@Splat Nice work on the platinum, that can't have been easy. I didn't get anywhere close to it.
08.04.2024 - 22:20 / gamerant.com / John Wick / Murillo Zerbinatto
A Dragon's Dogma 2 player created a Pawn resembling Sonic, gaming's most famous hedgehog. The character creator in Dragon's Dogma 2 has been hailed by many as one of the most dynamic and customizable systems, enabling players to put their creativity to work and craft the most unusual characters possible.
Dragon's Dogma 2 is a single-player open-world action-RPG. However, the player is accompanied by Pawns, AI-controlled members who can assist the main character in battles and by offering guidance. One of these Pawns is entirely created by the player through the in-depth Dragon's Dogma 2 character creator. The customization is incredibly modular, allowing players to alter each minor feature of the Pawn, from hair to skin color and body mass. This freedom is allowing some fans to be more ingenious than expected.
On Reddit, a Dragon's Dogma 2 player shared that they were in the Rift when they encountered a peculiar Pawn resembling Sonic. The Pawn in question isn't a carbon copy of the hedgehog, but it turned out incredibly competent and showcases the potential of the game's character creator. The Pawn has blue-colored skin, spiky hair, and a mask imitating Sonic's eyes. Some comments on Reddit suggest that the player who created Sonic probably hasn't discovered that Dragon's Dogma 2 has a dye system, and when they do, they could make their Pawn even more similar to the hedgehog.
It's not the first time a player has created a Pawn from another game. Fans have seen examples of Pawns modeled after Pikachu, John Wick, and even God of War protagonist Kratos. The Pawn system in Dragon's Dogma 2 is the backbone of the action-RPG and is likely the feature that differentiates it from other RPGs. By expanding character creation to the maximum, Capcom has found a way to promote the game through players organically.
And while Pawns are often in the spotlight of Dragon's Dogma 2, sometimes it's not for a good reason. With the game's release and Pawn sharing, players started spreading Dragonsplague, a feature that many consider controversial. Dragonsplague is a Pawn disease in Dragon's Dogma 2 that has the potential to hinder one's game's progress, and although there are ways to reverse the damage, all of them are very time-consuming.
That's why a modder created a Dragon's Dogma 2 mod to counter Dragonsplague. The mod displays a timer on the infected Pawn and helps the player track how much time they have before their Pawn commits mass murder, allowing them to take the necessary measures to prevent it. However, console players will always live on the edge since mods are exclusive to PC.
@Splat Nice work on the platinum, that can't have been easy. I didn't get anywhere close to it.
One of the former voice actors of Shadow the Hedgehog, Jason Griffith, gave his opinion on casting Keanu Reeves for Shadow in the upcoming third Sonic the Hedgehog film. After several rumors and theories, it has finally been confirmed that Keanu Reeves will be playing Shadow the Hedgehog in the upcoming Sonic 3 movie. The cast of Sonic 3 is already filled with notable actors like Ben Schwartz and Idris Elba as Sonic and Knuckles, with Reeves as Shadow having been a widely lauded choice for Sonic's edgy rival. Before this reveal, there were a number of rumors that said Shadow would be played by one of his previous actors, Jason Griffith.
@Splat Nice work on the platinum, that can't have been easy. I didn't get anywhere close to it.
Two years after debuting in Sonic the Hedgehog 2, it seems a Hollywood leading man of sufficient talent has finally been found to portray the edgy Shadow the Hedgehog. Keanu Reeves, who needs no introduction but will get one anyway, is the star of film franchises like The Matrix and John Wick, and, of course, Cyberpunk 2077, has been confirmed to play the part.
Dragon's Dogma 2 has received a mod that removes all restrictions from its fast travel system. The vast open world of Dragon's Dogma 2 requires the Arisen and their Pawns to traverse much of it on foot, as the game's inherent fast travel is severely limited. However, this new mod makes fast travel a universal feature.
Dragon's Dogma 2 has just rolled out update 1.060, which mainly fixes issues preventing progress in quests and also bugs. However, the vagueness with which Capcom released Dragon's Dogma 2 patch notes didn't escape the public's eye, who began to demand more details from the publisher.
Getting tired of your Pawns stating the obvious, pointing out the same ladder repeatedly, and commenting on how you spend your gold? There's a handy Dragon's Dogma 2 mod that makes them shut up.
Dragon’s Dogma 2 is about the journey, not the destination. It’s about exploring routes you’ve never taken before, camping in the wilderness, and having an unexpected run in with a Minotaur. Quests objectives are also left intentionally vague, forcing you to puzzle things out and speak to as many people as you can. If you could just easily fast travel to obvious quest markers you could certainly check them off your list more efficiently, but then you’d miss out entirely on the adventure of getting there.
Dragons Dogma 2 players rejoice, for a new PC mod has arisen that will allow you to temper the incessant chattering of your pawn companions and prevent them from constantly pointing out the presence of treasure chests, ladders, and so on.
Based on credit listings at videogame documentation site MobyGames, action RPG Dragon's Dogma 2 may have had around a quarter of the headcount compared to other AAA Capcom releases in recent years.
Behind its DLC microtransactions, Dragon’s Dogma 2’s most divisive element is arguably Dragonsplague, the pawn-infecting sickness that your AI companions can catch while questing online and may eventually drive them to murder entire settlements’ worth of NPCs.
@ApostateMage haha these moments are the best. This is the location I had wandered off to while getting side tracked from everything else. I went in a sorcerer (I think) and came back as a Magick Archer, then switched to thief at Bakbhattal after i'd levelled up to about MA lv5.