Helldivers 2 has dropped two brand-new Stratagems in the game, giving players a couple of new options to help gamers fight off the Terminid and Automaton hordes on the battlefield. While Helldivers 2 already features plenty of ways to take down enemies, every bit of support helps.
Stratagems in Helldivers 2 are power-ups that players can call in using a series of button inputs. Players select their Stratagems at the start of every mission, and must try to use them at the perfect time to help the team complete the map's objectives. Stratagems come in different shapes and sizes, ranging from support weapons and sentries, all the way to enormous airstrikes. Some are better than others in terms of the Helldivers 2 meta, but there's no doubt that players can have great fun with each and every one of them.
The new Helldivers 2 Stratagems have arrived in-game, allowing players to make use of the new LAS-99 Quasar Cannon and the MG-101 Heavy Machine Gun on the battlefield. The Tweet confirming the addition mentioned that the two new support Stratagems are made «for use against the Automaton horde,» so they come at the perfect time. With the current Major Order in Helldivers 2 being centered around fighting the Automatons rather than the Terminids, the new Stratagems will hopefully prove to be essential choices during this period.
Although Helldivers 2 has had plenty of fresh content since its release, fresh Stratagems have been difficult to come by. The Exosuit Mechs in Helldivers 2 was the most recent Stratagem release prior to the LAS-99 Quasar Cannon and MG-101 Heavy Machine Gun, but it makes sense that Arrowhead Game Studios is taking its time with these. At their most powerful, Stratagems have the potential to change the entire meta of the game, so the developer has to make sure there's no major power creep taking place with new releases. So far, the Stratagems have been well-balanced, and hopefully, this continues in the future.
The hype for Helldivers 2 remains enormous, thanks to Arrowhead Game Studios' commitment to updating the game regularly. The last patch for Helldivers 2 solved a massive number of freezing issues with the game's Arc weapons, allowing them to be used by players again. These updates are just frequent enough that players who hop on every day still have a bunch of new content to enjoy, and it's a great sign that Helldivers 2's player count remains healthy after its initial launch period.
Helldivers 2 is a third-person cooperative shooter developed by Arrowhead Games Studios for the PC and PlayStation 5 where players take control of a Helldiver set to protect the citizens of Super Earth by traveling to hostile alien worlds and destroying threats. Players undergo missions, defeat enemies,
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One Helldivers 2 player shared their neat ideas for new planetary hazards that could be added to the top-down shooter in the future. In a recent update, Helldivers 2 has introduced two new planetary hazards, blizzards and sandstorms, that have their own effects. Blizzards reduce the player's mobility and make it almost impossible to see enemy units. Sandstorms, on the other hand, are paired with intense heat that increases stamina drain.
A Helldivers 2 player has suggested a change to the Flamethrower, which could make it a much more effective tool for spreading managed democracy. Helldivers 2’s Flamethrower is already rather overpowered against the Terminids, but this idea could make it even better.
borrows a lot of things from the first game, but skips out on multiple enemy factions — not just the Illuminate. At launch and up until the time of writing, Helldivers 2 has had two enemy factions: the Terminids (Bugs) and the Automatons (Bots). However, with the recent total success of the Major Order "", it appears the Automatons have finally been eradicated once and for all. Of course, there's always a chance they'll return, but for the time being, players are left to wonder what comes next.
It’s now been a few weeks since the Cutting Edge Warbond was released so of course fans of Arrowhead Game Studios’ sequel are wondering when the Helldivers 2 April Warbond release date will be.
The latest update for Helldivers 2 has sneakily added new enemies, including four-legged colossal machines. Recently, Helldivers 2 released its second major update, bringing several gameplay modifiers and bumping up the level cap from 50 to 150. The top-down shooter game has introduced balance changes, including the SG-8S Slugger shotgun nerf, which has sparked debate among players.
Helldiver's 2's latest, most relentless campaign continues as «Operation Swift Disassembly» develops. This time, the mission objective is nothing less than the complete eradication of the Automatons for good. And while the war is still far from over, lovers of liberty can sleep soundly tonight, comforted by the joyous news that Malevelon Creek is finally free of the machine menace.
is upping the firepower available to the soldiers of Super Earth, but as exciting as this news may be, it could actually be a cause for concern. Over the course of 's updates, there's been a good bit of debate over how strong weapons should be, with some key nerfs that addressed overpowered weapons causing community backlash from those who fell in love with these advantages. The nail-biting difficulty found on higher levels can make for thrilling gameplay, however, even if it dilutes the sense of a power fantasy.
As the community continues to fight in Super Earth's galactic war, one dedicated play has envisioned a simple yet effective solution to one of the game's persistent problems: Supply lines. While Arrowhead Studios does an excellent job of introducing mechanics and concepts to players, one aspect that isn't clarified when starting up the game is how interplanetary travel works. Fortunately, with such a committed player base, it didn't take long for players to learn about supply lines but despite the discovery, many are still unclear on how they actually work.
In a confusing twist that's seen developer Arrowhead and Game Master Joel follow the will of the player base, Helldivers 2's new Major Order has put a bullseye on Malevelon Creek to free the controversial planet once and for all.
After suffering a recent, but narrow major order defeat, Helldivers 2 players are asking developer Arrowhead Game Studios to implement a way to see supply lines between planets. Part of the appeal of Helldivers 2, outside of the chaotic nature of missions where unplanned events can take place, is the game's living world. As players take on missions, they directly influence the galactic war by liberating planets, or on occassion, losing them to the enemy factions as well. This push and pull aspect keeps the game feeling fresh and dynamic, as the global map is constantly changing as progress is made or lost.
A smart Helldivers 2 player online has discovered an interesting way to use the new LAS-99 Quasar Cannon Stratagem, which could make completing some Automaton objectives much easier. While Helldivers 2 offers a wide arsenal of weapons to complete objectives, this new addition could be among the most useful.
success keeps continuing, and with every Major Order issued by High Command, the game keeps improving. That's not to say it's perfect, however — as one unfortunate mechanic may actually result in the game crashing completely. Though is packed with hours of fun content, the game itself can sometimes be buggy, which is not that surprising considering it was just released in February. One unfortunate bug, however, may ruin a squad's fun completely.