Like A Dragon: Infinite Wealth Is Packed With Tons Of Content--And More Kiryu Than You Might Expect
04.01.2024 - 15:52
/ gamespot.com
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Like a Dragon’s newest installment looks to be packed full of things to do and emotional moments for longtime fans of the series.
By Ben Janca on
Like a Dragon Infinite Wealth's release is right around the corner and we recently got invited to get some early hands-on time with many different parts of the game. Gripping emotional story? Check. Animal Crossing-inspired life sim mode that's going to take up countless hours of my time? Big check. A wild boss battle with a monster shark the size of a boat? You better believe it, fellow crime pals. Infinite Wealth is already my most anticipated game for 2024 so I was excited to dive right in.
Also, a small spoiler warning, there are going to be some story things mentioned in here for the series. Much like Gaiden before it, Infinite Wealth is a game that you should not jump into as your first game in the series as it relies heavily on knowing these characters. With that heads up out of the way, let's talk about Ichiban and Kiryu's Hawaiian adventure.
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Now Playing: Like a Dragon: Infinite Wealth Contains A Wealth Of Possibilities | GameSpot Hands-On Preview
We began our day sitting down and getting an overview of everything new in Like a Dragon Infinite Wealth. Ichiban and his found family crew are back along with some new faces, including a taxi driver named Eric Tomizawa and a mysterious housekeeper named Chitose Fujinomiya. Ichiban has made the trip to Hawaiii to find his biological mother Akane, who was originally thought to be deceased, but is apparently alive and somewhere on the islands. This revelation sets our adventure in motion and allows Ichiban to come into contact with the legendary yakuza, Kazuma Kiryu.
It just so happens that Kiryu is also on the island at the time getting some well-deserved rest after the events of Gaiden and making a very important stop at a church. He joins up with Ichiban's party and is one of the playable characters throughout the game, bringing his own Kiryu-style mechanics to the table. His attacks can be modified by swapping between three different stances and can even force his way out of the standard turn-based combat for a short amount of time and bring the pain in real-time brawler combat, mirroring how Kiryu would be controlled in classic Yakuza games. It's a clever way to break up traditional RPG combat while still remaining true to Kiryu's character, and it melds