The war for Super Earth just got even more exciting as announced that two new weapons will soon be available for all players. In the ongoing campaigns to wipe out both the Terminids and the Automatons, Helldivers are equipped with a small arsenal of death-dealing tools: From small handguns all the way to two-man heavy cannons, the firearms on offer are usually enough to wipe out a small army of foes. Fortunately, everyone's options are about to become even more varied with a couple of new guns that look like they'll absolutely devastate the enemy.
Posted to X (formerly Twitter) by the official account, players will soon have access to the LAS-99 Quasar Canon and the MG-101 Heavy Machine Gun, both of which have been approved for immediate distribution by the fictional Ministry of Defence.
Specific breakdowns on their stats are still unknown but both can be summoned into battle with an unlockable Stratagem, serving as the third equippable weapon. In any case, both weapons look gigantic and will likely pack a massive punch, hopefully even taking down something as massive as a Bile Titan.
Footage of 's new weapons is still scarce given that they've only just been released but some players have been lucky enough to use the LAS-99 and the MG-101. The former is a shoulder-mounted heavy weapon that fires a charged laser shot at an immense speed. While it may take a moment to build up the necessary energy, the resulting round explodes on impact and deals a huge amount of damage to anything it hits while also seemingly dishing out a small area-of-effect blast.
is available on PC and PlayStation 5 and the LAS-99 and MG-101 should now be available for all players.
As for the MG-101, this massive machine gun does exactly what the name implies and comes stocked with a gigantic drum magazine and plenty of high-impact rounds. It functions similarly to the standard MG, requiring Helldivers to take a knee and cease all movement to reload it. Fortunately, this lengthy refill is balanced out but its speedy rate of fire and the ability to spew what feels like easily a hundred rounds without pulling the finger off the trigger.
The introduction of the LAS-99 Quasar Canon and the MG-101 are just two of the most recent weapons that have been added to since the game's launch in early 2024. Developer Arrowhead Studios has earned a reputation for consistently pushing out excellent content updates, a system that has proven very popular with the community. Aside from the seasonal updates that add a new battle pass system, smaller patches have included new enemies, Stratagems, and even a towering mech suit that's proven to be a favorite amongst players.
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may have its issues, but it's moving in the right direction. 's refreshing take on the live service model, along with its delightful gameplay and tight-knit community, have made it a surprise hit. It already had a small, but devoted fan base due to the popularity of the original, but it's since expanded well beyond its original audience. It's safe to say has found its foothold, and maintains a powerful grip on Super Earth troopers everywhere.
is about to become even more difficult as the game's latest mission type forces players to go up against some of the Automaton's most powerful units. While the kinds of enemies players will encounter in are largely determined by the difficulty of the mission they embark upon, users who want to farm some of the rare resources will need to run through some of the more brutal settings to upgrade their ship modules. Unfortunately, that now means going head-to-head against Factory Striders with the primary goal being to bring down the walking tanks.
may be a game about shooting Bugs and Bots with an assortment of deadly firearms but players hoping to charge into the fray with nothing but a melee weapon shouldn't give up hope just yet. Ever since the incredibly popular sequel in early 2024, the community has begged Arrowhead Studios to include some kind of sword as an unlockable weapon and since the studio hasn't done so yet, the demands have just grown louder. Fortunately, those diehard saber enthusiasts will be pleased to know that the developers are still looking into the idea.
The latest Ship Module adds another buff to what's already one of its most powerful Stratagems. Together, Ship Modules and Stratagems make up the build customization options in . Stratagems refer to any number of special abilities players can call in during a mission. They range from powerful weapons to defensive fortifications to orbital strikes, and can turn the tide of battle in a wide variety of ways. However, Stratagems usually have lengthy cooldowns, and some of them only have a limited number of uses. It's important to know when and where to call them in.
's worst primary weapon could get a buff if developers Arrowhead Studios listen to a recent poll. For months, fans have almost unanimously agreed that Marksman Rifles are notoriously weak in comparison to other weapons in the game, and are in desperate need of a buff of some sort.
mission modifiers can provide an interesting way to shake up the challenge of fighting Terminids or Automatons, but they work best when the changes add to the thrill of the gameplay rather than enhancing tedium. Although finding the right kind of balance in a game that's intended to reward complex strategy and high-level play can be difficult, is generally good at landing in the sweet spot. It's not completely consistent, but one new Booster could help counteract a particularly frustrating mission modifier to keep the game as fun as always.
may undergo another massive change in its metagame as the arrival of several new ship upgrades could alter the way everyone plays. Yet another example of developer Arrowhead Studios quietly dropping in additional content without notifying the community, the latest batch of Super Destroyer improvements is likely to help Helldivers push back against the invading Automaton fleet that's looking for revenge. The massive rush of Bots in the North-West sector has players scrambling to form some kind of defense to prevent the unrelenting enemy from advancing any closer to Super Earth.
The latest patch for should make it significantly easier for players to complete missions by fixing some of the game's most persistent crashes. Developer Arrowhead Studios has done a tremendous job of supporting its third-person sci-fi shooter with a wealth of post-launch updates that both address pressing issues and add new content to the game. Now, as the community celebrates its victory over the Automatons, the most recent hotfix aims to stabilize the game to ensure that everyone is able to savor the Bots' crushing defeat.
Another premium Warbond for is right around the corner, bringing new weapons, armor, and more to the game. has been a breakout hit since its debut in February 2024, and two months later, it's continuing its steady stream of content with the Democratic Detonation Warbond. As the Galactic War against the Automatons and Terminids continues, developer Arrowhead Game Studios has delighted the player base with emergent storytelling and regular updates to both fix bugs and bring new items to the co-op third-person shooter.
As the community continues to fight in Super Earth's galactic war, one dedicated play has envisioned a simple yet effective solution to one of the game's persistent problems: Supply lines. While Arrowhead Studios does an excellent job of introducing mechanics and concepts to players, one aspect that isn't clarified when starting up the game is how interplanetary travel works. Fortunately, with such a committed player base, it didn't take long for players to learn about supply lines but despite the discovery, many are still unclear on how they actually work.
In an era rife with microtransactions and games released in buggy conditions, titles like and are saving modern gaming as we know it. For years, publishers have come to rely on aggressive tactics to drain every penny possible from consumers post-launch. The commercial and critical success of ,, and other recent examples like prove that if a game is well-made and fun to play, buyers will support it. The cost of AAA game production is skyrocketing, and while that, too, is a problem plaguing the industry, predatory microtransactions are not the answer – quality is.
A new threat is emerging on the Automaton front in , and it may be significant enough to turn the tide of battle. Arrowhead Game Studios' third-person co-op shooter has excelled as a live-service title through its ongoing story, in which players are embroiled in the Galactic War as Super Earth's elite Helldiver units. So far, the Helldivers have seen more success than failure, but a new Automaton enemy could put Super Earth's latest offensive in jeopardy.