Helldivers 2 players failed to complete their latest Major Order, and apparently that means that the entire Galactic War is set to "escalate."
01.05.2024 - 21:39 / polygon.com / Major Order
I regret to inform you that, despite the best efforts of Helldivers everywhere, the Terminid threat is back and nastier than ever. I’m starting to think that Super Earth command may not know exactly what they’re doing – but, of course, I would never linger on such undemocratic thoughts.
Helldivers 2 is telling a fascinating story of endless war through its Order system. Every time I log in, I’m greeted with a couple of missions to do. The Personal Order is always some simple task, like killing some Chargers, or extracting from a mission with some good samples on me. The Major Order, however, plays out over the course of a few days. Each Major Order asks all Helldivers to collaborate on a common objective. For example, one Major Order was to activate a chemical called Termicide on a bunch of Terminid planets. We were assured that this safe, soothing chemical would solve our bug problem.
For the last few weeks, we’ve been ensnared with Automatons. Nearly every Major Order as of late has been focused on those damnable bots, with only a couple of exceptions – there was one two-front defense against both factions, and one glorious Major Order to stomp two billion bugs. But for the vast majority of my recent playtime, I’ve been on the front with my fellows dealing with the robot menace. We fought to exterminate the Automatons, and even briefly cleared them off the galactic map as a threat, before they returned with terrifying new tools like gunships. The last Major Order had us hold a defensive line against both Automaton factions, and we barely succeeded.
Breaking: Terminids break containment! On TCS Barrier Planets the bugs have begun to display hyper-reproductive adaptation and resistance to Termicide.
Are the disgraced scientists who developed it to blame? pic.twitter.com/K4dwXeyqMF
Now, we have a new set of orders from Super Earth, and it turns out the Termicide thing may have backfired. For instance, did you know Stalkers are now completely invisible? That’s a mutation that I don’t care for, and I would prefer they stop this monkey business immediately. As the new broadcast from Super Earth reads, “The Terminid control system has failed. Meridia has turned into a supercolony. Termicide may be causing faster reproduction. The TCS must be deactivated immediately.”
Now, there’s a new mission type called Deactivate, where players go and clear out the massive, gooey nests that have formed around the Terminid Control System towers. We’ve seen Terminids evolve in the past, like when new flying bugs emerged (and were briefly denied entirely by Super Earth command.) After the Automaton debacle, players are expecting new and nasty bugs to emerge.
Arrowhead Games has pulled off an impressive feat with their
Helldivers 2 players failed to complete their latest Major Order, and apparently that means that the entire Galactic War is set to "escalate."
Leading up to next week’s release of Senua’s Saga: Hellblade 2, developer Ninja Theory has released a new trailer for the game. The trailer acts as a way for players new to the series to catch up to the story so far, and you can check it out below.
Last week, Helldivers 2 players were given a Major Order to kill a staggering two billion bots, and expectedly, they failed. On the surface, that means they didn't unlock the Anti-Tank Mines, but community manager Katherine 'Baskinator' Baskin revealed that there are much worse ramifications unfolding behind the scenes.
Helldivers 2’s ongoing meta-narrative took another twist this week after players failed the last Major Order and thus failed to unlock a promised new Stratagem.
players looking to make the game a little more punishing are in luck because a new mod aims to make every gunfight as realistic and challenging as possible. Through Arthur Morgan's adventures with Dutch Van Der Linde and his crew, the outlaw will become involved in plenty of shoot-outs, either with fellow criminals and bandits or the police trying to bring order to the Wild West. The game's combat is undoubtedly well executed with weapons having a weight and power behind their shots but, admittedly, it does sometimes feel like Arthur is a little impervious.
Helldivers 2 is still being removed from sale on Steam in more countries, even after publisher Sony Interactive Entertainment (SIE) scrapped its hugely controversial PSN mandate.
A former Helldivers 2 lead writer has praised the shooter's community for uniting against the recent PSN mandate.
After Sony U-turned on its controversial decision to force Helldivers 2 PC gamers to account link to PlayStation Network, the game’s community has launched an initiative to drag Steam user reviews out from under rock bottom.
This article contains potential spoilers for Helldivers 2's story.
The latest Helldivers 2 leak shows a plasma pistol that will reportedly be available in the future. Over the past months, Helldivers 2 players have been treated to leaks that revealed details about the upcoming content. Recently, one provided a sneak peek into new Illuminate enemies, while another showed a new off-road vehicle that Arrowhead could add to its over-the-shoulder game in the future.
We know that the Illuminate will join the galactic war in Helldivers 2, but we don't know when or why. However, leakers have just uncovered a shot of an exploding planet, which some claim will be the catalyst for the Illuminate's arrival.
's massive new Ashlands update adds so much content that it is worth revisiting for multiple reasons. The indie Viking survival game first launched in 2021 and was an instant success. Eight days after the initial release, the game had already sold over eight million copies, ensuring a future for the standout title. Since then, has had one other large update at the end of 2022 with the Mistlands, but this new update appears to add even more — and will change the survival game forever.