NOTE: There are spoilers ahead for Solo: A Star Wars Story.
22.03.2024 - 14:57 / polygon.com / Disney Lorcana
Fantasy Flight Games was founded in 1995 on the shoulders of a single board game called Twilight Imperium, an epic space opera starring space cats and peace turtles. But as of this week, the Minnesota-based company’s biggest success is thanks to slightly more conventional space opera — fan favorite Star Wars.
The Star Wars: Unlimited trading card game, barely a week old at this point, is a smash hit. In a statement on social media, the publisher said it had “already far exceeded the sales of any game we have ever released.” But like its competitor, Disney Lorcana, that means cards are in incredibly short supply. That has emboldened speculators, who are driving prices sky-high on the secondary market.
A box of Star Wars: Unlimited boosters is supposed to cost just $119.99 at retail. According to at least one marketplace, eBay’s TCGPlayer, the so-called “market price” of a box of Star Wars: Unlimited boosters is now sitting at $701.36. Friendly local game stores are feeling the squeeze, especially when it comes to hosting game nights. There just isn’t enough product to go around.
Wednesday on social media, the publisher announced its plans to mitigate the issue. According to Fantasy Flight’s statement, it was always assumed that launch product would run out, just not this soon. So the strategy that they had formed for this inevitability is being put into motion a few weeks early.
“Although we still have stock available,” Fantasy Flight said on X, “the strategy we are discussing with our distribution partners is to release the available product in measured waves until Set 2 is released.” The company said the intent is to keep a “steady flow” of new cards trickling out to the most dedicated players, that is those showing up for organized events at local stores — you know, the people actually opening up and playing with the cards rather than hoarding or flipping them. Retailers were asked to keep in touch with their distribution partners for more information.
It’s unclear just how big a portion of that first print run is still in Fantasy Flight’s warehouse, but the writing is on the wall. Fans should expect prices to remain high until at least July, when the second set of cards, titled Shadows of the Galaxy, is expected to show up at retail.
Fantasy Flight’s competitor, Ravensburger, played things a bit differently during the launch of Disney Lorcana last year. The German company announced a second printing of its launch set, and pulled stock back from its planned European release to satisfy America’s demand for the game. That had the effect of lowering the cost of sealed product on the secondary market. Since Fantasy Flight’s announcement mid-week, however, prices have just kept going up.
NOTE: There are spoilers ahead for Solo: A Star Wars Story.
Ubisoft is joining forces with Intel to promote both the upcoming Star Wars Outlaws and the latest line of Intel Core processors. Star Wars Outaws will take players into the seedy criminal underbelly of the Galaxy Far, Far Away in an open-world adventure from Avatar: Frontiers of Pandora developer Massive Entertainment. As aspiring smuggler Kay Vess, fans will be able to explore multiple Star Wars planets and complete tasks for infamous gangs like the Crimson Dawn and the Hutt family, all while avoiding the forces of the Galactic Empire at the height of its tyranny.
Ubisoft and Massive Entertainment have announced an August release date for Star Wars Outlaws, following which pre-orders have gone live for the open world action-adventure title. With those pre-orders going live, new details have also emerged on the game’s physical version in particular.
Ubisoft recently premiered a new story trailer for Star Wars Outlaws, offering another look at Massive Entertainment’s upcoming open world action-adventure title, and confirming that it’ll be releasing this August. Alongside that, the company has also released a developer breakdown of the trailer, in which narrative director Navid Khavari sheds new light on some of the game’s key characters, the many underworld syndicates protagonist Kay Vess will be crossing paths with, and more.
A wealth of new information about Star Wars Outlawshas been revealed, including the game’s pre-order bonuses and how fans can jump into the adventure a few days early. Ubisoft and Avatar: Frontiers of Pandora developer Massive Entertainment announced that they were working on an open-world Star Wars game way back in 2021, but it wouldn’t be until the Xbox Games Showcase last June that players got their first official look at Star Wars Outlaws in action.
Ubisoft Massive's open world action-adventure Star Wars Outlaws will release on 30th August 2024, according to a new story trailer which introduces us properly to "emerging scoundrel" Kay Vess, aka Hannah Solo. If you haven't had the pleasure, Kay is a budding crook on the run from her underworld boss, a journey that sees her tangling with several other Star Wars crime syndicates on various planets. It really feels like they're keeping a lot of the headline Star Wars stuff at a respectful distance for this one: yes, Jabba the Hutt makes an appearance, but there's nary a whiff of The Force, Jedi or Sith in the trailer and not once does anybody build a Death Star.
The Star Wars Outlaws release date has leaked ahead of an official story trailer reveal.
While Star Wars is the first thing that comes to many minds when futuristic tech is mentioned, one fan has looked deeper at the lore and discovered a very interesting trend in the franchise’s technological development.
Marketing for Star Wars Outlaws is about to kick off in a big way, with the world premiere story trailer slated to air on Tuesday, April 9 at 9 AM Pacific Time/noon Eastern Time/6 PM Central European Time.
Another region has published their rating for Massive Entertainment’s upcoming bounty hunter simulator, Star Wars Outlaws.
The remake of Star Wars KOTOR (Knights of the Old Republic) is alive and well. That's the promise made to the countless fans of the game by Saber Interactive CEO Matthew Karch, speaking to IGN. The executive also said the studio is 'dedicated to making sure consumer expectations are exceeded', which likely hints at several years of development still needed. Indeed, Embracer Group CEO Lars Wingefors recently admitted the game needed more than a year of production.
What are legends if not memes plus time? Several Star Wars fans were recently shocked to discover that a number of running gags among the series fandom have crossed the threshold into a bizarre sort of canon. Apparently, they've been around long enough to bleed into the franchise itself.