Dragon’s Dogma 2: How To Find The Secret Sphinx | Mountain Shrine Location Guide
22.03.2024 - 12:05
/ gameranx.com
You’re looking for the Sphinx in Dragon’s Dogma 2 and we found it. One of the biggest mysteries in the game is exceptionally well-hidden and only the most curious players will uncover the hidden location of this wild monster. Unlike all the other monsters in Dragon’s Dogma 2, the Sphinx doesn’t attack you immediately. Instead, it tests you with a series of riddles.
We’re not talking about those riddles today. Instead, we’re going to share a no-spoilers path to reaching the Sphinx as early as possible. The creature is hidden in a hard-to-reach location, so be prepared for some intense battles — and the riddles require more than just a big brain. Learn exactly what it takes to find the Sphinx. There’s a lot more going on here than the most infamous Sphinx riddle.
The Sphinx is located far west of Vernworth, the Capital of the northern nation. Before attempting to reach the Sphinx, you’ll want to be about Level 20. Bring a Camping Kit because the dungeon leading to the Sphinx is long and difficult.
To Find the Sphinx: Reach the Ancient Battleground area. To find the Ancient Battleground, follow the road Harve Village, then cross the bridge to the mountain pass. From here, you can access the Misty Marshes. Travel west and then north to avoid the marsh. Go to the old castle called the Ancient Battleground to the west of the Misty Marshes.
Avoid the giant Drake outside and enter the main castle entrance by following the winding road to the gate. Inside, you’ll have to deal with skeletons and other magical undead. Enter the interior and wind around until you can access the upper level of the castle where a Cyclops guards a chest in a courtyard. If you’re completing the ‘Tolled to Rest‘ quest, you’ll be led to an interior treasure room. Just down the hall, you’ll find stairs and a ladder leading to the Cyclops arena.
From the Cyclops arena, climb the ladder to the left of the chest and jump through the ruins. This leads to a cave entrance called the Worldsend Cavern.
Defeat the undead mages inside the first room of the cavern and you’ll find a campsite. Use it to rest, then progress into a room with a hole in the center.
Fighting Phantoms: This leads to a passage guarded by Phantoms and Phantasms. To defeat these monsters, you need elemental damage. Bring a Mage that can imbue your weapons with magic damage or use magic-damage yourself to destroy these ghosts. They’ll possess your party members and sap their health.
Defeat the Golem. The Golem is a far more powerful monster, with the ability to smash your Pawns and fires streaks of killer lasers from its eye. It is slow but surprisingly strong — and it takes no damage from normal attacks. To damage it you must target the glowing stones in its arms, leg and