Dragon's Dogma 2 has just rolled out update 1.060, which mainly fixes issues preventing progress in quests and also bugs. However, the vagueness with which Capcom released Dragon's Dogma 2 patch notes didn't escape the public's eye, who began to demand more details from the publisher.
Dragon's Dogma 2 was released to universal acclaim from critics and the public. Earlier this month, Capcom announced a new sales milestone, confirming that Dragon's Dogma 2 has sold over 2.5 million copies. Still, despite the game being a sales smash hit, it's not free from controversies or complaints. Capcom has been trying to appease fans' spirits with recurring updates for Dragon's Dogma 2, although often, this has had the opposite effect.
The release of Dragon's Dogma 2 update 1.060, intended to fix bugs that could potentially halt players' progress in quests, has stirred up a storm in the fanbase. On Twitter, fans expressed their dissatisfaction with the lack of clarity in the patch notes, as they were left in the dark about the specific quests or bugs that were addressed. Some fans even voiced their preference for the promised update from Capcom that would enhance Dragon's Dogma 2 framerate.
One Twitter user says the patch notes are too vague and mean nothing to them. Others try to speculate which quests were fixed according to their gameplay. One player suggested that one of the fixed quests was «Till Death Do Us Part,» claiming they were locked up and unable to save Sir Gregor after killing Dullahan. However, after reloading their save, the Dullahan was alive again. But given the lack of detail in these Dragon's Dogma 2 patch notes, it's all conjecture.
However, what draws the most attention in the comments is how many users brush off this update to ask for other improvements. Dragon's Dogma 2 has been collecting controversies since its release due to its clunky framerate and microtransactions. Capcom quickly responded to the backlash, promising future improvements. Although the publisher has reviewed some microtransaction items, nothing has been done about the framerate so far.
In response to the game's issues, the modding community has taken matters into their own hands. They have started developing several Dragon's Dogma 2 mods to enhance the game experience. These mods range from ones that make enemies drop Ferrystones – the item used for fast travel – to those that attempt to improve the game's framerate. Yet it's not a viable solution since mods are only available for PCs, and console players will still have to deal with these issues until Capcom comes up with a solution.
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Dragon's Dogma 2 has received a mod that removes all restrictions from its fast travel system. The vast open world of Dragon's Dogma 2 requires the Arisen and their Pawns to traverse much of it on foot, as the game's inherent fast travel is severely limited. However, this new mod makes fast travel a universal feature.
Dragon’s Dogma 2 launched with some technical and monetization-related issues, but the open world action RPG has enjoyed widespread critical and commercial success in the immediate aftermath of its release nonetheless. Capcom has, meanwhile, also been working on ironing out its technical issues, having released a patch a couple of weeks ago that added a 30 FPS cap option, toggles for ray tracing and motion blur, and more.
Dragon’s Dogma 2 is about the journey, not the destination. It’s about exploring routes you’ve never taken before, camping in the wilderness, and having an unexpected run in with a Minotaur. Quests objectives are also left intentionally vague, forcing you to puzzle things out and speak to as many people as you can. If you could just easily fast travel to obvious quest markers you could certainly check them off your list more efficiently, but then you’d miss out entirely on the adventure of getting there.
A Dragon's Dogma 2 player created a Pawn resembling Sonic, gaming's most famous hedgehog. The character creator in Dragon's Dogma 2 has been hailed by many as one of the most dynamic and customizable systems, enabling players to put their creativity to work and craft the most unusual characters possible.
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Based on credit listings at videogame documentation site MobyGames, action RPG Dragon's Dogma 2 may have had around a quarter of the headcount compared to other AAA Capcom releases in recent years.
@ApostateMage haha these moments are the best. This is the location I had wandered off to while getting side tracked from everything else. I went in a sorcerer (I think) and came back as a Magick Archer, then switched to thief at Bakbhattal after i'd levelled up to about MA lv5.