Soulframe: The Top Five Mistakes From Warframe it Needs to Avoid
05.10.2023 - 19:29
/ mmorpg.com
Warframe developer Digital Extremes unveiled Soulframe last year, which is the first project known project that the studio has undertaken since 2013. We got a glimpse of what the combat looks like at Tennocon 2023, and I am personally excited to try out the game. Digital Extremes has managed to get the free-to-play formula right with Warframe, but things are far from perfect in its most successful game to date. Here are our picks for the top five things that Soulframe can learn from Warframe.
We all like to joke about how Fashionframe is Warframe’s endgame content, and for good reason. Unlike many other competing live service titles, Warframe’s content updates arrive a lot slower in comparison. Don’t get me wrong, there are hundreds of hours of content awaiting you if you want to get into the game, but once you reach the endgame, it becomes a long wait for content updates. Veterans have raised issues with Warframe’s endgame content for years, and it is something that is hopefully addressed in Soulframe.
In Soulframe, we want to be able to use the powerful gear we earn in meaningful places. Warframe’s power balance has reached a point where you can evaporate entire maps without breaking a sweat, and while the rush of power is fantastic, the loot grind sometimes feels pointless. Raids and PvP were envisioned for Warframe at launch, but neither of those things stuck around. I am hoping that Soulframe does not follow the same trend and gives us setpiece content akin to Destiny 2’s raids, which are arguably Bungie’s best offerings.
Let me start off by saying that Warframe is by far one of the best free-to-play games out there. But Digital Extremes’ presentation is something that needs work. As a free-to-play player, there is absolutely nothing stopping you from obtaining almost all of the Warframes in a couple of weeks’ time if you sink time into it. Getting into trading is easy, and you can make premium currency fairly easily. The only thing that will stop you from earning platinum is the amount of trade slots you have daily, which is based on your Mastery Rank.
The problem with Warframe’s monetization is the Shop. Any Warframe player who has played for more than a few weeks knows how much of a ripoff the shop can be. You get everything from frames to weapons to resources at absurd Platinum prices. Even if you are buying and spending premium currency for a Warframe for example, it is far more efficient to spend your Platinum and get a Prime version of the same frame from a player via the trading system.
There are too many spending traps in the game that make no sense like overpriced market deals or the ability to “rush” crafting items. I mean, why do we have a wait time for making items in the Forge