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A "critical problem" led to one of Zelda: Tears of the Kingdom's wildest building tools - the devs didn't want you to spill your soup - gamesradar.com
gamesradar.com
26.03.2024 / 21:45

A "critical problem" led to one of Zelda: Tears of the Kingdom's wildest building tools - the devs didn't want you to spill your soup

The Legend of Zelda: Tears of the Kingdom lets you build a whole lot of ridiculous contraptions out of mundane parts, and there's nothing more mundane than the portable pot. This item turned out to be one of the game's wildest building options, and during a talk at the Game Developers Conference (broken down by Eurogamer), lead physics engineer Takahiro Takayama explained that this only happened because the devs wanted to keep you from spilling your soup.

Dragon's Dogma 2 players stunned to realize you don't have to lug a ton of camping kits around: "They're not consumable?!" - gamesradar.com
gamesradar.com
25.03.2024 / 21:33

Dragon's Dogma 2 players stunned to realize you don't have to lug a ton of camping kits around: "They're not consumable?!"

If you, like me, have spent your first hours in Dragon's Dogma 2 lugging around a fat stack of camping kits thinking they were single-use items, here's an important PSA: you can reuse those things.

Solo dev behind unique city-building game is "trying not to fear the reviews" as it launches against genre titans: "Whether it's loved, or not, it's my life's work" - gamesradar.com - Whether
gamesradar.com
25.03.2024 / 19:41

Solo dev behind unique city-building game is "trying not to fear the reviews" as it launches against genre titans: "Whether it's loved, or not, it's my life's work"

Tomas Sala, the solo dev behind the upcoming Bulwark: Falconeer Chronicles, is preparing for his extremely unique take on city builders and strategy games to launch against a pair of that space's most established names.

Dragon's Dogma 2 Patch Will Let Players Start A New Game - thegamer.com
thegamer.com
25.03.2024 / 13:09

Dragon's Dogma 2 Patch Will Let Players Start A New Game

Capcom has confirmed that a range of improvements will be made to Dragon's Dogma 2 in upcoming patches, including the ability to start a new game. This comes as players quickly found that Dragon's Dogma 2 doesn't have the option to delete your current campaign, making it impossible to start another without manually removing save files from your console or PC.

After 280,000 attempts, the final level of Super Mario Maker turns out to be a fake, and now players can start celebrating a victory they already achieved a week ago - gamesradar.com - After
gamesradar.com
23.03.2024 / 14:41

After 280,000 attempts, the final level of Super Mario Maker turns out to be a fake, and now players can start celebrating a victory they already achieved a week ago

Super Mario Maker players have finally done it - they've beaten every single legitimate level uploaded to the original game before the servers shut down. The catch is that they already achieved victory last week, and they're only now able to celebrate the accomplishment after the creator of the last level standing came forward to reveal that it was a fake.

Marvel's Spider-Man 2 Almost Cut Popular Feature During Development - gamerant.com - city Sandman
gamerant.com
22.03.2024 / 21:53

Marvel's Spider-Man 2 Almost Cut Popular Feature During Development

Fast traveling, one of the most impressive features of both the PlayStation 5 and Marvel's Spider-Man 2, was also a point of much discussion in development and almost cut as a result. While the PlayStation 5's processing speed allows for quicker gameplay, developers of Marvel's Spider-Man 2 worried that this might lead to less player engagement. The game's design director commented on this.

Hasbro exec says Baldur's Gate 3 "proved for us that people really wanted great D&D games," supports Larian's plan to "take the time we need" - gamesradar.com
gamesradar.com
20.03.2024 / 22:37

Hasbro exec says Baldur's Gate 3 "proved for us that people really wanted great D&D games," supports Larian's plan to "take the time we need"

Hasbro, the now longtime owner of Dungeons & Dragons maker Wizards of the Coast, is cooking up some big plans in the video game space, and the stunning success of Baldur's Gate 3 has proved to the company that the world wants more digital D&D adaptations.

The creator of Stardew Valley's best mod worked with Eric Barone on update 1.6, and has already released a compatibility patch - gamesradar.com
gamesradar.com
19.03.2024 / 22:53

The creator of Stardew Valley's best mod worked with Eric Barone on update 1.6, and has already released a compatibility patch

Stardew Valley 1.6 is finally upon us, and one very fun detail about the update has had to wait until after the patch notes. Development of 1.6 was aided by the dev behind one of the best Stardew Valley mods around.

Dragon's Dogma 2 devs waited 12 years to bring you the furry playable race that the PS3 generation couldn't handle: "Now, we can finally realize our vision" - gamesradar.com
gamesradar.com
18.03.2024 / 23:09

Dragon's Dogma 2 devs waited 12 years to bring you the furry playable race that the PS3 generation couldn't handle: "Now, we can finally realize our vision"

The Dragon's Dogma 2 devs have revealed that the new Beastren race has been on their minds since back in the Xbox 360 and PS3 days.

Marvel's Spider-Man 2 Sandman Fight Had a Big Hurdle to Overcome - gamerant.com - city New York - city Sandman
gamerant.com
18.03.2024 / 20:13

Marvel's Spider-Man 2 Sandman Fight Had a Big Hurdle to Overcome

The developers of Marvel's Spider-Man 2 revealed that they struggled to get the Sandman boss fight right due to how fast Spider-Man is. During this year's Game Developers Conference (GDC), associate animation director for Insomniac Stephen Camardella revealed that it was incredibly hard to get the pacing of the fight against Sandman in Marvel's Spider-Man 2 just right. Camardella states that due to Spider-Man's speed, it was a challenge to make sure the fight was fair and fun.

Multiple indie devs "blindsided" after multi-year passion projects get immediately get buried by EA's Command & Conquer Steam onslaught: "Maybe I'm just cursed" - gamesradar.com - After
gamesradar.com
13.03.2024 / 11:21

Multiple indie devs "blindsided" after multi-year passion projects get immediately get buried by EA's Command & Conquer Steam onslaught: "Maybe I'm just cursed"

On March 7, EA shadow dropped a host of classic PC games on Steam, including pretty much the entire Command & Conquer series. That's good news - unless you're one of the indie devs who released a game the very same day and suddenly had to compete with decades worth of nostalgia amid the notorious whims of the Steam algorithm.

The hardest level in Super Mario Maker is only 17 seconds long, and in the final days before servers die it's crushing players even after 43,000 attempts - gamesradar.com - Japan - After
gamesradar.com
12.03.2024 / 21:01

The hardest level in Super Mario Maker is only 17 seconds long, and in the final days before servers die it's crushing players even after 43,000 attempts

The title of "hardest Mario level ever made" will be a topic of debate for far better platformer players than me, but one very strong contender looks like the final roadblock for the Super Mario Maker fans who are rushing to beat every single level before the servers go down.

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