Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, has confirmed that the game's performance mode issues are planning to be fixed in a later update.
12.02.2024 - 16:19 / thegamer.com / Yoshinori Kitase / Naoki Hamaguchi
Final Fantasy 8 turned 25 over the weekend, prompting many fans to renew their pleas for a remake. However, it looks like they're out of luck, as Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, gives a firm "No" to the offer of spearheading another remake project.
Even Final Fantasy 8's own director, Yoshinori Kitase, sounds unconvinced that the game would work with a modern audience. In an interview with IGN (as spotted by PC Gamer), neither director sounds particularly enthusiastic about making a Final Fantasy 8 Remake series, with Hamaguchi outright shooting down the idea altogether.
"If after we’ve finished the three games in the [Final Fantasy 7] remake trilogy, Mr. Kitase then comes to me and says, ‘Right, we're going to be remaking another numbered Final Fantasy game and you are on the project,’ I'll just turn around and go, ‘No!’”, says Naoki Hamaguchi.
Of course, someone else could lead the development of Final Fantasy 8's remakes. But even if that were the case, the original director believes that many changes would have to be made to its RPG mechanics.
"I think you may remember we had the Junction system in Final Fantasy 8," says Kitase. "I think it was a very difficult system for some people to get into. [...] So I think I'd want to return to that and really rework the battle system, and make it something where that level of difficulty and approachability for some fans was a lot better balanced."
While that might appeal to those who could never quite get into Final Fantasy 8, this will likely come as a disappointment to the diehard fans. Especially since Final Fantasy 8 has been back in the conversation recently, with the actor behind the protagonist in Final Fantasy 16 - Ben Starr - wearing his love of FF8 on his sleeve. Or well, more accurately, on his shirt at The Game Awards. In truth, the eighth instalment in the series is loved, even with the unique Junction system.
In any case, we can't expect any new projects like that at least until the Final Fantasy 7 Remake series is out of the way. It will continue later this month with the release of Final Fantasy 7 Rebirth, which is set to launch on February 29. It will be available exclusively for PlayStation 5, presumably with a PC port further down the line.
Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, has confirmed that the game's performance mode issues are planning to be fixed in a later update.
Final Fantasy 7 Rebirth introduces new playable characters, but not everyone made the cut this time around. Vincent Valentine and Cid are now the only two companions from the original Final Fantasy 7 to not be playable in the remake trilogy so far, as they sit Rebirth out.
The producer of Final Fantasy 7 Rebirth has revealed that he had to stop playing The Legend of Zelda: Tears of the Kingdom while working on the latest game in the Final Fantasy 7 Remake trilogy. With Final Fantasy 7 Rebirth recently wrapping up development, the producer has been understandably too busy with his own game to see Link’s adventure to its conclusion.
The development team behind Final Fantasy 7 Rebirth didn’t always know when the game was going to end, and it could have left off at a different point in the original’s story. After almost four years, Final Fantasy 7 Rebirth has finally been released, continuing the story of Cloud, Tifa, Aerith, Sephiroth, and the rest of the cast that fans know and love from the original Final Fantasy 7 and its many spin-offs. Just like Final Fantasy 7 Remake before it, FF7 Rebirth only retells a fraction of the 1997 PlayStation classic’s plot, picking up where its predecessor left off with Cloud and his friends escaping Midgar.
It’s finally here! Yes, Final Fantasy VII Rebirth is finally here, and that means that gamers can FINALLY continue the story of Cloud, Tifa, Aerith, Barrett, Red XIII, and the new friends they’ll make along the way as they travel through the world of Gaia and attempt to stop Sephiroth! But before you go into your adventure, there is one last message you should hear. Specifically, the leads behind this incredible remake title came together for one last “thank you” and a statement about the game’s launch and what it means to them to have this game out amongst players finally.
In the video game industry, many people stick around with the company they’re attached to for quite a while for multiple reasons. They might just like the company they work at. Or, they might be trying to gain “higher ranks” there. Another reason might be they know that their talents or ideas might be more appreciated at that particular company because they’ve worked there for so long. But, on the other side of things, people sometimes depart gaming companies somewhat randomly, including because they want to “move on to a new challenge,” which is what the creator of Final Fantasy did after a while at Square before it became Square Enix.
Final Fantasy 7 Rebirth's director would like the team to stay together to work on other projects after the remake trilogy is complete.
In an interview with Kinda Funny Games, Naoki Hamaguchi, director of Final Fantasy 7 Rebirth, opened up about other Final Fantasy titles that he'd love to see remade.
Final Fantasy 7 Rebirth’s hugely anticipated launch is right around the corner, and with reviews for the game having gone live well ahead of its release and painted a glowing picture of the epic journey that Square Enix is on the verge of delivering, excitement is sky-high. Among many of Final Fantasy 7 Rebirth’s elements that have received overwhelming praise in recent days, its vast and varied collection of minigames has received quite a bit of attention in particular, and game director Naoki Hamaguchi has now provided a clearer picture of just how many minigames players will find throughout the experience.
There’s no shortage of reasons to be excited about Final Fantasy 7 Rebirth ahead of its imminent launch, and its sizeable and varied roster of minigames is surely high on that list. From playing the piano to chocobo racing, from Fort Condor to G-Bike, the upcoming action RPG boasts an impressive amount of optional minigames for players to engage with- but in the lead up to its release, none have caught the eye the way Queen’s Blood has.
Final Fantasy 7 Rebirth has almost 30 minigames, including one developed by an internal team of "hardcore card game fans."
Final Fantasy VII Rebirth is just a few days away from its PlayStation 5 launch, but the rave critic reviews have already kicked up the hype even further. Our Kai Powell rated the game with a perfect score, and the average review score from critics is the highest for the whole series since 2000's Final Fantasy IX.