This year's Game Awards ceremony garnered a lot of justified criticism for the way it rushed winning developers off stage in favour of adverts, rambling conversations with Hideo Kojima, and celebrity cameos from the likes of Timothée Chalamet.
09.12.2023 - 19:39 / mmorpg.com / Geoff Keighley / Michelle Yeoh
The Game Awards has faced a slew of criticism about its format as developers were urged off stage. Its creator, director and figurehead Geoff Keighley responded and recognized the widespread frustration the next day on social media.
“By the way — I do agree that the music was played too fast for award winners this year, and I asked our team to relax that rule as the show went on,” he said in a tweet (or “post” on X) on his personal account. “While no one was actually cut off, it’s something to address going forward.” Nothing else has been said about the matter by him nor TGA official social media.
<p dir=«ltr» lang=«en» xml:lang=«en»>By the way — I do agree that the music was played too fast for award winners this year, and I asked our team to relax that rule as the show went on. While no one was actually cut off, it’s something to address going forward.Officially, winners were given 30 seconds to present their speech, though many expanded it to a minute as music swelled over their final words. After the 30 seconds, they were “played off,” which means that the music meant to bridge the speech and the content to follow starts, indicating that the speaker is being politely urged to depart from the stage.
The play-off is a common technique in awards shows where a 45- to 60-second speech is designated. It’s usually ignored in larger categories and by bigger stars (including Michelle Yeoh humorously telling a pianist to not interrupt at the Golden Globes this year).
For later awards, especially Game of the Year, it does seem that the play-off was relaxed quite a bit. Still, the damage was done, especially among other critiques about the awards, or dearth of them, during the broadcast.
A YouTube video not only compiles the speeches, but displays the 30-second timer shown to each winner; the compiled speech length is only just about ten minutes. Another tweet from an in-person attendee shows the infamous “Please Wrap It Up” demand on the teleprompter, too.
<p dir=«ltr» lang=«en» xml:lang=«en»>Lmao the prompter pic.twitter.com/v1Jg9WwFUYMeanwhile, because the actual awards seemed to be so short, several critics have tried to run the numbers. IGN estimated that about 18% of The Game Awards were actually dedicated to speeches. On Bluesky, a games industry veteran gave a more precise estimate : about 41 minutes and 29 seconds was dedicated to awards out of the 3-hour, 34-minute, 38-second runtime, with 14 categories announced over 4 minutes and 33 seconds, clocking in the time closer to 19%. There were only three “by the way, we have these categories too” winners that were able to give a speech, including Nintendo.
Either way, awards were less than a fifth of The Game Awards. Combined with a myriad of
This year's Game Awards ceremony garnered a lot of justified criticism for the way it rushed winning developers off stage in favour of adverts, rambling conversations with Hideo Kojima, and celebrity cameos from the likes of Timothée Chalamet.
The Game Awards have enjoyed consistent growth since the first showcase took place in December 2014, to the point where they have become an integral pillar for the community, especially in terms of new reveals and announcements by developers and publishers all around the world. This year’s showcase, like previous years’, was another one to exhibit continued growth for the event.
The Game Awards 2023 has broken its own viewership record, clocking up around 118 million livestreams.
With The Game Awards 2023 now squarely in the rear view mirror, it's time to reflect on what was shown during Geoff Keighley's big end of year bash. Criticisms of the format and actual award presentations aside, the event did give us some significant game reveals.
The Game Awards are always going to be something that is hotly debated for various reasons. But one thing that you must give them, even if you don’t want to, is that because of their platform and being streamed all over the place, they have done incredible numbers from when they started in 2014. They got 1.9 million viewers that first year, which isn’t too bad considering the period. But when you fast forward to 2023, you see just how big things have gotten, as the latest show had 118 million viewers worldwide. That’s a 15% increase from the previous year and proof that the show is still growing.
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Larian's CEO and founder Swen Vincke has shared the rough full text of his Game Awards 2023 acceptance speech for Baldur's Gate 3's Game of the Year trophy, after having his thoughts cut short by the event's crowded scheduling, which allotted more time to Kojima chitchat, trailers and celebrity cameos than the actual award-winners.
Following scrutiny from developers, The Game Awards founder and host Geoff Keighley has said he agrees the allotted speech time for each winner was too short this year.
Last night, Geoff Keighley revealed dozens of trailers for upcoming video games, and interviewed some of his favourite celebrites and best palss from the games industry on stage. He also happened to hand out some awards to game developers. At his awards show. Titled The Game Awards.
Last night was The Game Awards, and how good it was or wasn’t will vary depending on who you talk to. On the one hand, there were good reveals that had people excited. For example, some people are playing the latest adventures of Kratos because of the free DLC that was dropped last night, and the same goes for those who are fans of Clive Rosfield. There were also some fun awards moments, like Baldur’s Gate 3 winning Game of the Year. But for many online, they’re talking about Geoff Keighley and how he handled the show last night; not all of it is positive mentions.
Hideo Kojima and Gonzo from The Muppets had just as much time on-stage at The Game Awards as the award winners themselves, who were hurried off-stage with a teleprompter reading "please wrap it up".
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.