Slay the Spire dev releases free game jam deck builder after ditching Unity
18.10.2023 - 16:25
/ eurogamer.net
/ John Riccitiello
/ Mega Crit
/ Deck
Slay the Spire developer Mega Crit has released Dancing Duelists, a free new deck builder created during a three-week game jam as it explored the Godot engine after the recent Unity controversy.
Mega Crit was one of many developers to criticise Unity's decision to begin charging studios fees based on the number times their game was installed by a user (Unity has since walked back on some of its changes, and CEO John Riccitiello departed not long after), writing, «Despite the immense amount of time and effort our team has already poured into the development on our new title, we will be migrating to a new engine unless the changes are completely reverted and [Terms of Service] protections are put in place.»
Shortly after Unity's controversial announcement, Mega Crit launched a three-week game jam to, in its own words «explore the Godot engine due to 'recent events'». The result of those experiments is Dancing Duelists, a «deckbuilding autobattler dance off with a BUMPIN' soundtrack».
As per the rules posted on itch.io, players pick a fighter (each with its own deck of cards) then go up against a randomly assigned opponent for a dance clash. Cards play automatically and a clash is won if an opponent's Hype Points (HP) are reduced to zero, if their cards are all trashed, or if the player reaches 50 HP. Additionally, the competitor with the most HP will be declared winner if a game reaches 20 turns. Players get two new cards ahead of each clash, special ability granting trinkets are awarded every other clash, and the goal is to win seven clashes to be crowned the «ultimate dance duellist».
Dancing Duelists is a pretty slick, characterful, and funky thing going by its gameplay trailer — especially so given its three-week development — and itch.io comments point to a game that's fun, if a little buggy and unbalanced. And if you fancy trying it out yourself, it's free and available to download for Windows, Mac, and Linux.
For those looking to fling money at Mega Crit after their time with Dancing Duellists, the developer recommends donating to the Godot engine's ongoing development fund instead. Mega Crit has recently confirmed — in a separate post on social media — it will be following through with its previous threat to ditch Unity and is now officially moving its next game to Godot.
Mega Crit notes the development of Dancing Duellists coincided with the Jump Ship Jam, challenging players to «craft a game using an entirely new-to-you engine or tool» based on the theme of «strength in numbers». It received 81 one submissions and they're all available to explore over on itch.io.