Ghost of Tsushima, the open-world game released a couple of years back on PlayStation 4 developed by Sucker Punch, will launch on PC on May 16th, complete with some PC-exclusive features.
21.02.2024 - 12:19 / gamerant.com / Dane Enerio / Indie Games
The PvE survival game Nightingale has dropped support for FSR 3, which is the newest iteration of AMD's FidelityFX Super Resolution image upscaling technology. It was previously announced that the title would support several upscaling options, including AMD’s latest and greatest.
Developed and published by independent Canadian studio Inflexion Games, Nightingale provides a fantasy survival-crafting experience set in the Victorian era. The Unreal Engine 5-powered title has garnered a Mixed overall rating on Steam since entering early access on February 20, with many criticizing the game's lack of polish, as well as its stability and network issues. Inflexion Games previously said that Nightingale would support AMD's FSR, Nvidia's DLSS, and Intel's XeSS upscaling solutions to help players maximize performance, but the company announced just days before the game was released that AMD's offering will no longer be featured in the title.
In a pre-launch blog post, Inflexion Games revealed that FSR 3 support would be temporarily removed from Nightingale to ensure better stability. Data gathered during the game's Server Stress Test showed that the integration of AMD's image upscaler was connected to a significant number of crashes even if the setting was turned off, according to Inflexion Games. FSR 3 was released last September, and only a handful of titles support this specific build of AMD's image upscaling technology despite it introducing many significant improvements.
Inflexion Games said it has started to work with various internal and external teams to determine if FSR 3 or an older version of AMD's upscaling solution can be added to Nightingale in future updates. The studio also noted that the game will still support Nvidia DLSS and Intel XeSS in the meantime. While Nightingale no longer supports FSR 3, it could still be reintroduced into the game in an unofficial manner, as many popular games like Cyberpunk 2077 have received FSR 3 mods.
While adoption has been slow, more and more titles have started to officially support FSR 3. Bethesda Game Studios' Starfield received proper FSR 3 support via a recently released update. In addition to Starfield, AMD lists Avatar: Frontiers of Pandora, Forspoken, Immortals of Aveum, 2023’s Call of Duty: Modern Warfare 3, and Like a Dragon: Infinite Wealth as some of the latest games that currently feature FSR 3 support.
As of writing, Nightingale is still among the titles that AMD claims will receive FSR 3 support. It is joined by upcoming games like the graphically impressive Black Myth: Wukong — another Unreal Engine 5 game — and Warhammer 40,000: Space Marine 2, which is the long awaited sequel to Relic Entertainment's beloved 2011 third-person shooter. FSR 3 will
Ghost of Tsushima, the open-world game released a couple of years back on PlayStation 4 developed by Sucker Punch, will launch on PC on May 16th, complete with some PC-exclusive features.
AI upscaling is set to be deployed starting this year in AMD's gaming devices, which include the yet-to-be-revealed PlayStation 5 Pro and PlayStation 6.
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T1 Essence is the second tier of 's currency system, which features four different tiers of money you can farm and use throughout your adventures. Determined by rarity, any form of Essence you discover can be exchanged for new items, upgrades, and more. You need to interact with different activities within the world to gather all the available forms of this currency.
Two new PC games have added native support for AMD FSR 3: Teyon's RoboCop: Rogue City and Gunfire's Remnant II.
When Inflexion Games announced Nightingale in 2021, I was mildly interested in what I saw. I genuinely like survival games, having dabbled in Valheim and V Rising quite a bit. But what drew me towards this particular game was its setting.
Surviving in demands quick mastery of its system, and grasping these secret mechanics early will help players make the most of their time in this must-play gaslamp fantasy. However, with so much to do, it can be easy to miss important information hidden beneath the game’s Victorian rouge. The sooner players can discern the information available to them, the sooner they’ll be able to avoid unnecessary frustration, optimize their resources, and overcome the game’s many challenges.
Sometimes I wonder whether every genre fantasy RPG or RPG-inflected game is essentially a journey towards the Big City. Most such games start you off on the periphery of the world, out in the sleepy and/or brutish hamlets of FirstActShire, Chosen One County, and send you on a loose quest towards the cosmopolitan centre, where you'll typically learn about the ultimate villain of the piece, gain access to the juiciest concentration of shops, crafting facilities and quest-givers, and glean some hint at the location of the endgame dungeon. Sometimes the quest takes days of playtime, as in Baldur's Gate 3. Sometimes it takes less than an hour, as in the original Destiny. It's a common-enough device that when an RPG starts you off in the Big City, like Dragon Age 2, or creatively "provincialises" the Big City, like Roadwarden, I feel slightly unnerved.
Realm Cards in offer a lot of interesting ways to spice up the game, and the most memorable ones tend to do so in ways that are truly inventive or transformative. Although some Realm Cards determine basic attributes of a generated realm like its biome, others have more unusual effects. Minor Realm Cards are where the system tends to shine, making it possible to break the laws of nature or randomize unique attributes to keep exploration fresh even after plenty of gameplay experience.
's fantasy world may not seem like it has modern weapons, but you can get a gun and other firearms if you obtain certain blueprints. The various Realms you can visit with your character introduce new quests that offer item schematics from unique worlds. Crafting the right Card will give you a chance to visit a land whose people can teach you how to create a gun of your own.
Inflexion Games’ long-awaited Nightingale launched last week for PC via Steam Early Access. Unfortunately, it’s faced several server issues, whether it disconnects while entering the game or when traveling between realms.
Sons of the Forest, the survival game developed by Endnight Games, is now out of early access, and the 1.0 update has brought new features and improvements, including AMD FSR 3 support.