Dragonflight Season 3 Healer Changes Reviewed - Healing Problems Solved?
26.12.2023 - 01:43
/ wowhead.com
/ Dragonflight
Heading into Season 3, Blizzard implemented a series of healer changes intended to address considerable feedback that healing in Dragonflight felt more frustrating and less fun than previous expansions. Blizzard sought to make resources matter more, improve single target heals, and modify raid survivability cooldowns. Did these changes improve healing or make it worse?
Our guide writer, Theun, reviews the Season 3 healing changes and provides some additional resources that may point to the underlying issues that led us to the current state of healing.
Impact of Healer Changes in Patch Season 3
The Problem with Healing in Previous Seasons
If you're a healer in Dragonflight you've probably heard a lot of talk throughout the expansion about the overall state of healing. Last Season, Jak and Theun covered a lot of the popular talking points about healing, what has changed in Dragonflight, and what we had hoped to see changed going into Season 3. You can go back and check those articles out here and here if you'd like.
Thanks to Jordan / bansheeirl we now have some wonderful charts comparing what healing has looked like since Antorus, the Burning Throne. Here is the original post, which helps paint the picture so many healers have been trying to describe throughout Dragonflight. One thing to keep in mind is overhealing numbers aren't the only metric we need to look at here, but is a great quick representation of healers being too powerful in a Raid environment. For example, encounter design can also play a key role in these numbers (for example, Kel'Thuzad in Sanctum of Domination). It's always important to understand why we're overhealing as much as we are.
These graphs are looking at the overhealing numbers on the top 50 public kills of each boss since Antorus. This is important, as overhealing goes up significantly during farm when you are generally overgearing the content. It's also important to note that between the top 5 kills of each boss, ~92% of the bosses had an overheal variance of under 5%, which means it wasn't just a few groups massively overhealing these encounters to drive up the average. See notes in the bottom of the first image for more details.
As you can see, all 3 of the raids in Dragonflight have been the highest overhealing has been since Antorus. This is consistent with the feeling that healers are too powerful in a Raid environment.
Blizzard's Goals for Healing in Season 3
Blizzard tried to combat some of the issues healers were experiencing with a few changes heading into Season 3.
Healers have a lot of decisions and resources to manage that change depending on the type of content you are doing. At its core, we want healers to have interesting abilities and choices to make
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