This year's Game Awards ceremony garnered a lot of justified criticism for the way it rushed winning developers off stage in favour of adverts, rambling conversations with Hideo Kojima, and celebrity cameos from the likes of Timothée Chalamet.
16.12.2023 - 15:17 / pushsquare.com / Anthony Mackie / Swen Vincke / Geoff Keighley / Will Smith
The Game Awards has come and gone again, with 2023's show proving somewhat contentious, depending on who you ask. Something that became increasingly apparent as the show progressed was the pressure winners appeared to be under to wrap things up. Even Larian Studios founder Swen Vincke, who managed to snag Game of the Year with Baldur's Gate 3, appeared to be whisked off the stage after around 30 seconds, surprisingly spry in a suit of armour.
Host with the most and producer of The Game Awards, Geoff Keighley, agrees and Tweeted as much after the show. Keighley maintains that «while no one was actually cut off», it would be something to «address going forward».
A teleprompter was used to urge award winners to «Please Wrap It Up» as the music unsuccessfully used to get Kratos' actor Christopher Judge offstage last year began to swell, underlining the point. In Larian's case, Vincke was dedicating the award to colleagues who had passed away during development, which was undercut by the outro tune.
Geoff says that the rule was relaxed as the show went on, but we thought it felt like the opposite, that the awards in the tail half were rushed to make up for the time Hollywood actors spent doing crowd work upfront. What do you think, and how much time is appropriate for a winner to get on stage? In the comments section below, continue the show, no matter the cost.
Khayl Adam is the second best video game journalist Australia has ever produced, and his ambitions of world domination have (thus far) been curbed by the twin siren songs of strategy games and CRPGs. He has always felt an affinity for the noble dachshund, the best kind of dog.
To be fair they needed that extra time so Anthony Mackie could prat around forever and Shang Chi could talk about his leg.
When the actual award winners get to speak for 5% of the time at a game awards it's a bit of a farce. The movie, not game stars got 10x longer. Every single award winner should get their moment on stage, the majority of winners were just rattled off on a list.
The Oscars, the Globes, the Baftas… all have been slowly dying in the ratings. The only time that anyone cared about any of them in the last ten years was when Will Smith punched Chris Rock.
And in my opinion the reason why is exactly what we saw with the likes of Anthony Mackie: boring, self-indulgent celebrities who have no idea how the real world works being given centre-stage over the people you are actually there to see.
@LifeGirl Once again, this couldn't be further from the truth. For one thing, most of those celebrities weren't born rich. They lived in the «real world» for decades (doing all sorts of odd jobs) before they made it big. Some of them that have leading roles and have even won
This year's Game Awards ceremony garnered a lot of justified criticism for the way it rushed winning developers off stage in favour of adverts, rambling conversations with Hideo Kojima, and celebrity cameos from the likes of Timothée Chalamet.
The Game Awards have enjoyed consistent growth since the first showcase took place in December 2014, to the point where they have become an integral pillar for the community, especially in terms of new reveals and announcements by developers and publishers all around the world. This year’s showcase, like previous years’, was another one to exhibit continued growth for the event.
The Game Awards 2023 has broken its own viewership record, clocking up around 118 million livestreams.
Marvel's Spider-Man 2 is one of the biggest games of the year, and we were big fans, even if it didn't stray enough from the established Insomniac formula for our taste. Still, it seems we weren't the only ones surprised to find that, despite being nominated in seven separate categories, Sony's latest PlayStation exclusive didn't bag a single statue at The Game Awards.
With The Game Awards 2023 now squarely in the rear view mirror, it's time to reflect on what was shown during Geoff Keighley's big end of year bash. Criticisms of the format and actual award presentations aside, the event did give us some significant game reveals.
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Following scrutiny from developers, The Game Awards founder and host Geoff Keighley has said he agrees the allotted speech time for each winner was too short this year.
The Game Awards has faced a slew of criticism about its format as developers were urged off stage. Its creator, director and figurehead Geoff Keighley responded and recognized the widespread frustration the next day on social media.
The Game Awards was once again a pretty terrific celebration of games last night, though the same can't really be said about the people that make them. More than any other year, organizer and host Geoff Keighley has come under fire for rushing award winners through their acceptance speeches, but he claims that "no one was actually cut off" during the show.
Last night was The Game Awards, and how good it was or wasn’t will vary depending on who you talk to. On the one hand, there were good reveals that had people excited. For example, some people are playing the latest adventures of Kratos because of the free DLC that was dropped last night, and the same goes for those who are fans of Clive Rosfield. There were also some fun awards moments, like Baldur’s Gate 3 winning Game of the Year. But for many online, they’re talking about Geoff Keighley and how he handled the show last night; not all of it is positive mentions.
Hideo Kojima and Gonzo from The Muppets had just as much time on-stage at The Game Awards as the award winners themselves, who were hurried off-stage with a teleprompter reading "please wrap it up".
Baldur's Gate III took home the top honour at The Game Awards 2023, held early Friday in Los Angeles, besting its lead competitor Alan Wake II. The Dungeons & Dragons-based sprawling RPG, which was strongly revered by both fans and critics alike, bagged six trophies, including Best Community Support and Best Performance. The latter was collected by Neil Newbon, who played Astarion, the silver-haired vampire spawn, holding our attention with his melodramatic persona and the occasional high-pitched screeches. Meanwhile, Remedy's Alan Wake 2 won four awards across some of the most important categories, with co-directors Sam Lake and Kyle Rowley emerging as the best game directors of the year, alongside a writing/ narrative nod.