The winners of the second Scottish Games Awards have been announced.
16.10.2023 - 17:55 / pcgamesn.com
Another Lords of the Fallen patch has dropped and while it makes a slew of improvements to the Hexworks soulslike game, I’m immediately pleased to tell you that those incredibly annoying ranged enemies that feel like they can snipe you at any distance using what feels like the latest installment in hitscan tech have been pared back, among other changes.
Lords of the Fallen patch v.1.1.195 is here and between enemy AI, balancing, quests, and more it makes improvements across the game. I mentioned the snipers in my Lords of the Fallen review, and I’m so happy to hear that Hexworks has fixed them because it was insufferable.
“The ‘snipers’ at Pilgrim Perch have had their aiming capabilities revised. They now have a high chance of missing their shots when the target is beyond 15 meters,” developer Hexworks rights.
The problem before was how you’d be either just running back to a location or in the middle of a close-quarters fight and still aware of your surroundings and in both scenarios, enemies would always hit you for lots of damage from a distance. You could dodge these attacks, but the window was so small that it was incredibly difficult, so I’m glad it’s been changed. In aiming to be a game like Dark Souls here, Hexworks went a bit too far.
Status effect resistance rings have also been buffed to make them more viable, and even what the moving merchant sells has been changed to encourage what Hexworks thinks might be an OP build.
Hexworks has also “Modified ‘the moving merchant’ to sell two copies of the Slave Hunter Dagger, encouraging players to explore the dual-knives dual-wielding stance, which may be slightly overpowered and subject to potential nerfs in the future.”
I’ve been using dual swords my entire playthrough, or dual buckets, and I can safely say that it’s amazing. The Bloodborne-adjacent health regen mechanic means that blocking with swords instead of a shield is incredibly valuable, and it’s nice to see Hexworks continue to push that play style.
The Lords of the Fallen v.1.1.195 patch notes have some more fixes as well, but these are the big ones.
If you want some help across Mournstead we’ve got all you need to know about each of the Lords of the Fallen bosses, which are the best Lords of the Fallen classes, and ideal Lords of the Fallen weapons depending on your build.
The winners of the second Scottish Games Awards have been announced.
The Partisan class in has the best builds for those looking to make their character a balanced mix of physical Attributes in the game. Playing as a dutiful Mournstead fighter allows you to wield almost any skill through well-rounded stats. Strong, dependable, and consistent, the Partisan offers a wide variety of paths for you to choose when making a build.
As with many titles in the style, is an enormous game with numerous impressive areas to explore, multiple unique endings, and a plethora of devilishly difficult bosses to defeat. features a little over 30 bosses, and although some can be dispatched with relative ease, others will prove to be immense challenges for even the most experienced of players — both in single and even co-op mode.
I'm not typically a soulslike player. Games like Elden Ring and Dark Souls are incredible experiences, no doubt, but the majority of the time, I typically fall off before coming anywhere close to completing one of those games, whether it's for lack of time or lack of patience. As such, I don't know what I was thinking when I willingly volunteered to review The Lords Of The Fallen. I knew what I was getting into, but I also saw it as a challenge; this would be my time to finally give a game from this genre the attention it deserves. I'm glad I did because The Lords Of The Fallen is a rewarding, if flawed, experience that ran me through the wringer.
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Souls-like games tend to be full of secrets and side-gigs, and the Tortured Prisoner is a prime example in . Unless you caught it out of the corner of your eye or were intentionally looking for some hidden pathways, you will most likely walk right past the Tortured Prisoner. Even if you find out where the character is, freeing them is a whole different task. Regardless of the challenge, freeing the Tortured Prisoner for more than one reason is worth it.
While vigor is the primary currency required to level up your character in , Plucked Eyeballs are another type of currency that players are looking for. However, in order to get them you must avenge your comrades who were killed at the hands of the most cruel beasts that roam the lands of Mournsted. Nonetheless, that's just more motivation to track down and farm this precious resource.
When it comes to complex souls-like RPGs such as , it's no secret that some beginner tips will come in handy. Especially considering CI Games brings even more confusing concepts into the mix by allowing players to venture between Axiom, the realm of the living, and Umbral, the realm of the dead. As a result, it doesn't hurt to wrap your head around a couple of the game's concepts before you throw yourself in the fire that is .
The adventure seen in acts like similar titles, or, where there is much more to do even after beating the game. Multiple endings and various classes give a sense of replayability that might draw you back into the worlds of the Axiom and Umbral. The content of this Action-RPG allows you to experience new elements to your journey even after the credits have finished.
Radiant Spells are one of the three types of spells available in . These spells deal holy damage, heal yourself and your allies, and provide important buffs and defenses. They are the go-to spells for Paladin builds. There are 20 Radiant Spells found throughout .
The most balanced spell caster class in is the Putrid Child, an archetype you may only unlock by reaching a hidden ending. A dark follower of the Umbral in service to the Putrid Mother, this class is unique compared to other starting options for your character. There are unfortunate risks you'll have to take in a playthrough dedicated to discovering the right ending needed to obtain the Putrid Child.
The Radiant Purifier is a secret class you have to unlock in by reaching a certain ending at the end of your journey. One of three locked character options at the start of the game, the Purifier is a warrior that specializes in holy magic from the Church of Orian Radiance. This martial priest demands that you follow a path of purification to wield powerful spells against those who would stand against you.