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Starfield to get official modding support next year, so a Skyrim planet is on the table - gamesradar.com
gamesradar.com
10.09.2023 / 18:51

Starfield to get official modding support next year, so a Skyrim planet is on the table

Bethesda games have courted modders for decades at this point and the developer’s space epic, Starfield, is no different. But despite already receiving several handy mods just a week after launch, the game won’t be receiving official mod support until next year. 

Starfield Will Get Full Modding Tools in 2024 - gamingbolt.com
gamingbolt.com
10.09.2023 / 14:43

Starfield Will Get Full Modding Tools in 2024

With Starfield now out, modders are already beginning to use the tools that they have at their disposal to improve and change the massive sci-fi RPG in a number of ways. And of course, this being a Bethesda RPG, there’s plenty of excitement surrounding what will be possible once the game’s full modding toolset is at the disposal of the community.

Bethesda game bugs are somewhat "intentional" as it lends to player freedom, says Pete Hines - techradar.com
techradar.com
04.09.2023 / 12:23

Bethesda game bugs are somewhat "intentional" as it lends to player freedom, says Pete Hines

Bethesda's head of publishing, Pete Hines, has said that game bugs are inevitable and they ultimately allow the studio to lean into player freedom. 

Starfield Studio Prioritizes Player Freedom Over Making a “Less Buggy, Less Risky Game,” Says Bethesda’s Pete Hines - gamingbolt.com
gamingbolt.com
03.09.2023 / 20:49

Starfield Studio Prioritizes Player Freedom Over Making a “Less Buggy, Less Risky Game,” Says Bethesda’s Pete Hines

Bethesda Game Studios’ titles have always had a reputation for being technically rough, buggy games, and though Starfield is very clearly the most polished a BGS game has been at launch in a long, long time, it still has its fair share of technical hiccups.

Starfield lead told developers to leave one very specific bug in the game - gamesradar.com
gamesradar.com
02.09.2023 / 13:05

Starfield lead told developers to leave one very specific bug in the game

One Starfield bug was apparently so much fun that Bethesda's studio head asked the game's developers not to fix it.

Bethesda's Pete Hines Says Redfall Will Be a Good Game Eventually, Compares It to Fallout 76 - ign.com
ign.com
01.09.2023 / 22:05

Bethesda's Pete Hines Says Redfall Will Be a Good Game Eventually, Compares It to Fallout 76

Bethesda Softworks publishing head Pete Hines has reassured players that Arkane isn't giving up on Redfall, despite its lukewarm reception on launch earlier this year. In fact, he's confident it will be a good game people want to play on Game Pass ten years from now.

Watch out Starfielders, there might be a shark in that elevator - rockpapershotgun.com
rockpapershotgun.com
01.09.2023 / 10:21

Watch out Starfielders, there might be a shark in that elevator

A quick heads-up for those you hopping aboard the Starfield interstellar express today: there is a non-zero possibility that one of the game's elevators has a shark in it. That's according to Bethesda's head of publishing Pete Hines, who encountered the displaced piscine trouble-maker while playing the game before release. He's "almost positive" the shark isn't there any more - and just like that, my understanding of Starfield has been transformed. This isn't a 150 hour RPG treadmill of resource extraction, artefact investigation and base-building, wherein you give spaceship tours and put +5% on your accuracy, or what-have-you. It's an extremely slowburn horror game, with every innocent elevator potentially housing a Great White jumpscare. All of which, Hines feels, is true to how Bethesda "embraces chaos" in their games, though he does feel the company's popular association with jank and bugs isn't "particularly fair".

Starfield's Boundary Reached Message Explained: How Map Restrictions Actually Work - ign.com
ign.com
31.08.2023 / 16:16

Starfield's Boundary Reached Message Explained: How Map Restrictions Actually Work

Leaked Starfield footage showing a "Boundary Reached" message caused a stir on the internet earlier this week, and IGN is here to tell you how that actually works in-game.

The Elder Scrolls 6 finally moves out of the pre-production phase as Starfield arrives - gamesradar.com - Spain
gamesradar.com
30.08.2023 / 11:39

The Elder Scrolls 6 finally moves out of the pre-production phase as Starfield arrives

The Elder Scrolls 6 is seemingly in active development, right as Starfield launches.

The Elder Scrolls 6 Is Finally In Development - thegamer.com - county Rock
thegamer.com
30.08.2023 / 10:09

The Elder Scrolls 6 Is Finally In Development

"[The Elder Scrolls 6] is in development," Bethesda Softworks vice president Pete Hines said when asked about whether the long-awaited sequel was still in the concept phase. "But it's in early development."

Starfield’s ‘Boundary Reached’ Message and Potential Exploration Limits Have Raised Concerns Among Fans - gadgets.ndtv.com - China
gadgets.ndtv.com
30.08.2023 / 06:43

Starfield’s ‘Boundary Reached’ Message and Potential Exploration Limits Have Raised Concerns Among Fans

Starfield is just days away from launch and ahead of that the Bethesda RPG has seen several leaks. Copies of the game are currently in the hands of select reviewers and even some players who obtained it illegally, before sharing a plethora of screenshots and gameplay videos online. One such clip that's now causing concern for fans about Starfield's scope was first leaked on a Chinese forum, over the weekend, which suggested that a player could run non-stop in one direction for 40 minutes, before being met with a ‘Boundary Reached' message. The videos have since been removed, though players are now questioning the legitimacy of developer Bethesda's claims.

Starfield originally had a voiced protagonist, but scrapped it to allow players freedom to be who they want - techradar.com
techradar.com
29.08.2023 / 18:01

Starfield originally had a voiced protagonist, but scrapped it to allow players freedom to be who they want

Bethesda’s ambitious space-exploration RPG Starfield is right around the corner, and it’s now been explained why the title features an unvoiced protagonist, despite having over 200,000 lines of voiced dialogue.

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