Expedition Analytics: Garden of Genesis
23.02.2024 - 19:43
/ newworld.com
Greetings, Adventurers!
Learn more about the development of Garden of Genesis through Lead Expedition Designer Darren McKinsey and improve your experience with tips from 3 of your favorite New World content creators: ArsheeTV , TrickTrick , and vXBlackSwanXv . We also compiled key insights like boss stats based on community performance. Let us know what you’d like to see in future analytics articles.
Garden of Genesis was one of our first Expeditions. It helped pave the way for new gameplay mechanics such as defending objectives, exploring optional chambers, and conquering unique boss elements.
Whether it’s your first or five-hundredth time entering Garden of Genesis, here are some tips for even more enjoyable runs.
“This is an Angry Earth Expedition, so weapons like the Fire Staff and anything that deals Slash Damage are preferable,” TrickTrick said. “My recommendation is to have all three DPS players use light loadouts with a combination of Great Swords, Great Axes, and Spears. The Spear is one of the best weapons for Mutations due to its unique utility kit — weakening enemies so they deal less damage (Enfeebling Skewer Perk) while breaking their armor for your team to inflict more damage (Perforate ability).”
“For clumping the mobs, the Great Axe will be your go-to, thanks to abilities like Gravity Well. The Great Axe can make large fights manageable and easy since the mobs won't be spread all over the place.”
“For tanks, ideally, you want to go in with heavy gear, plus the Sword and Shield and War Hammer.” TrickTrick said. “Make sure you have a Carnelian in both weapons and pick the abilities that taunt enemies. These two weapons will provide an incredible amount of survivability and utility for the team.”
“Remember to hold your AOE Taunts and use them after you are done pulling or when you are ready to fight. If you use them too early, the taunt might run out before the fight starts, creating unnecessary inconveniences. Taunt too late and your DPS or healers may instead aggro the mob, making encounters even more difficult.”
“They should go in a light loadout for extra healing,” TrickTrick said. “Life Staff is your primary healing weapon. If you feel comfortable helping with more than just heals, you can use a Void Gauntlet or Flail. You can also use your off-weapon abilities to provide utility and buffs to your team.”
“A Void Gauntlet with abilities like Oblivion can greatly increase your group’s performance through Damage and Stamina support alongside debuffing enemies. As for Life Staff abilities, Sacred Ground is your main healing ability and Splash is amazing since it has a team cleanse. The third ability is up to you.”
“Blight Tinctures are a must for new players since when you are Blighted