The upcoming Final Fantasy 7 Rebirth is borrowing from JRPG classic Chrono Trigger to ensure every character pairing has a synergy attack.
28.09.2023 - 00:03 / pushsquare.com / Naoki Hamaguchi
Final Fantasy 7 Rebirth is continuing Cloud and the gang's adventure outside the walls of Midgar, so it was always assumed that it would feature larger, more open environments than what you'll find in the typically cramped Final Fantasy 7 Remake. But we didn't realise just how big this sequel's world might actually be.
In an interview with Press Start, director Naoki Hamaguchi makes it sound like Rebirth is going to be bloody massive — and this is despite it not being a true open world. «What we’ve done is we’ve taken the world map from the original Final Fantasy VII, but we’ve created it all in a one-to-one real scale. So all of the dungeons, all of the cities, everything in that world is now included in the same space. One seamless map,» he says.
Hamaguchi explains further: «So when you open up the game there is still a fairly large area to explore at the beginning but then as you continue your quest it expands further and further, you get more regions you can go to and then you at any time you want you can go back to the regions you’ve been to before, because it’s a seamless map, and you can find new quests and new bits of story which have appeared in there as you go along.»
So again, it's not quite open world — you can't just go anywhere you want at any time — but it is one big, «seamless» map, made up of countryside, towns, and dungeons. The scope of this game is beginning to seem more and more impressive, isn't it?
In watching recent video previews for Rebirth, we caught glimpses of the world map — as in, the map screen with icons on it — and it really does look huge. The Grasslands area, for example, is a very open environment that encourages exploration — shown off in Square Enix's own TGS presentation — and that's just one chunk of what seems to be an entire continent's worth of land.
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Plus a card minigame
It feels like that with Remake, the development team got the basics nailed down. The story direction, the characters, the combat. But with Rebirth, it's building on everything — and to be honest, that's pretty much what we want from it.
How do you feel about Final Fantasy 7 Rebirth's potentially gigantic world? Make a trip from Midgar to Junon in the comments section below.
Robert's been a dedicated PlayStation fan since the days of Tekken 2, and he still loves a good dust up. When he's not practising combos, he's usually getting lost in the latest 100-hour RPG, or, y'know, replaying The Witcher 3.
So it this ultimately going to be 2 parts, 3 parts… more? Still haven't really got stuck into the first part yet wondering whether to wait till it's all done?
I'm pumped for this, way more than I was ever gonna be for 16. You can keep your ARPG's, this, to me, is what it's all
The upcoming Final Fantasy 7 Rebirth is borrowing from JRPG classic Chrono Trigger to ensure every character pairing has a synergy attack.
Square Enix hosted a panel for Final Fantasy VII Rebirth at New York Comic-Con 2023 hosted by Critical Role’s Matt Mercer, in which the Final Fantasy VII Rebirth voice cast discussed their experiences voicing the game’s iconic characters. During the panel, Matt Mercer confirmed he will voice Vincent Valentine, and Final Fantasy VII Rebirth director Naoki Hamaguchi appeared for a surprise question-and-answer session at the end.
Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, has commented on why Red XIII rides on top of Chocobos and explained that it was actually Tetsuya Nomura's idea.
Square Enix has taken to social media platform X to explain the artwork featured on the cover for the upcoming Final Fantasy 7 Rebirth. Created by creative director of the game Tetsuya Nomura, the artwork is meant to represent three distinct worlds that Cloud Strife, Sephiroth, and Zack Fair find themselves in.
Final Fantasy has been such a massive franchise that spanned across decades and across multiple console generations. There’s been some truly standout installments from this long-running series as well. One of the more beloved games of the series was Final Fantasy VII, a title that blew up in multiple markets when it initially launched in 1997 for the Sony PlayStation. Since then, fans worldwide have pleaded for Square Enix to return and bring out a remake for this JRPG installment. Fortunately, in 2020, we finally got the first part of this remake. Since this game installment was so massive, the developers could only deliver the game in parts. We’re going to receive Final Fantasy VII Rebirth, the second installment to this trilogy remake, in 2024.
Final Fantasy VII Rebirth is going to be a much more open experience than its predecessor, and it seems like fan feedback was among the reasons behind this.
Final Fantasy VII Rebirth is going to be a massive game, and now we have a better idea of how bigger the Eastern Continent will be, compared to the original game.
There’s been much discussion about Final Fantasy 7 Rebirth, Square Enix’s follow-up to Final Fantasy 7 Remake, and how it offers a larger world to explore. As a seamless one-to-one recreation of the original game’s world map, it promises 100 hours of content, various mini-games and side content (like the recently showcased Grasslands).
Final Fantasy 7 Rebirth aims to retain the original game’s zaniness with “a lot of gimmicks thrown inside like a giant toy box.”
Square Enix showcased over 30 minutes of gameplay footage and a new trailer for Final Fantasy VII Rebirth focused on mini-games playable in the Grasslands during its Tokyo Game Show 2023 stage event.
Fans have been pleading for years, hoping that Square Enix would provide a remake of the beloved Final Fantasy VII video game. This title launched back on the original PlayStation. Of course, we now know this remake was finally put into production, but it won’t be a complete experience with just one game. In fact, the first part of the remake has already been published, and you can enjoy it right now. However, if you’ve already played the first game in the remake collection for Final Fantasy VII, your eyes might be set on that next installment, Final Fantasy VII Rebirth.
If there’s one that recent weeks have taught us about Final Fantasy 7 Rebirth, Square Enix’s second part in the remake trilogy, it’s the sheer size of its world. Final Fantasy 7 Remake was a bit more confined due to its chapter-wise setup and Midgar setting, but Rebirth goes much bigger and employs a seamless map.