Developer Larian Studios has gone to some absurd lengths to make sure that your murder sprees won't totally break Baldur's Gate 3, including a series of fully voiced NPCs almost nobody will ever meet.
07.09.2023 - 17:25 / gamedeveloper.com / Xalavier Nelson-Junior / Swen Vincke / Josh Sawyer
Larian Studios' Baldur's Gate 3 became a massive hit following its full launch in early August. With over 5 million downloads, the long-awaited sequel to BioWare's classic Dungeons & Dragons-inspired CRPG has achieved crossover success, putting the sub-genre into the spotlight for its open-ended approach to storytelling and player choice.
There's been plenty of discussion regarding the game's approach to gameplay ideals, depth of content, and whether this will set new expectations for role-playing games. So much so that developers, games media, and players alike engaged in a lively, viral debate on where RPGs go from here following Baldur's Gate 3's release.
In an interview with Larian Studios CEO and creative director Swen Vincke just ahead of the PS5 release, he reflected on the success and lessons learned from the game's 1.0 launch following years in early access and spoke about the recent online discourse surrounding the game.
To recap, the larger discussion began when independent developer and writer Xalavier Nelson Jr. posted comments on social media praising Larian Studios' game while also expressing that it should not be the new standard for games moving forward. These comments came in response to Nelson Jr. seeing commentary from others online who were "taking that excitement and using it to apply criticism or a "raised standard" to RPGs going forward."
In his thread, he explained further that Baldur's Gate 3's success with a multi-year early access period, a known IP, and a clear vision resulted in the game we have today—which is not always possible for other developers. Other creatives, such as Josh Sawyer from Obsidian Entertainment, who previously worked on CRPGs such as the Icewind Dale series and the Pillars of Eternity games, also agreed with Nelson Jr.'s assessment. However, there was significant pushback from the player community, which then led to a much-watched op-ed video from IGN that took the discourse to a new level.
That went viral, with some content creators misrepresenting key points and stating that developers were "afraid" of Baldur's Gate 3. Suffice it to say, some of the nuance of the initial discussion was lost on readers, especially if they only caught on after the op-ed video sparked the next round.
Vincke touched on some of the discourse when we spoke just after the game's launch, agreeing with Nelson Jr.'s thoughts but also taking time to disagree in some areas.
"Obviously you shouldn't try to make a game like Baldur's Gate 3 if you don't have the resources to do so, but there's other developers there who have more resources than we have," said the Larian Studios CEO and creative director. "So I am sure that they will be making games after BG3 that will be bigger and
Developer Larian Studios has gone to some absurd lengths to make sure that your murder sprees won't totally break Baldur's Gate 3, including a series of fully voiced NPCs almost nobody will ever meet.
After it launched, Baldur's Gate 3 hit a phenomenal 800,000 concurrent Steam players and received PC Gamer's highest review score in 16 years, but during its years in early access, it wasn't widely expected to be the next big thing. Take as an example this May 2022 document accidentally leaked by Microsoft as part of its lawsuit with the FTC which dismissed Baldur's Gate 3 as a «second-run Stadia PC RPG» that Microsoft figured it could get onto PC Game Pass for about $5 million.
Baldur's Gate 3 Patch 3 is set to launch in eight days, and while the devs haven't confirmed the content of the update, there's reason to hope some performance gains might be on the way.
The core cast of Baldur's Gate 3 are back together, causing raucous speculation among players.
Larian Studios’ Baldur’s Gate 3 was released last week for PlayStation 5 but made an even bigger splash last month when it exited Steam Early Access for PC. Somewhat belatedly, the developer has released a new animated short, which sees the party going from early access to the city of Baldur’s Gate in the final game.
Baldur’s Gate 3 director Swen Vincke has revealed that, while it is certainly a challenge coming up with ideas for DLC for the game, the studio isn’t completely ruling out the possibility. In an interview on the official Dungeons & Dragons YouTube channel, Vincke states that DLC was “not undoable”, while still being “very hard”.
Baldur's Gate 3 game director Swen Vincke has said that in order to create the game's Dungeons & Dragons experience, it had to account for the chaos of every sort of player.
Larian Studios basically had to be the DM for Baldur's Gate 3's take on Dungeons & Dragons, which means that the developer had to account for all the chaos that normally ensues at the tabletop.
Baldur's Gate 3 is now on PS5, and while the processing power of Sony's console is able to handily present most of the game in line with the heartiest PCs out there, it's still no match for the game's notorious Act 3.
Baldur's Gate 3 has only been out of Early Access for around a month, and has been on PlayStation for just a few days, but it looks like developer Larian Studios is already primed and ready to start work on its next game. That might sounds surprising considering the developer is pumping out patches and hotfixes at an alarming rate, but Larian co-founder Swen Vincke has claimed that he's already moving onto something new and that he's "closing the chapter" of his career that was Baldur's Gate 3.
PC and PlayStation gamers have had some time with the critically-acclaimed Baldur’s Gate 3. Soon enough, Xbox gamers will join the party. In an exclusive interview through IGN with the Larian Studios director, the Baldur’s Gate 3 release on Xbox was confirmed to be between September and October 2023. Now the developers are in the final stages of optimization, and the release date for the Xbox version is imminent.
Baldur’s Gate 3 will eventually be getting PC and console crossplay, Larian Studios’ director of publishing, Michael Douse, has confirmed.