feel like a homogenized version of space. Sure, there are moments in Starfield that celebrate the strangeness, glory, and power of life across the cosmos — but there’s just as much lifelessness.
Starfield’s main quest line puts me in cahoots with Constellation, an intrepid and infamous group of space explorers bent on tracking down mysterious artifacts that have an unknown power. It’s a hunt that takes me — an explorer and empath who’s burdened by an overeager reply guy, in keeping with a trait I selected before embarking on my journey — to a bunch of different planets across a couple of solar systems, leaving dead pirates and other space bad guys in my wake. You can recruit new followers both as your ship’s crewmates and as exploration companions. You’ll often find potential crew members, with varying skills, lingering around populated settlements, equally intent on finding an excuse to soar into space and leave their lives behind.
Starfield has several major hubs: dusty, Wild West-esque Akila City, on the planet of Akila; Neon, a cyberpunk city on Volii Alpha; The Key, a space station overtaken by pirates; and New Atlantis, the
Starfield was comfortably No.1 across Europe during its launch week, GSD data shows.
Your quest for the Artifacts in will eventually lead to the mission, which takes you to multiple planets and a mysterious star station known only as The Eye. Featuring battles with deadly mercenaries and plenty of exploration across the galaxy, there are many objectives to pursue. However, there are some difficulties that can make this quest far more challenging than you might expect.
There’s an old joke about 4X games that goes something like this: after you spend several hours on YouTube watching tutorials, you get to fumble your way through a playthrough with a vague idea of what you’re doing before you inevitably make some fatal mistake you don’t recognize until much, much later. Then you restart and do a little better. Star Trek: Infinite isn’t interested in re-inventing the galactic wheel - this is a 4X game’s 4X game - but it does do a good job of bringing Trek into the space that publisher Paradox Interactive has boldly charted over the years.
Sega’s last free DLC for Sonic Frontiers arrives on September 28th with The Final Horizon. It adds new playable characters with Amy Rose, Knuckles and Tails, and a new story. There are also more challenges to overcome. In the meantime, there’s a sleek new trailer for players to check out.
What many Bethesda fans have been waiting for has finally happened in Starfield, and that’s the arrival of a Thomas the Tank Engine skin. Although many fans might have suspected that it was going to happen to a ship, or any type of dragon-like enemy, it’s come to an unlikely companion: Vasco.
Your friendly companion Vasco isn’t just a gun-toting helper in Starfield, he can also speak your in-game name. Vasco is programmed to speak hundreds of names — with a special focus on famous explorers and astronauts. You’ll even find some extremely NSFW options that feel more at home in the Fallout series. Not that surprising, seeing as this fun feature comes straight from the robot butler in Fallout 4. Pick one of these names — which you can even change when customizing your character again — and Vasco can actually speak it. Everyone’s favorite robot buddy has some pretty rude and surprising options, so check them all out below.
Starfield is September's big Xbox Game Pass release, but there are a few other great games that'll be available as well.
A new Starfield comparison video was shared online, putting the 2022 demo build side by side with the retail version to highlight the differences between the two versions of the game.
One of the bigger Discourse torpedoes aimed at Starfield's glittering hull over the past month has been its strict division between planetary surfaces and outer space. Space sim fanatics were dismayed to learn that you can't actually fly down to the surface of the planets you're orbiting - instead, you hit a button to initiate a loading break and a landing cutscene, which makes outer space feel more like a glorified airlock chamber than, well, outer space. This segmented approach has prompted many unflattering comparisons with No Man's Sky, in which you can manually pilot through the atmosphere.
SEGA and Sonic Team have been doing a pretty great job with Sonic Frontiers. The open zone platformer has been receiving a steady flow of updates and DLC, filling out the game with new things to see and do. The latest effort, called The Final Horizon, is very nearly here, releasing on 28th September, and it'll be free for everyone who owns the game.
Star Trucker's latest gameplay trailer lays out how you’ll be making a name for yourself as a master space hauler with your rocket-powered rig.
SEGA will release “The Final Horizon” update for Sonic Frontiers on September 28, the company announced as part of Gamescom 2023: Opening Night Live.