The Crew is being taken off the streets: Ubisoft announced today that sales of its online racing game have been halted on all storefronts, and it will no longer be playable on any platform after March 31, 2024.
29.11.2023 - 11:02 / fortressofsolitude.co.za
After a little over two months, many have developed a love-hate relationship with one of the biggest titles for 2023. And, as with many blockbuster games, much praise and criticism has been levelled at Bethesda’s Starfield video game. Before its release and reviews, the hype and eagerness of fans to get their hands on the game was palpable.
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While Starfield remained extremely popular for a few weeks after its release, many have dropped off due to boredom, repetitiveness or perceived lack of content across an expansive universe you’re required to traverse. With this, there has been a steep decline in active players – at least according to the Steam statistics. From its peak opening week, which averaged between 250,000 to 300,000 concurrent sessions, this has dropped to just under 30,000 over the past week. It doesn’t paint the whole picture, though, as these are concurrent players and don’t account for those on Game Pass on PC or Xbox. After the first two weeks of gaming, I, too, switched from PC to Xbox Series X, which provided a much better gameplay experience overall.
Despite the decline, as is often common in the gaming industry, I, and many others active on the Reddit community spaces, have continued to push ahead, racking up plenty of hours of experience in the process. As many should already know, New Game Plus (or NG+) is central to Starfield’s main storyline.
Beyond that, however, it still falls into the realm of spoilers. Reading beyond this point is at your own risk if you’re still up for space exploration sometime soon.
*** Spoilers Ahead ***
During the initial hours I spent playing through Starfield, I had spent only 20% on the main storyline. That’s not to say that it didn’t matter, but part of the game’s charm was that no two players followed the same path to enlightenment. This was part of the fun within our gaming group, as each person provided feedback on their progress, missions and loot picked up.
Given the size of Starfield’s universe, there was little chance we’d all encountered the same progression with the options at hand. In addition, with the various factions at play, how you traverse the maps jumping between galaxies will also differ substantially, as there are specific systems you cannot enter without the risk of being arrested while working for not-so-kosher entities.
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While I blissfully proceeded my adventures across the stars unabated for 40-50 hours, I decided it was time to complete the primary campaign to see where the journey would take me. Having avoided much of the online chatter for that first week of gameplay, I was still unaware
The Crew is being taken off the streets: Ubisoft announced today that sales of its online racing game have been halted on all storefronts, and it will no longer be playable on any platform after March 31, 2024.
God of Ragnarok: Valhalla has launched, mere days after its surprise announcement at The Game Awards, bringing a free, story-driven roguelite mode to the acclaimed action-adventure title that serves as an epilogue to the base game’s story. Interestingly enough, however, it seems the game’s story still might not be done.
We could have got a large-scale Starfield co-op mod from the team behind Skyrim Together, but there’s just one issue: The modder who started work on the project thinks the space-faring RPG is “fucking trash.”
Yes, there are countless Far Cry comparisons.
is a game that promises a lot just by existing. Developed by Massive Entertainment and published by Ubisoft, it's a very AAA take on a very blockbuster film franchise, hellbent on creating a beautiful world that's almost impossibly dense with vivid life. Much to the game's credit, it rises to the challenge of rendering Pandora's splendor with care, and a share of somewhat pedestrian elements never manage to overwhelm everything that it does right.
Short of somehow growing a Na’vi neural braid and jamming it directly into the base of James Cameron’s skull, Avatar: Frontiers of Pandora is pretty much your best option for taking a virtual tour of the stunning alien moon of Pandora. This open-world shooter serves up a mind bogglingly large slice of the fantastic fictional universe to explore, from staggeringly dense forest areas to picturesque open plains and properly intimidating mountain ranges both on land and suspended impossibly in the skies above. However, hidden amongst all that beauty is a disappointing amount of bloat, with copy-pasted enemy outposts and facilities that made venturing off the main story path far less rewarding than it has been in recent landmark adventures such as Elden Ring or the last two Legend of Zeldas. I still largely enjoyed the 25 hours I spent trying to fend off a resource-hungry human invasion, but I wish the environment itself had presented me with more compelling reasons to fight for it beyond its surface-level splendor.
An open beta test for open-world survival crafting game Omega Crafter is now available for PC via Steam until December 17, developer Preferred Networks announced.
Fans of the Resident Evil franchise who happen to own a PS5 and a PlayStation VR 2 are about to get a new way to scare themselves in virtual reality. Starting 8 December gamers who already own the Resident Evil 4 remake will receive a free update that adds VR support, Capcom has confirmed.
Square Enix announced via the official Twitter account for Final Fantasy VII Ever Crisis that a PC release for the mobile action RPG is set for December 7.
The name of the latest Metroidvania on the block may be Cookie Cutter, though its style is anything but. Originally announced as a “techno-pop-punk 2D hand-drawn Metroidvania” in June 2022, developer Subcult Joint’s game is now set for a December 14 launch on PlayStation 5, Xbox Series X|S, and PC.
Bethesda, the developer behind Starfield, has started to respond to negative reviews of the game on Steam with reasons why players are misguided in their assessment. At the time of writing, I’ve counted over 100 negative reviews on Steam that have received a response from the developer.
No matter what field of entertainment you’re in, there is always the possibility of bad reviews and thoughts about what you make. The key thing is how you respond to those negative reviews. Some people take them personally and lash out at those who made them. Others ignore them because they “don’t mean anything” so long as you enjoyed the thing you made. Some people simply don’t read reviews so that they don’t have thoughts from either side clouding their minds. But in the case of Bethesda, they’re taking the negative reviews of Starfield rather hard, as some of their customer support team are trying to explain away the things that gamers don’t like.