In Assassin’s Creed Mirage, players tackle a much more personal and linear story than fans have seen in the series in recent years. It all focuses on Basim, a fan-favorite character from Assassin’s Creed Valhalla, and how he became a Hidden One.
19.09.2023 - 14:57 / gameranx.com
Starfield can be a pretty chill experience, but every now and then it will throw the galaxy’s largest spanner at you and you can’t help but be taken aback. At the end of ‘All That Money Can Buy’ you are introduced to the Starborn – a mysterious faction that nobody has ever heard of. Kinda spooky.
That quest ended on a bit of a cliffhanger, but Starborn takes off right where it left off. You are in space around Neon, the Starborn are chatting with you, and things aren’t looking too good. In this walkthrough, we will guide you through this quest so you can get the best outcome.
More Starfield content:
Best Skills | Best Ship Upgrades & Mods | All Companions | All Romance Options | All Settlement Locations | Join All Factions | How To Pirate Ships | Secret Companion | Secret Ship & Suit
The Starborn mean business. Their ship is unknown origin, and if Walter is to be believed, it’s also pretty darn powerful. The Starborn will give you two demands:
They aren’t willing to budge on any of these demands. They are also very unwilling to share any information about themselves – only that knowledge is dangerous, they are only intervening because we forced their hand, and that they aren’t against blowing us up. Needless to say, they aren’t exactly the friendliest bunch.
You have the option to jettison the artefact if you want, but this is the worst way to deal with the situation. This leaves two viable options:
The first option is very safe. Simply put a bunch of power into your Grav Drive and skedaddle. If you aren’t well equipped for dogfighting, this is probably your best bet.
If you are an ace pilot with a decent ship, you can absolutely fight the Starborn. They are level 30, which is likely far higher than your current level. That being said, if you go in guns blazing, the Starborn spend a lot of time trying to evade you – not attack you. Their ship is incredibly fast and can activate a cloak. If you are persistent with your pressure and use Target Lock to gun down their weapons and engines, you should be able to safely deal with the Starborn.
Sadly, you are not able to destroy, board, or steal the ship. The moment the Starborn ship is near death (or vulnerable to boarding as we found out) they will launch powerful projectiles that disable your ship. They will then Grav Jump out of the system letting you return to the lodge – possibly with more valuable data on the mysterious ship.
Once back at The Lodge, you can inform Constellation of this new faction. The members of Constellation are torn on who the Starborn could be, with some coming to the conclusion that they are an alien species, whilst others find it doubtful. In any case, they are all intrigued and Victor wants to look into it more.
Before
In Assassin’s Creed Mirage, players tackle a much more personal and linear story than fans have seen in the series in recent years. It all focuses on Basim, a fan-favorite character from Assassin’s Creed Valhalla, and how he became a Hidden One.
Update: Meta’s moved the start time by 30 minutes to 10:30AM PT/1:30 PM ET. No explanation why, but the sun’s blazing on the presentation area, and crowds are milling about. If you’re virtual, you have a few options for watching. The most accessible appears to be Meta’s developers page. (Original article continues below.)
Meta’s annual Connect conference kicks off with a keynote tomorrow September 27 at 10AM PT/1PM ET. Facebook’s parent is expected to make the Meta Quest 3 the centerpiece of the event. The latest version of the headset arrives three years after its predecessor and a little under a year since the company unveiled the Quest Pro — a mixed-reality headset aimed at enterprise users.
After completing the "" quest, you will have unlocked "", which is one of the most pivotal missions in . This mission will take you through heists and action-packed battles before giving you the option of siding with the Crimson Fleet or the United Colonies. The choice you make is critical to the game and will have an impact on the rest of your story and playthrough.
Not everyone in Constellation is a gun-toting, space-faring cowboy with daddy issues. No, sometimes Starfield will throw some rich old bloke at you and ask you to give him a hand in some greasy backroom corporate dealings to retrieve yet another artefact. Worry not action-fans, there’s more to this quest than meets the eye.
Exploring new locations in Starfield is equal parts intoxicating and rewarding, however, taking time to visit old haunts has its merits too. The game starts on Vectera, and if you are willing to invest some time into the Main Quest, you will quickly find yourself back there on the hunt for your comrade, Barret.
Starfield has a seemingly endless array of side quests for you to experience, however, engaging with the main quest isn’t something you should avoid. Similar to the likes of Skyrim, a lot of funky things start happening once you get to dabbling along the beaten path, and ‘Into The Unknown’ is the first quest to really mix things up.
Exploring the vast stellar scenes of Starfield is a rush like no other. Every second you spend aboard your ship or planetside has the potential to lead you down a rabbit hole of adventure, questing, and intrigue. You never know when you’ll be asked for help, and sometimes, this can lead to entire storylines unfurling before your eyes.
After one Starfield player stumbled upon a seriously overpowered gun, other players are giving out tips on how to find busted weapons.
For reasons I won't get into here because it may constitute a little bit of a spoiler, the planet Earth in Starfield is a bit of a wasteland. But what if it was The Wasteland—that is, the post-nuclear hellscape of Bethesda's other big sci-fi-ish game series, Fallout? In an interview with The Washington Post, creative director Todd Howard said developers actually gave thought to the idea.
There is a seemingly endless deluge of quests in Starfield, and whilst not all of them are epic space encounters or thrilling battles of wit, most of them are well worth doing. Heck, most of them are simply found by accident whilst out and about doing other things. ‘Failure To Communicate’ is one such quest.
One of the best parts of Starfield is the constant flow of distractions. You could be heading to one place, and suddenly, something cool crops up that diverts your attention. This small hitch then cascades into a series of interconnected quests, and suddenly, you’ve forgotten what you were originally doing. ‘Job Gone Wrong’ is one such quest.