Just the other day, we had reported on the admiration Ned Luke had for Grand Theft Auto 6’s trailer, and his high hopes for one of its lead characters, Lucia. However, Ned knows about Lucia’s haters too, and he has some choice words for them.
22.12.2023 - 12:41 / thegamer.com / Michael De-Santa / Obbe Vermeij
An ex-Rockstar Games developer has explained why GTA 3's protagonist, Claude, never spoke in the game despite being surrounded by very talkative characters.
From Tommy Vercetti to Michael de Santa, Grand Theft Auto games (and games from Rockstar in general) have become known for their in-depth and talkative protagonists over the last few decades. That hasn't always been the case, however, as the developer's first big hit, GTA 3, featured a "hero" who was entirely mute throughout the whole game and didn't even react when he was lit on fire.
Over the years, fans have wondered why this is and whether it was a purposeful design choice from Rockstar to allow players to insert themselves into the game or simply a limitation from being one of the first 3D open-world games at the time. Well, after 22 years, an ex-Rockstar developer has finally explained one of the reasons why.
Over on Twitter, Obbe Vermeij, who acted as Rockstar North's technical director during GTA 3's development, was asked why Claude never spoke during the game. In response, Vermeij simply said, "At least part of it was that we had to cut corners. The audio dept were busy as it was".
So there you have it, one of the great GTA mysteries simply comes down to a technical limitation of the time. Interestingly, Vermeij's explanation of why Claude doesn't talk is a little different to what Rockstar Games has previously said on the matter. When asked about Claude during a Q&A in 2011, Rockstar Games stated that the reason that Claude doesn't talk is so that players can identify with him more.
"So we decided that the game’s protagonist would not talk, partly to aid people identifying with him, but mostly because we had so many other problems to solve and this did not seem like a major issue. We started to discuss introducing a talking lead character when working on Vice City.
The Q&A also notes that Claude not speaking was because the team had "a lot of other problems to solve" which does go along with what Vermeij says about corners needing to be cut due to having so many other things to solve at the time. The two answers combined do give us the best explanation why Claude is mute in GTA 3, though, so we can consider that mystery solved.
Just the other day, we had reported on the admiration Ned Luke had for Grand Theft Auto 6’s trailer, and his high hopes for one of its lead characters, Lucia. However, Ned knows about Lucia’s haters too, and he has some choice words for them.
The GTA 5 voice actor behind Michael de Santa has offered his advice to the GTA 6 cast, urging them to enjoy their '15 minutes of fame', and make the most of the fandom's enthusiasm.
A God of War: Ragnarok developer has revealed that one of the game's subtlest sound effects is the sound of their baby's heartbeat from inside the womb.
Michael De Santa is one of the most fully fleshed out characters in the Grand Theft Auto franchise. A former crook who feels disconnected from his spoiled, wealthy family, Michael struggles with a desire to relive his ‘glory days’ and finding peace and solace with his estranged loved ones. As relatable as Michael’s story can be at some points, it’s hard to see him as a good person, though one can believe he is trying to become one.
GTA 5's Michael reckons GTA 6's tone looks like it's hitting a blend of the fourth and fifth games in Rockstar's series.
GTA 6's reveal trailer showed that we'll be playing as a woman called Lucia in Rockstar's hotly-anticipated sequel. There was a lot of outrage, with some gamers decrying that the series had gone "woke", swearing off GTA once and for all. Now, Michael De Santa himself has spoken up, calling out the detractors.
The gaming world is buzzing with anticipation as Rockstar Games teases fans with the prospect of GTA 6. Since the release of the first official trailer, enthusiasts have been engrossed in a debate about the identity of Lucia, one of the game's protagonists. This trend mirrors the past excitement when fans swiftly identified Ned Luke as Michael De Santa in GTA 5 shortly after its trailer release. The biggest mystery surrounds the Lucia voice in GTA 6
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