91Act has announced that their BlazBlue-flavored rougelite, BlazBlue Entropy Effect, leaves Early Access on PC on January 21, 2024.
14.12.2023 - 15:31 / thesixthaxis.com
Settling down hasn’t always been about making do with a partner because there’s ‘not too much wrong with them’. It used to be about pioneer spirit, exploration and adventure. As someone who knows settling very well, Volker Wertich – the creator of the original Settlers series – has spent so much time with those diminutive discoverers that he’s decided to forge his own path into the digital landscape, with new city-builder Pioneers of Pagonia the delightful result.
In the Early Access release you’ve got a selection of predefined maps to choose from, starting with the tutorial Guidance Map which guides you through your first few hours, and teaches you how to lay down the foundations of your first homestead. Arriving here in the Venturer, you’ve travelled to this new land with a bevy of builders and artisans, and a healthy stock of materials to get started with.
If you’ve played any city builder, RTS or Settlers titles, the setup of Pioneers of Pagonia will be immediately familiar. Start off with the basics, woodcutters, mines, etc. to start bringing in the resources. From there, it’s all about steady improvement and expansion, growing your budding civilisation from a couple of huts into a thriving city, packed with industry.
I love how straightforward building your town is, and it all starts with the roads. Put a road down, and along each side of it you’ll see building plots. This tells you whether you can squeeze that Guild Hall in there, or whether you’ve saved yourself a tiny spot for a well, and it makes building a breeze.
There’s a great sense of granularity to how your township functions, and many of your buildings can be focused upon a particular job type or production. You can task your Forester with only planting softwood trees if you’re running low, or make your Sawmill stop making hardwood planks. Workshops produce various items that are made to order, so they’re not just mindlessly making items for the sake of it. If needs be, you can set them to produce things indefinitely too, so if you’re in the midst of a huge expansion push you’re not constantly having to drop back into the menus to keep everything flowing.
That granularity extends to the training of new workers. A guard will need at the very minimum a wooden spear, so you have to craft their weapon before you can recruit them. It took me a while to understand why a Forester building was unmanned, before I realised that I had no shovels for them to dig holes to plant trees in. This might be too much for some people, but I loved not only the feeling of control, but also how much of a living, thriving city this helped it to feel like.
While the first couple of maps forgo combat and enemy camps, you’ll start to come across a variety of foes to
91Act has announced that their BlazBlue-flavored rougelite, BlazBlue Entropy Effect, leaves Early Access on PC on January 21, 2024.
Christmas is almost around the corner, so Clash of Clans has a new festive event, Cookie Rumble, for its players. Customised for Town Hall 8 and above players, it kicked off on Monday, December 18th, 2023, and continues until January 1st, 2024.
Marvel vs. Capcom 3 developer Eighting is currently making a fighting game based on the Hunter x Hunter franchise, publisher Bushiroad Games announced at the manga and anime-focused Jump Festa 2024 convention in Japan over the weekend (via Gematsu).
is a British sci-fi thriller that follows a scientist named Mackenzie Wilson who uses an AI system to retrieve a crashed aircraft on Mars. It was directed by Hasraf Dulull, written by Dulull and Gary Hall, and released in 2018.
Atari and Mega Cat Studios have released Food Fight: Culinary Combat, a multi-player reimagining of the somewhat bizarre 1983 arcade game, into Early Access. The catch is that, right now, it’s exclusively available on the Atari VCS.
After a decade in Early Access, Planet Management God Simulator The Universim is finally set for its full 1.0 release. Developer Crytivo revealed today that the God Sim will leave Early Access on January 22, 2024. Alongside a ton of improvements, the full release also introduces the space age which gives players access to advanced technology including the all-new planet cracker.
These days, fighting games live and die based on their online playerbase, and yet, Mortal Kombat 1 did not launch with crossplay support. Thankfully, that will change relatively soon though, as NetherRealm Studios announced in a recent livestream that crossplay between PC, Xbox Series X/S, and PS5 will be coming in early 2024 (perhaps unsurprisingly, the ill-fated Switch version is left out).
Editor’s Note: Faster than we could publish our early access review, the developer announced it was shutting down and The Day Before was removed from sale . The servers remain up for those who have bought it and not yet refunded, but since our reviewer went to the trouble of playing it, it seems only right that you should get to read what he thought of the experience while it lasted.
Following the conclusion of the Keeper Tyr questline in Dragonflight Patch 10.2, it appears the restored titan construct has some special comments for players who approach while holding one of his famed weapons, The Silver Hand, The Infinite Hand, and even Truthguard!
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Upcoming RTS from developer Frost Giant Studios is set to release in Early Access in the Summer of 2024. The PC-exclusive title had its release date revealed alongside a brief gameplay trailer at The Game Awards. Frost Giant Studios first revealed the RTS last year.
Tomorrow, players will finally be able to check out The Day Before when it opens in Early Access.