Indiana Jones and the Great Circle revealed that Marios Gavrilis is playing the game's villain, Emmerich Voss. During the recent Xbox Developer Direct, MachineGames offered a look into the villain.
19.01.2024 - 12:13 / thegamer.com
Indiana Jones and the Great Circle was officially revealed earlier this week, giving us our best look at a brand-new Indy adventure that we'll get to experience at some point later this year. While the game looks pretty great and has ticked a lot of boxes for Indiana Jones fans, one of the biggest talking points on social media is whether the game should have been in third-person rather than the first-person perspective that developer MachineGames has decided to go with for the majority of the game.
Opinions on MachineGames' decision to go first-person are incredibly varied, and almost seem to be split right down the middle. On one hand, you have people who are disappointed that they won't get to actually see themselves controlling Indiana Jones while playing, as the third-person sections are exclusively reserved for certain traversal animation and cutscenes. For example, Twitter user KdeKercy wanted to "see Harrison Ford in my screen" rather than just a pair of hands.
Making the Indiana Jones game a first person game is one of the most stupid decisions I've ever seen in video game adaptations. Dude, if I'm playing an Indiana Jones game, I want to see Indy, I want to see Harrison Ford in my screen, not a f***ing hand smh.
It's not a particularly popular opinion either, as KdeKercy's tweet has racked up over a thousand likes at the time of writing. They're not the only person to express that opinion either, including Twitter user BrokenGamezHDR who thinks the decision was a "fumble", and Twitter user ShirrakoGaming who thinks third-person is "much more enjoyable for these types of games".
On the other hand, you have people who think the decision to go first-person was actually quite clever. With two very similar properties in Tomb Raider and Uncharted already extremely popular in the gaming industry, people such as Twitter user Dachsjaeger think the different perspective is going to "make it unique in its genre". Going first-person also stops potentially harmful comparisons dead in their tracks.
Then you have the experience of MachineGames, a studio most commonly known for developing the modern Wolfenstein games. Having plenty of experience making great first-person shooters, it does make a lot more sense for Indiana Jones and the Great Circle to be majority first-person so the developers can draw upon their knowledge. Making it third-person would definitely have been a frankly unnecessary risk.
In any case, it's not exactly like MachineGames has the time to change anything even if it wanted to. Those that are iffy about it being first-person will have to give it a fair shake when it launches later this year. We, unfortunately, still don't have a specific release date, but we do know that it will be
Indiana Jones and the Great Circle revealed that Marios Gavrilis is playing the game's villain, Emmerich Voss. During the recent Xbox Developer Direct, MachineGames offered a look into the villain.
Indiana Jones And The Great Circle was announced at this week's Xbox Deveoper Direct. It looks good! There has been much discussion of its decision to make its tomb raiding first-person (with some third-person traversal and cutscenes), however.
The upcoming video game tosses the intrepid archaeologist into a deadly adventure once more, and that journey looks like it will face him up against foes who are as dastardly as ever. Starting with rival archaeologist René Belloq and the army of Nazis on his side in, villains tend to be memorable parts of stories that are full of set pieces and surprises galore. Indiana always triumphs, of course, but his enemies are often done in by their hubris as much as they are by his wits.
So, Indiana Jones and the Great Circle is a first-person game. This has come as a bit of a surprise to some people, who likely were expecting a third-person perspective thanks to not just the Great Circle’s movie roots but also Indiana Jones’ influence on the video game industry. But do you really want another Uncharted game where the only significant difference is that your sarcastic hero now wears a hat? After six Uncharted games, a reboot trilogy of Tomb Raiders, and uncountable third-person adventures going back to the dawn of the medium, I think developer MachineGames has made a wise move in making Indiana Jones first-person.
Three years after it was first teased by Bethesda Softworks, , developed by Machine Games(makers of the modern series), has had a full reveal at the 2024 Developer_Direct from Xbox, revealing many of the game's major characters. As a game set in the same continuity as the movies, includes a number of returning characters, but also includes some additions that are completely new to the game.
MachineGames revealed the first look at its upcoming title, at Xbox's Developer Direct 2024 showcase. The Xbox Series S/X and PC exclusive title was announced back in January 2021, but the showcase finally gave players their first look at gameplay and provided some insight into the story, and when it takes place on the wider timeline.
As part of the latest Xbox Developer_Direct stream, MachineGames has shared a look at Indiana Jones and the Great Circle with behind the scenes developer chat and a first gameplay reveal. It’s confirmed that Indiana Jones and the Great Circle is coming to Xbox Series X|S and PC in 2024, with a day one release straight into Xbox Game Pass.
Xbox kicked off its 2024 with a jam-packed Developer Direct showcase, bringing reveals and updates on four upcoming releases from four studios, plus a bonus update from Square Enix. The 45-minute presentation, streamed live on YouTube and Xbox's other social channels late Thursday, took the covers off MachineGames' upcoming Indiana Jones game, provided a release date for the highly anticipated Senua's Saga, and revealed a release window for Avowed, Obsidian's next big fantasy RPG.
The upcoming features a digital recreation of the eponymous character that looks and sounds a lot like Harrison Ford, allowing players to immerse themselves in a new adventure with the iconic archaeologist. The game will occur between the events of the movies and while presenting yet another dangerous worldwide quest that Indy is drawn into. As well-known as this hero of archeology is, nothing created in the franchise would be the same without the image and voice of Harrison Ford.
The upcoming Indiana Jones and the Great Circle will see veteran voice actor Troy Baker play the titular treasure hunter. Bethesda revealed that it is working on an Indiana Jones video game back in 2021, with subsidiary Wolfenstein studio MachineGames on developmental duties. There has been very little official information in the years since the Indiana Jones game’s first 30-second teaser trailer was shown, save that it is being produced exclusively for PC and Xbox consoles following Microsoft’s buyout of Bethesda parent company ZeniMax Media in 2021.
MachineGames and Bethesda appeared at the Xbox Developer Direct to finally pull the curtain back on the Indiana Jones game, which is now officially titled Indiana Jones and the Great Circle. There have been many questions about the Indiana Jones game since it was first announced, and many of those questions have now been answered thanks to the big Xbox Developer Direct reveal.
You might not realize it, but the character of Indiana Jones has quite a history in the video game space. When his movies were some of the toasts of Hollywood, Lucasfilm made various games about the character that took him all over the world and looked for all sorts of artifacts. But it’s been some time since that experience was felt in the gaming space, and the last two movies starring him haven’t helped matters. However, over at Bethesda, Todd Howard had a vision, which has been revealed as Indiana Jones and the Great Circle, headed up by Machine Games.