Splinter Cell Remake news could be inbound as Ubisoft Toronto has updated its official Facebook page.
It's been quite long since we received any updates on Ubisoft's upcoming remake of Splinter Cell. Yesterday, however, the studio behind the remake changed its profile picture and header on Facebook, which might suggest that some news about the title will be shared soon. The change was spotted by eagle-eyed X user 'MauroNL' just now.
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Of course, this change doesn't necessarily mean that we'll actually receive updates on the game, but here's hoping for more details about the highly-anticipated remake at the freshly announced Ubisoft Forward.
The publisher officially announced its Snowdrop Engine-powered Splinter Cell Remake back in December of 2021. As revealed, the game will remain linear like the original game. We've included the announcement trailer below. According to a job listing from 2022, the game will feature a rewritten and updated story for a "modern-day audience".
"Using the first Splinter Cell game as our foundation we are rewriting and updating the story for a modern-day audience", the job description from 2022 read. "We want to keep the spirit and themes of the original game while exploring our characters and the world to make them more authentic and believable. As a Scriptwriter at Ubisoft Toronto, you will join the Narrative team and help create a cohesive and compelling narrative experience for a new audience of Splinter Cell fans."
We'll update you as soon as more information about the upcoming Splinter Cell Remake comes in. Here's what producer Matt West had to say about the remake upon its announcement in 2021:
"To me, a remake takes what you’d do in a remaster and goes a little bit further with it. The original Splinter Cell has a lot that was amazing and revolutionary at the time it came out, 19 years ago. The gaming public now has an even more refined palate. So, I think it kind of has to be a remake as opposed to a remaster. Although we're still in the very earliest stages of development, what we're trying to do is make sure the spirit of the early games remains intact, in all of the ways that gave early Splinter Cell its identity. So, as we're building it from the ground up, we're going to update it visually, as well as some of the design elements to match player comfort and expectations, and we are going to keep it linear like the original games, not make it open world. How do we make sure that new fans are able to pick up the controller and dive right in, and fall in love with the game and the world right from the get-go?"
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