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Fallout Director Says It's "A Fool's Errand" To Try And Please Fans - thegamer.com
thegamer.com
15.03.2024 / 03:11

Fallout Director Says It's "A Fool's Errand" To Try And Please Fans

Fallout's long-awaited TV show is a little under a month away, and we got our best look at the project so far with a trailer released earlier this month. For the most part, it looks like an incredibly faithful adaptation of a typical Fallout title, complete with a Mister Handy, Ghouls, iconic weaponry, the Brotherhood of Steel, NCR, and pretty much everything else that will make Fallout nerds point at their screens and clap.

Battlefield Loses Another Creative Director - gamerant.com
gamerant.com
11.03.2024 / 18:51

Battlefield Loses Another Creative Director

Battlefield has lost another creative director in Craig Morrison, who joined the franchise in 2021 before recently departing. This is the second time a creative director has moved on from Battlefield in 2024 alone.

You’ll believe an Adam Sandler can fly in this behind-the-scenes look at Spaceman - polygon.com - city Sandman - Czech Republic - county Jack - city Sandler
polygon.com
06.03.2024 / 16:37

You’ll believe an Adam Sandler can fly in this behind-the-scenes look at Spaceman

Netflix’s new Adam Sandler movie is unique in the Sandman canon: Despite sending the comedic actor to space for an encounter with an oversized alien spider, most of the potentially corny laughs are swapped for melancholic tears. Like Solaris, The Fountain, and Ad Astra before it, director Johan Renck’s Spaceman is a meditative intragalactic drama orbiting around a heartfelt performance from Sandler. It’s not the first movie with the kind of visual effects that demand an actor’s unbridled imagination, but filming Spaceman was a test that took him outside his comfort zone.

Dune: Awakening's Sandworms Can Kill You In "Seconds" - thegamer.com
thegamer.com
04.03.2024 / 20:49

Dune: Awakening's Sandworms Can Kill You In "Seconds"

Dune: Awakening, a survival MMO set in the world of Dune, isn't toning down the threat of sandworms to work in the game. In fact, developer Funcom says that they're completely unkillable and will have to be avoided or diverted rather than defeated. If one of them goes after you, the developers say you have "seconds" to react before it kills you.

Dune: Awakening Sandworms Can Not Be Killed - gamerant.com - Norway
gamerant.com
04.03.2024 / 19:49

Dune: Awakening Sandworms Can Not Be Killed

Sandworms in Dune: Awakening will be unkillable, Funcom has revealed. The confirmation of their immortality arrived as part of a new developer diary featuring an extensive behind-the-scenes look at the upcoming game, and offering some other details about how Dune: Awakening will handle the most iconic creature from the seminal sci-fi saga.

The Last of Us director says Naughty Dog's next game is "really ambitious" and will be "really hard" to make - gamesradar.com
gamesradar.com
04.03.2024 / 16:48

The Last of Us director says Naughty Dog's next game is "really ambitious" and will be "really hard" to make

The Last of Us director and Naughty Dog president Neil Druckmann has described the studio's next project as "really ambitious" and is under no illusion that bringing it to life will be easy.

All upcoming Switch games: 2024, and beyond - digitaltrends.com - Japan
digitaltrends.com
01.03.2024 / 15:37

All upcoming Switch games: 2024, and beyond

The Nintendo Switch is one of the most popular consoles Nintendo has ever produced, with a wide variety of games to choose from and plenty of unique features. We’ve already gotten to play new entries across the Zelda, Super Mario, and Pokémon series on Nintendo Switch, but there are still plenty of great games on the way for the hybrid console. These include exclusive games developed internally by Nintendo, as well as third-party titles and ports of games that are also available on other platforms.

Immortals of Aveum director says magical FPS flop could find cult success like Dead Space in the future - rockpapershotgun.com - Poland
rockpapershotgun.com
29.02.2024 / 19:25

Immortals of Aveum director says magical FPS flop could find cult success like Dead Space in the future

Immortals of Aveum saw a very rough debut last summer, with the first-person magic-shooter from new studio Ascendant and EA reportedly suffering poor sales and mixed reviews - resulting in almost half of its developers being laid off mere weeks after its launch. Despite being a reported $125 million flop that “no-one bought”, its director believes that it could still go on to find an audience yet.

Final Fantasy 7 Rebirth director says it's just like the original JRPG in a key way: "We've reached for something that was never possible before today's technology" - gamesradar.com - city Forgotten
gamesradar.com
29.02.2024 / 16:31

Final Fantasy 7 Rebirth director says it's just like the original JRPG in a key way: "We've reached for something that was never possible before today's technology"

Final Fantasy 7 Rebirth's director says the new action-RPG is reaching for a level that was never possible before today's technology, and that's just like the original 1997 game.

Arknights Drops The PV For Rainbow Six Siege Crossover, Operation Lucent Arrowhead! - droidgamers.com - China
droidgamers.com
29.02.2024 / 15:39

Arknights Drops The PV For Rainbow Six Siege Crossover, Operation Lucent Arrowhead!

Arknights is rolling out a new story event, Operation Lucent Arrowhead. Team Arknights just dropped a new promotional video for the event, which will feature characters from Tom Clancy’s Rainbow Six Siege. It’s set to drop in China first, so it’s likely to make its way to the global version soon.

Rainbow Six Siege Sequel Would Be a “Mistake” and Isn’t Planned, Reveals Director - wccftech.com - Brazil - Reveals
wccftech.com
26.02.2024 / 20:31

Rainbow Six Siege Sequel Would Be a “Mistake” and Isn’t Planned, Reveals Director

Rainbow Six Siege's sequel dreams have been dashed by the title's director, as he believes pushing out one would be a mistake.

Giving Rainbow Six: Siege a sequel or new engine could doom it, says creative director - rockpapershotgun.com - Brazil
rockpapershotgun.com
26.02.2024 / 18:12

Giving Rainbow Six: Siege a sequel or new engine could doom it, says creative director

Rainbow Six Siege's creative director Alexander Karpazis doesn't believe the elderly shooter needs a change of game engine or for that matter, a sequel. He feels that Siege can "last forever", adding that "I'm not going to name names, but you see games go through sequels and just completely drop the ball."

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