Diablo 4 has confirmed that its new robot companion will scale 1:1 with players' stats. Diablo 4 Season 2 is in its final days, and players are now getting ready to welcome the next season and its content.
03.01.2024 - 14:29 / venturebeat.com
Do you want to get the latest gaming industry news straight to your inbox? Sign up for our daily and weekly newsletters here .
Shift Robotics has unveils Moonwalkers X as the latest version of its robotic shoes.
The Austin, Texas-based company made the announcement ahead of CES 2024, the tech trade show in Las Vegas next week.
The Moonwalkers X is an enhanced iteration of the original Moonwalkers model, with improvements in weight, agility, and safety. The company aims to change the landscape of workplace mobility with these Robocop shoes.
Distinguished by a host of advanced features, the Moonwalkers X exhibit several key enhancements compared to their predecessors.
The AI Impact Tour
Getting to an AI Governance Blueprint – Request an invite for the Jan 10 event.
These include a substantial reduction in weight by nearly one pound per shoe, an overhaul of the control system enhancing maneuverability and safety, improved shock absorption to minimize repetitive injury risks, and a redesigned framework, emphasizing modularity and customization.
A new aspect of the Moonwalkers X is their adaptability to smaller shoe sizes, making them ideal for commercial applications where employees engage in extensive walking, such as distribution, logistics, and warehouse settings, involving as many as 30,000 steps per day.
Scheduled for release in the first half of 2024, the Moonwalkers X pricing will be unveiled concurrently with their availability in the market. Shift Robotics has earmarked a limited quantity of Moonwalkers X for innovative companies seeking priority access, offering a CES 2024 Show Special to interested parties.
Xunjie Zhang, CEO of Shift Robotics, is the visionary behind Moonwalkers.
In a statement, he said, “With Moonwalkers X, we’ve redefined lightweight mobility by trimming nearly a pound from the original design. Our revamped drivetrain, magnesium alloy-based frame, and shock-absorbing wheels converge to offer the smoothest, most efficient warehouse navigation ever.”
Emphasizing productivity without compromising safety, Zhang highlighted the substantial improvements embedded within the ShiftOS 2.0 control system, aimed at enhancing traction control, acceleration, braking, and gait detection for secure and seamless movement.
Shift Robotics cited instances where Moonwalkers substantially boosted productivity, doubling the efficiency of warehouse workers and saving nearly 400 hours annually in travel time for employees.
Anticipating even greater results with the Moonwalkers X, Zhang foresees transformative outcomes for businesses deploying these devices in distribution centers, warehouses, logistics facilities, and retail settings.
GamesBeat's creed when covering the game industry is «where passion meets
Diablo 4 has confirmed that its new robot companion will scale 1:1 with players' stats. Diablo 4 Season 2 is in its final days, and players are now getting ready to welcome the next season and its content.
Halo Infinite’s Season 5, released last October, will be the game’s last, developer 343 has confirmed.
Robotics startup Figure said it has signed a partnership with BMW Manufacturing to deploy its humanoid robots in the car maker's facility in the U.S., as more companies turn to human-like robots to take on certain physical tasks.
With big, expressive eyes, elfin ears and adorable cooing, Miroka and Miroki could be an apparition from your favorite cartoon.
Blizzard Entertainment has unveiled Season Three of Diablo 4, along with the new content players can get ready to dive into.
As the financial industry grapples with the shift to shorter settlement times, banks and broker-dealers will soon have a new artificial-intelligence tool to fix and prevent trades that go awry during the settlement process.
In a recent interview, Anna Guxens, senior RPG designer at Larian Studios, discussed the separation of each act in Baldur's Gate 3 and said that it's understandable if some players don't like Act 3.
Do you want to get the latest gaming industry news straight to your inbox? Sign up for our daily and weekly newsletters here .
Acts! It used to be just those old-timey theatre productions that had them, but as in many respects, videogames have nipped through a stage exit and stolen theatre's underpants. One act isn't the same as another, however: take the third act of Baldur's Gate 3, which many players feel isn't a patch, or indeed a hotfix changelog, on the thunderously well-received RPG's first two acts. According to senior RPG designer Anna Guxens, Larian have been following the reaction and are thinking about how they can handle act three's "drastic" tone shift better in future releases. It's a timely observation, because in separate news, Larian's CEO Swen Vincke has posted that he's "figured out" the first act of Larian's next unannounced project.
Do you want to get the latest gaming industry news straight to your inbox? Sign up for our daily and weekly newsletters here .
Can I make a confession? It took me about a month to get through the third act of Baldur's Gate 3. Not because it was particularly challenging or—relative to the acts that preceded it—especially long, but because the second I arrived in Rivington I felt compelled to put the game down and go do something else for a while.
Square Enix has debuted the latest job coming to Final Fantasy 14.