Game developers have a problem with this year’s Game Awards.
08.12.2023 - 04:45 / pcgamer.com / Geoff Keighley / Sean Murray / No Man
How do you follow-up a game with an entire galaxy of procedurally-generated planets? With one procedurally-generated planet, it turns out—but it's a really big one.
Ten years on from the original announcement of No Man's Sky at the VGX awards, Hello Games has announced its new project, Light No Fire, at the TGA. It's clearly carrying on many of the concepts of post-updates NMS—procedural generation, exploration, base-building, and multiplayer—but switching genres from sci-fi to fantasy.
With that comes a shift in tone. Where No Man's Sky leaned into making you feel small and often alone in a vast galaxy, Light No Fire aims to be all about forming an adventuring party with your friends and setting out to explore a fantasy world dense with encounters.
At first glance, it seems less ambitious in scope than No Man's Sky—but Hello Games has emphasised to us that Light No Fire's single world is comparable in size to the real Earth. That's an easy fact to gloss over, so just take a minute to sit with it. It'll be an open world the size of the entire actual world. In videogame terms that is preposterously enormous, like if you could land anywhere in Microsoft Flight Simulator and discover an entire Assassin's Creed map at your location. Weirdly they're not the only ones attempting this right now, but that doesn't make it any less wild of a mission statement.
«For our new game, we wanted to create an earth,» Sean Murray told Geoff Keighley on stage at The Game Awards. «A planet that is as varied as a universe. Something bigger than earth. Something with mountains, real mountains, not videogame mountains, but mountains that are miles high, taller than Everest, that when you climb to the top of them and look out, you can see rivers and canyons and continents. You can see oceans.»
«So is this like an open world planet kind of thing?» Keighley asked.
«The first real open world,» Murray said. «Something without boundaries. And we're going to let everyone play in it together. It's a place where people can live out their adventures together.»
Where No Man's Sky's relatively small planets were often desolate and mostly empty, the goal here is for this one world to feel far more detailed, alive, and realistic. Verticality is particularly a focus, with accurately tall (i.e. gigantic) mountains from which you can look down across the rivers and valleys below and plan your next adventure.
And it's the same world for all of us—though the game will be instanced, only allowing you to see a certain number of other players at a time, it will also be persistent for everyone, and reflect everyone's actions within it. As in No Man's Sky, that means you'll be able to find bases other people have built and landmarks they've
Game developers have a problem with this year’s Game Awards.
Easily one of the most surprising announcements from this year’s The Game Awards was Light No Fire, a brand-new survival adventure game by No Man’s Sky developer Hello Games.
Hello Games, the studio behind No Man’s Sky, is directing their gaze away from the infinite promise of space in the upcoming Light No Fire, a game that promises to reproduce a single planet that dwarfs the one that we live on. That includes all the climbable mountains, some of which are “miles high, taller than Everest,” according to the project lead.
Developer Hello Games has announced that, as a celebration of the Holiday season, it will be bringing back No Man’s Sky‘s limited-time Expeditions from earlier this year. This allows players that might have missed these Expeditions the first time around to get their rewards.
Sean Murray of Hello Games took to the stage at The Game Awards 2023 to unveil Hello Games’ newest project, a multiplayer fantasy open-world game titled Light No Fire.
Hideo Kojima and Gonzo from The Muppets had just as much time on-stage at The Game Awards as the award winners themselves, who were hurried off-stage with a teleprompter reading "please wrap it up".
Following the backlash No Man's Sky creator Sean Murray received when the highly ambitious spacefaring adventure didn't meet expectations at launch, you might think he'd be more cautious when drumming up hype for Hello Games' next project, but that's far from the case.
No Man's Sky developer Hello Games announced its next big project, Light No Fire, at The Game Awards 2023. While the independent Guildford-based studio stretched its legs with the cute little puzzle game The Last Campfire, this new game is perhaps even more ambitious than No Man's Sky in some respects.
An avalanche of new game announcements hit at The Game Awards 2023, ranging from the return of classic franchises to the reveals of all-new worlds. For those of you looking for a rundown of everything announced, we’ve got you covered.
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Following Hello Games' celebratory video commemorating 10 years since the initial No Man's Sky reveal trailer, Sean Murray had one more video for viewers of The Game Awards. The trailer showed off an all-new game called Light No Fire, which appears to be on a similar level of ambition as the universe-sprawling No Man's Sky.
Seven years after the launch of No Man's Sky, Hello Games is finally looking towards a new horizon. The developer appeared at The Game Awards 2023 to showcase Light No Fire – a brand-new co-op adventure that looks like a daring cross between Valheim and Death Stranding, routed through an expansive fantasy world akin to Pandora or Middle-earth.