Final Fantasy 7 Rebirth producer Yoshinori Kitase and creative director Tetsuya Nomura have discussed the term JRPG, and shared contrasting opinions.
14.09.2023 - 21:51 / thesixthaxis.com / Yoshinori Kitase / Tetsuya Nomura / New
The highly anticipated Final Fantasy VII Rebirth, part two of the Final Fantasy VII remake, has a release date! The game will launch on PlayStation 5 only February 29th, 2024 and will come on two discs. Given just how much you can jam on a UHD blu-ray the fact that it’s on two disc could mean it’s either massive or will have a couple of movie’s worth of cut scenes in-game.
Like the previous trailer this doesn’t appear to show a slavish remake of the second part of Final Fantasy VII although this new trailer does show many more key locations. We also get to see Cait Sith in action and somewhat bizarrely, Chocobos that can climb cliffs. There also appears to be vehicles that you can drive, an awful lot of hair swishing and – yes! – a new dance sequence!
Producer Yoshinori Kitase has confirmed that the whole project will be split into three parts, with Final Fantasy 7 Remake, Rebirth and an unnamed third game – creative director Tetsuya Nomura said that some development of this third title has already begun.
“Making the middle part of a trilogy has its own challenges, but there are plenty of classic second instalments in the world of film that are defined by stunning story twists and deeper explorations of their characters,” says producer Yoshinori Kitase. “Often these second instalments become a favourite amongst the fans. In the same vein, we are aiming to make FINAL FANTASY VII REBIRTH an even more gripping and memorable experience than FINAL FANTASY VII REMAKE, so please wait a little longer while we finish up.”
Final Fantasy VII Remake was released back in April 2020 with the Intergrade version being released in June 2021. The Intergrade version added multitude of lighting and texture enhancements, as well as new lighting, 4K output, a new difficulty level, a photo mode, and a brand new episode featuring Yuffie. With this celebration stream lasting just ten minutes it would be the perfect time to give a recap of the iconic Final Fantasy VII and at least a teaser trailer for Final Fantasy VII Remake Part 2.
In our review for Final Fantasy VII Remake, I said, ” How do you remake one of the most beloved video games ever made? Why would you even risk it? It would be like remaking Jaws, Casablanca, or the original Star Wars film. Final Fantasy VII was a sprawling saga spanning eighty hours of memorable characters, lengthy battles, and tearful heartbreak. There is no way Square Enix could do it justice… and yet they have. An utter joy to play from start to finish, packed with memorable scenes, moustache-twirling baddies, and epic battles. The first part of Final Fantasy VII Remake isn’t just polished, it’s opulent.”
You can read the full Final Fantasy VII Remake review here. If you have the game and fancy
Final Fantasy 7 Rebirth producer Yoshinori Kitase and creative director Tetsuya Nomura have discussed the term JRPG, and shared contrasting opinions.
Square Enix’s Final Fantasy 7 Rebirth offers quite a lot for fans of the original and Final Fantasy 7 Remake. It has 100 hours of gameplay, with the side content double that of the main quest. It has tons of mini-games, from the Gold Saucer to The Grasslands. You can also play as Sephiroth (though terms and conditions apply).
Final Fantasy VII Rebirth, the middle chapter of the ambitious Final Fantasy VII Remake project, arrives in just a few short months, and Square Enix has provided more info about the game’s world. We know FF7 Rebirth will feature a much larger, more open world than FF7 Remake and Square Enix has detailed some of the regions you’ll be exploring, including the Grasslands, Junon, and the Gold Saucer.
Square Enix’sFinal Fantasy 7 Rebirth has had many details revealed over the past week or so, from the reveal of Junon and The Grasslands to the sheer amount of content in the upcoming RPG. The developer also clarified that Vincent Valentine, who appeared in the State of Play trailer, would not be playable.
Final Fantasy 7 series creative director Tetsuya Nomura has confirmed that Final Fantasy 7 Rebirth won't be getting any DLC.
Final Fantasy 7 Rebirth aims to retain the original game’s zaniness with “a lot of gimmicks thrown inside like a giant toy box.”
If there’s one that recent weeks have taught us about Final Fantasy 7 Rebirth, Square Enix’s second part in the remake trilogy, it’s the sheer size of its world. Final Fantasy 7 Remake was a bit more confined due to its chapter-wise setup and Midgar setting, but Rebirth goes much bigger and employs a seamless map.
Final Fantasy 7 Rebirth creative director Tetsuya Nomura and producer Yoshinori Kitase are in disagreement over the use of the term «JRPG» for their games.
Final Fantasy 7 Rebirth creative director Tetsuya Nomura and producer Yoshinori Kitase can't seem to agree on whether the term JRPG is a bad thing or not.
Final Fantasy 7 Rebirth won't let you directly control Vincent or Cid.
Several new details and gameplay for Square Enix’sFinal Fantasy 7 Rebirth are available following various hands-on impressions and previews. Thanks to an interview with Game Informer, the team has confirmed that Vincent Valentine will not be playable.
Square Enix has decreased the overall scope of Final Fantasy 7 Rebirth, from shipping on two Blu-ray discs to creative director Tetsuya Nomura promising 100 hours of adventure. However, in an interview with Game Informer, director Naoki Hamaguchi confirmed the game’s installation size on PS5 – a whopping 150 GB.