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08.10.2023 - 13:29 / screenrant.com / Best
features some of the best faction questlines Bethesda has ever created, but some are better than others. Each questline has a distinct feel, creating a refreshing sense of variety from the main story as well as each other. They also have a lot of freedom, allowing players to role-play various characters within a somewhat fixed mission structure. However, some of ’s faction quests fall short of what the others deliver, which isn’t necessarily a bad thing. Yet, it’s clear that some questlines are far more engaging to play.
[Warning: This article contains story spoilers for Starfield.]
Faction quests are an iconic element of Bethesda’s titles. Some have even proven more compelling than the game’s main questline, such as ’s Dark Brotherhood quest or ’s DLC. This trend continues with, with four massive faction quests that rival the main hunt for the artifacts and The Unity. Though, not all factions are as captivating as others. To be sure, each of ’s faction questlines is phenomenally done, providing the most exciting experiences the game has to offer. However, some stand out as particularly exceptional storylines that elevate the concept of a faction questline to a new level.
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’s Freestar Collective Rangers faction questline is perhaps the least engaging of the four. It plays like the questlines from previous Bethesda titles, specifically concerning the mission structure and narrative pacing. The result is a somewhat predictable storyline, especially for seasoned Bethesda fans. However, this doesn’t mean players should write off the quest. On the contrary, it is the perfect way to engage in the space cowboy flavor of sci-fi role-play, with a vibe that feels inspired by the iconic show .
Players take on the role of a deputy in the Freestar Rangers, a group dedicated to keeping the peace within Freestar Collective space. The task is to investigate a farm being threatened off their land, which is only the first part of a mystery that goes all the way to the top of the Council of Governors, the primary government of the Freestar Collective.
The Freestar Ranger questline has its share of exciting moments and asks some challenging moral questions that players must take a stance on. Yet, it doesn’t offer as much depth as the other faction quests in the game, partly due to a smaller scope and low stakes. That being said, it has some of the best quest rewards.
The Ryujin Industries faction quests in are much more fun than they first seem. The initial mission sends the player on a coffee run, which typically wouldn’t come to mind when one thinks about engaging questlines. However, the plot quickly thickens into an intriguing web of corporate espionage and politics.
This is not investment advice. The author has no position in any of the stocks mentioned. Wccftech.com has a disclosure and ethics policy.
A huge selling point for was the fact that it would allow players to assume control of both Peter Parker and Miles Morales' heroes. Both Spider-Men have been the leads of their own titles in the series, but the sequel has managed to bring their stories together with the option to switch between the two on the fly while exploring New York to embark on character-specific side-missions or experiment with their different abilities.
From the very first World 1has been known for its variety of memorable areas, and the new worlds in continue this legacy with a traditional design somehow made even more magical. Each world usually brings a focus on a new kind of terrain, whether delving into the sea with water levels or climbing to new heights in a mountainous land. hits on some of the classic elements, but it also brings a new flavor to shake things up through the new Wonder Flower that can completely transform an environment. Its worlds can also be navigated in a more freeform manner than usual, with some open areas that feature nonlinear level selection.
is the brand-new side-scrolling adventure for Nintendo's legendary plumber, but Mario isn't the only playable character in this venture. Several familiar characters are available for this excursion, some with unique capabilities to make things easier for those who want to enjoy a more relaxed experience. The upcoming platformer bears some familiarity with the series while offering its own twists, introducing a little more strangeness across the course of its seemingly frenetic gameplay experience.
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has a vast multitude of companions that space adventurers can meet and recruit to their group. While some have deep and emotional storylines, others have funny personalities or are cool to have around. However, outside the core four Constellation members of Sam Coe, Sarah Morgan, Barrett, and Andreja, the game's other potential ship crew candidates don't get the love they deserve. So far, space adventurers have found a total of 27 different recruitable companions in .
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features numerous weapons, many of which, although beautiful, are very similar in appearance and animation — there is, however, a gameplay mechanic tied to the blade and handle of every weapon in the game — Fable Arts. Similar in principle to Weapon Arts from, Fable Arts, are special moves and abilities that can change the tide of combat. Coming in the form of attack Fable Arts, defense Fable Arts, and utility Fable Arts, this core gameplay mechanic is one of the most interesting aspects of the game — an impressive achievement in an expansive game that although not perfect comes shockingly close.