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Take-Two laying off 5% of staff - gamesindustry.biz
gamesindustry.biz
17.04.2024 / 02:01

Take-Two laying off 5% of staff

Take-Two Interactive is embarking on another cost cutting program, and this one will see the company layoff about 5% of its employees by the end of the year.

GTA 6 Publisher Take-Two Interactive Is Laying Off Staff, Canceling Some Games - gamerant.com
gamerant.com
17.04.2024 / 00:49

GTA 6 Publisher Take-Two Interactive Is Laying Off Staff, Canceling Some Games

Take-Two Interactive, the publisher behind the Grand Theft Auto series, including the upcoming GTA 6, is enacting a cut to its workforce and canceling projects. This is just the latest in the slew of layoffs and restructurings in the gaming industry over the last couple years.

Kwalee lays off unknown number of staff as it "reshapes business" - gamesindustry.biz - India
gamesindustry.biz
16.04.2024 / 11:49

Kwalee lays off unknown number of staff as it "reshapes business"

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Palia developer lays off 35% of staff before life sim hits full release - eurogamer.net
eurogamer.net
08.04.2024 / 17:47

Palia developer lays off 35% of staff before life sim hits full release

Palia developer Singularity 6 has laid off 35 percent of its staff just months after the game entered early access.

Singularity 6 lays off under 50 staff - pcgamesinsider.biz
pcgamesinsider.biz
08.04.2024 / 10:33

Singularity 6 lays off under 50 staff

The developer of Palia, Singularity 6, has laid off 35% of its staff.

Palia developers lay off a third of staff just weeks after cosy life sim's Steam launch - rockpapershotgun.com - After
rockpapershotgun.com
06.04.2024 / 23:19

Palia developers lay off a third of staff just weeks after cosy life sim's Steam launch

Palia, a cosy, free-to-play life sim, arrived on Steam just a couple of weeks ago. This week, developers Singularity 6 laid off 35% of their staff, thought to be around 49 people.

Relic Entertainment Lays off 41 Workers Following Sega Split - gamingbolt.com
gamingbolt.com
05.04.2024 / 18:45

Relic Entertainment Lays off 41 Workers Following Sega Split

Relic Entertainment recently announced that it was splitting from parent company Sega and going back to being an independent studio, but with that shake-up has come unfortunate upheaval, with the developer joining the ever-growing list of companies in the games industry that have been hit with layoffs.

Relic Entertainment Hit By More Layoffs After Split From Sega - gamerant.com - After
gamerant.com
05.04.2024 / 17:19

Relic Entertainment Hit By More Layoffs After Split From Sega

Esteemed developer Relic Entertainment — the creators of acclaimed RTS franchises like Homeworld and Company of Heroes — has confirmed a further round of layoffs at the Canadian-based studio. This news came only a few days after Relic's departure from Sega as a former subsidiary of the company.

Ex-Sega studio Relic hit by fresh layoffs following sale - eurogamer.net
eurogamer.net
05.04.2024 / 10:41

Ex-Sega studio Relic hit by fresh layoffs following sale

Company of Heroes developer Relic Entertainment has said it will make further layoffs, following its sale by Sega announced last week.

Dawn of War and Company of Heroes Dev Relic Entertainment Confirms Yet Another Round of Layoffs After Split From Sega - ign.com - Britain - After
ign.com
05.04.2024 / 10:31

Dawn of War and Company of Heroes Dev Relic Entertainment Confirms Yet Another Round of Layoffs After Split From Sega

Relic Entertainment has announced sweeping cuts it said were made to give the studio “the best possible chance to survive.”

Certain Affinity lays off 25 members of staff - pcgamesinsider.biz
pcgamesinsider.biz
02.04.2024 / 12:29

Certain Affinity lays off 25 members of staff

Developer Certain Affinity is laying off 25 members of staff.

Ubisoft Is Laying Off More Staff - gamerant.com - Britain - state North Carolina
gamerant.com
02.04.2024 / 10:15

Ubisoft Is Laying Off More Staff

Layoffs are sweeping the gaming industry and Ubisoft has announced more. Nearly 10,000 people were laid off last year as the industry started to shift in a different direction. Many companies are looking towards live service games to make the money necessary to survive and Ubisoft has been a part of this trend. Its Skull and Bones was released in February, and continues to capitalize on the live service concept. Regardless, it seems preventing layoffs was not possible.

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