Take-Two Interactive, the publisher behind Grand Theft Auto, has announced plans to cut around 5 percent of its workforce, or around 600 people.
28.03.2024 - 15:01 / rockpapershotgun.com / Lars Wingefors / Interactive / Saber Interactive
Embracer have announced that they're selling Borderlands developers Gearbox Entertainment to Take-Two Interactive, owners of 2K Games and GTA 6 developers Rockstar, for $460 million in Take-Two shares. Three Gearbox Software studios - the flagship studio in Texas, together with Gearbox Montréal and Gearbox Quebec - will change hands as part of the deal. Take-Two will also acquire the Borderlands and Tiny Tina's Wonderlands franchises, together with Homeworld, Risk of Rain, Brothers in Arms and Duke Nukem.
Embracer will keep and rename Gearbox Publishing San Francisco, previously known as Perfect World Entertainment. They're also hanging onto Cryptic Studios, who went through a round of layoffs in November, together with their MMOs Neverwinter Online and Star Trek Online. They're also clinging onto Borderlands 3 support studio Lost Boys Interactive, who went through a round of layoffs in January, plus 3D scanning and reconstruction outfit Captured Dimensions. Last but not least, they'll keep the publishing rights to the Remnant series, Hyper Light Breaker and "other notable unannounced game releases".
Once the deal is done, Embracer will sell their newly acquired Take-Two Interactive shares for an expected $300-330 million. Embracer acquired Gearbox in 2021 for $363 million in cash and Gearbox shares, with up to $1015 million to follow if Gearbox met certain targets in the following years.
The sale forms part of Embracer's on-going restructuring programme, which has seen them lay off many hundreds of developers, shutter beloved studios like Volition and cancel games in a bid to recoup debts following an infamous acquisition spree and the reported collapse of a Savvy Games investment deal last year. Earlier this month, Embracer sold one of their largest subsidiaries, Saber Interactive, to Beacon Interactive, a company founded by Saber's own original founder.
Speaking in an investor Q&A today, Embracer's CEO Lars Wingefors reiterated that the Swedish conglomerate's "restructuring" will conclude at the end of March, "and we are now looking into the future."
Wingefors also elaborated a bit on the reasoning behind the Gearbox sale. "I think Gearbox is one of the best developers in the world, but they had ambitions to entertain the world and grow their business significantly, both by publishing other game titles as well as creating more new titles on their own," he said.
"That was a very ambitious growth business plan over the coming six years we agreed into. They were in the middle of that, which meant we had a significant growth [capital expenditure], which created a negative growth cashflow. It also added a lot of business risk into the pipeline. Because yes, they had a very good success with
Take-Two Interactive, the publisher behind Grand Theft Auto, has announced plans to cut around 5 percent of its workforce, or around 600 people.
Saber Interactive CEO Matthew Karch has defended Embracer's acquisition strategy, following its split from the Swedish conglomerate.
Saber Interactive founder Matthew Karch has launched a defence of his former employer Embracer Group and its CEO, Lars Wingefors.
Despite seemingly escaping the Embrace(r) of death through their sale to Take-Two at the end of last month, Gearbox Entertainment haven’t quite emerged unscathed. The studio has confirmed a number of layoffs shortly after the announcement of the sale, while clarifying that no positions related to the development of games were affected.
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Take-Two has announced plans to acquire Gearbox Entertainment from the embattled Embracer Group, in a deal reported to be worth $460 million. The buyout makes logical sense, as Gearbox Entertainment will operate under the framework of 2K Games, which has long been the publisher of the popular Borderlands series. It’ll be led by founder Randy Pitchford.
Take-Two is acquiring Gearbox Interactive from Embracer Group for a cool $460m.
We knew Gearbox Software was about to be sold by Embracer, and today, Take-Two announced it had reached an agreement to purchase the 25-year-old Texan developer for $460 million.
More major changes are afoot on the business side of the video game world, as a notable name is changing hands once again. Take-Two Interactive (the parent company of Grand Theft Auto publisher Rockstar and others) has agreed to buy Gearbox Entertainment from the embattled Embracer Group. The deal is worth $460 million in stock and is expected to close by June 30. It had been rumored for several months that Embracer was planning to sell off Gearbox.
Gearbox Entertainment has revealed that Borderlands 4 is in "active development," and is but one of several projects the developer plans to release with new owner Take-Two.
Troubled gaming conglomerate Embracer announced Thursday that it has agreed to sell Gearbox Entertainment, the studio behind the Borderlands games, to Grand Theft Auto publisher Take-Two for $460 million.
A good few months after a sale was first reported to be on the table, Embracer has now confirmed the sale of Gearbox Entertainment to Take-Two Interactive for $460 million. This brings Gearbox in house with long term publishing partner 2K Games, who still had publishing rights to the Borderlands franchise, even with the developer under Embracer’s ownership.