Toby Fox, the developer of Undertale and Deltarune, is known to act out chapters of their game to the rest of the team like "a live radio drama," according to one of the devs working on the project.
15.10.2023 - 14:55 / screenrant.com
The universe that takes place in presents opportunities for players to immerse themselves in space travel and exploration, but DLC has the chance to rectify some of the game's more tedious aspects. There are engaging features such as random encounters with other spaceships, quests both for the main storyline or optional side missions that provide lore in addition to rewards, and plenty of NPC relationships to form. All of these blend together to create an exciting and immersive game, set against the massive backdrop of space with planets to explore and ships to customize.
As comprehensive and large as is, there are many things for players to spend hours working on and exploring. Procedurally generated planets can be amusing to explore and add a lot to the game to keep things fresh and interesting. Unfortunately, the massive size of the game and some of these procedurally generated planets, in particular, can be a problem in some instances as well. Or, if not a problem, they at least create some monotonous moments of boredom that could be corrected in a future DLC.
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The first time a player lands on a new planet it can be exciting. There is so much to see and do, and the fresh experience is a rewarding one that gives a sensation of being a true adventurer. After a while, that enthusiasm becomes less noticeable and eventually traveling to barren worlds to collect resources and gather survey data can become a bit more boring. Once on the surface of a planet in, players have only their legs to carry them across the broad expanses to collect what they need. Whether walking or running, it is a feature that at first can provide an opportunity to marvel at the beauty around but often becomes tiresome and monotonous without having some type of vehicle to speed up the pace even a fraction.
Bethesda has confirmed that there will be DLC for , with the first expansion,, already under development. While the studio has not given many details regarding what type of content and features will be included in this DLC, it has been labeled as "." This likely means that the DLC will be primarily story content rather than being focused on adding quality-of-life improvements such as any type of vehicle, but it also doesn't rule this out.
At the time period that takes place, it would make sense to have some form of land vehicle for routine planetary exploration. The idea would fit well with the nature of the game, as well, to give players the opportunity to either build or buy rovers that can be included on ships to bring to the far-flung barren planets in the galaxy. Even if the vehicles didn't travel especially quick, having any type of drivable machine could help at least give
Toby Fox, the developer of Undertale and Deltarune, is known to act out chapters of their game to the rest of the team like "a live radio drama," according to one of the devs working on the project.
Several Xbox users have recently reported being unable to use certain third party accessories on their Xbox consoles that were previously usable, with relevant error messages stating that accessories deemed “unauthorized” by Microsoft will no longer be usable starting November 12. That has now been officially confirmed by Microsoft in a statement to VGC.
If you're anything like me, you were a little underwhelmed by Starfield's outpost systems. We're eight years out from Fallout 4, but the process of plonking down habitats and mining rigs on the games' fifty bajillion planets didn't feel much different to building tin sheds for the Wasteland's countless hapless farmers back in 2015. If only we could build our own space stations. My own orbital prison hulk would really hit the spot.
gives players the opportunity to do an overwhelming amount of things, including making the perfect spaceship decked out with all the trappings of those found in some of the most iconic science fiction games, television, and movies. Unfortunately, building the perfect ship doesn’t even matter in the end. It is a shame because it hinders the game’s ability to compete with other media in the genre. What’s more disappointing about this, though, is that it is evidence of how ’s massive scope holds back some of its features from becoming the truly unique things they have the potential to be.
has been available on the PlayStation 5 for nearly nine months now, and with the impending arrival of the Nintendo Switch version of the game, this is a good opportunity for developers to make up for a flaw that the previous versions have. The RPG set in the wizarding world of fame lets everyone experience being a fifth-year student of Hogwarts in the 1800s. Familiar locations such as Hogwarts Castle, Hogsmeade, and more are all available for exploration in the open-world game full of danger and mystery.
Starfield contributed to the single most successful day in Xbox Game Pass's history.
By Emma Roth, a news writer who covers the streaming wars, consumer tech, crypto, social media, and much more. Previously, she was a writer and editor at MUO.
On the surface, Five Nights at Freddy’s seems like it checks all of the boxes of a terrifying horror movie. A claustrophobic setting? Yes. Mysterious disappearances? Yes. Jumpscares? Yes. Killer robots? Quadruple yes.
Baldur's Gate 3's ending is abrupt. You win the day, cut to your party at the docks, say your brief goodbyes, and it ends. Fans want more, to have a final talk with their allies and a more meaningful farewell.
follows up on the story presented in the first game and, featuring a great and often shocking narrative. There's also plenty of side content — like finding Spider-bots, hunting collectibles, and fighting crimes — to keep the web-slingers busy as they glide across New York City and attempt to take down villains like Venom and Kraven the Hunter. With so much to do already, it might seem like the game ends once players actually beat .
Cities: Skylines 2 launches next week, following up a beloved predecessor that got a veritable pile of DLC that dramatically expanded the game's scope over the years. The sequel can't match that at launch, so the devs at Colossal Order set some particular priorities for what to include this time around.
If there’s one thing missing from Starfield that cranked up the immersion in previous Bethesda games, it’s probably the radio stations. Walking through the post-apocalyptic landscape in Fallout 4 surrounded by Death Claws and Super Mutants while blasting Big Band music on your Pip-Boy really elevated the gameplay experience for many. Unfortunately, Starfield came without a galaxy-wide space radio, to the disappointment of numerous fans who have been asking where Starfield’s radio is in multiple forums since its release. Many players were expecting it to be a given, but one player put matters into his own hands and created an all-around Starfield space radio that anyone can play for free while soaring the Great Unknown.