Warning: Fallout season one spoilers ahead!
02.04.2024 - 22:35 / wowhead.com
We've been hard at work datamining all the new changes for Diablo 4's first-ever PTR! Take a look at the raw data we've gathered below.
Editor's Note: This datamined information comes directly from the Diablo 4 PTR client. While some of it may differ to what was described in patch notes, this is the current information live in the Diablo 4 Patch 1.4.0 PTR.
These changes may have already entered the game due to the nature of Blizzard's release process — while the items aren't necessarily new to this specific patch release, they are new to the latest comparison of patch changes.
Here are the datamined changes for build 1.4.0.51885, compared to 1.3.5.51869.
Taunt Nearby enemies and gain 40% Damage Reduction for 6.48 6.5 seconds.
Throw a powerful kick that deals 18% damage and Knocks Back enemies in front of you. Enemies who are Knocked Back into terrain take an additional 70% 105% damage and are Stunned for 3 seconds.
Brawling BrawlingMobility
Basic BasicMobility
Raid Leader ->
Skewer enemies in front of you, dealing 13% damage, then damage which is guaranteed to Overpower. Then rip your weapon out, damaging enemies for their total Bleeding amount and removing all Bleeding damage from them.
Charges: 2 964,631
Core Skills deal 135% 100%\ increased damage, but cost 100%\ more Fury.
Upon When Shapeshifting into a Werewolf or Werebear, gain 4% an animal form, Werebear grants 2% Damage Reduction against Elites and Werewolf grants 2%\ Movement Speed, each for 5 6 seconds. Bonuses are doubled while both are active.
Shapeshift into a Werewolf, become Immune and quickly dash 12 times between enemies in the area dealing up to 575% 700% damage.
Shapeshift into a Werebear and maul enemies in front of you, dealing 24% 26% damage.
When a Shapeshifting Skill transforms you into a different new animal form, it deals 7% you deal 1%\ increased damage. damage for 3 seconds, up to 6%\.
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Warning: Fallout season one spoilers ahead!
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