AHelldivers 2 developer clarifies what happens when players abandon operations, confirming that there are no negative effects on the planet for players that leave. Some concerns were raised in the community when a Helldivers 2 developer claimed that leaving an operation would incur a loss in certain instances.
Helldivers 2 continues to be an extremely popular game with well over 430,000 peak concurrent players on Steam. However, the surge of players caused server issues that would continue to annoy the community for weeks following the game's launch. Fortunately, developer Arrowhead Game Studios is quick to release new updates for the game while fostering a safe community for players to share their feedback and general opinions. In addition, the Helldivers 2 server cap was increased to accommodate more players, since login and server issues were rampant for players attempting to play during peak hours. There's still room for improvement, since cheating still appears to be a problem for some players wanting to complete missions and operations.
As reported by Dexerto, Helldivers 2 developer and Reddit user AHGS_Misty confirms that abandoning operations does not progress the enemy's percentage, and players who do leave will not have a negative impact on the planet. This is a relief for the Helldivers 2 community, after fellow developer Evil-Bosse claimed that quitting an operation halfway through counts as a loss for Super Earth. After being corrected by AHGS_Misty, Evil-Bosse apologized for spreading misinformation in the original Reddit thread from Tastrix, which garnered more than 13,000 upvotes on the platform in just a day.
Arrowhead Game Studios has yet to publicly clarify the situation on its major social media accounts on Facebook and Twitter, however. Some fans argue that the developers should make a public statement on the matter, since the highly active Helldivers 2 Discord server is still talking about Evil-Bosse's initial response from February 23. Other Helldivers 2 players in the community would like clarification regarding the differences between abandoning and failing, since the liberation score system is still confusing to some.
At the very least, there's some peace of mind regarding Helldivers 2 operations for those that actively keep up with the online community. Helldivers 2 sales continue to climb, so the community will surely grow in the weeks and months ahead. A new peak concurrent player record could be set in the future if Arrowhead Game Studios gives players an exciting roadmap of content that will help drive sales in the future.
Helldivers 2 is a third-person cooperative shooter developed by Arrowhead Games Studios for the PC and PlayStation 5 where players take control of a
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Helldivers 2’s surprisingly huge launch has already seen millions of players across PlayStation 5 and PC dip into its co-op focused third-person action. It’s a smash hit and easily publisher Sony’s biggest ever PC game launch. But while Helldivers 2 is certainly a game everybody should play, it can often be a brutal, unforgiving experience, with floods of hard-to-kill alien robots and bugs descending upon players in increasingly tough waves.
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With Helldivers 2's servers having finally reached some level of stability, the developers at Arrowhead Game Studios can turn their attention to other matters, like clarifying what does and does not actually harm the ongoing, intergalactic war effort. Today's bugbear? Farmers — those players who efficiently join for quick missions, acquire resources, and leave before the operation is complete, repeating the process ad infinitum.
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A new leak reveals several weapons coming soon to Helldivers 2, while also corroborating another new mech and an armored buggy similar to Halo's iconic Warthog. Helldivers 2 developers at Arrowhead Game Studios are expected to reveal a new roadmap in the near future, giving players an idea of what's to come for the popular third-person shooter.
Some games take weeks to find an audience. Some take months. And then there's Helldivers 2, which has become an instant hit, surpassing more than 1 million copies sold in its first three days of launch. So, what's next?
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